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Made in us
Rampaging Chaos Russ Driver




Are they worth the 21 points?  An 18 inch charge at initiative 5 is pretty cool after being summoned.  They are 2x as expensive as their unloved cousins the chaos hounds, is there an upside to them?  Something making them worth the points?

   
Made in gb
Daring Dark Eldar Raider Rider




Between a rock and a hard place

Furies are better, because they cost less, and offer the same stats with the exception of a lower Ld.

Collar of Khorne is a bit wasted on them I think, so I'd rather take Furies. And I don't the models that much.

"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both".
DragonPup

"I'd rather be drowned in options than parched in the desert of GW's production schedule."
Phryxis 
   
Made in us
Longtime Dakkanaut




Don't they get fleet, giving them a 19-24" charge?
   
Made in gb
Been Around the Block




Skolarii Sector

I think that the Hounds are under rated. They actually move between 19-24 inches which is a bit faster than Furies, and are great for tying up units. The extra move also insures you against bad scatter rolls, pretty much guaranteeing a charge. Tau and Guard units absolutely hate them.

Always outnumbered but never outgunned. 
   
Made in gb
Longtime Dakkanaut





whidbey

yes 19"-24" the key with fleshhounds is to use them to tie up units so the berzerkers can close the distancewhile facing less shooting. use your movement and fleet rolls to put a 10-11 inches between you and the unit you are charging. engage as few models as possbile with hopes of killing everything in the kill zone. with hope of leaving the unit engaged. this hopefull lets your berzerkers come on in.
   
Made in us
Rampaging Chaos Russ Driver




The models remind me of the wolf things in Star Trek 6: The Undiscovered Country.

I was considering using them in a fluffier chaos list. Remember, I said fluffy, not impotent.

Also, are they best if used in larger groups or smaller 5 "dog" ones?

   
Made in gb
Daring Dark Eldar Raider Rider




Between a rock and a hard place

Meh, extra speed is nice, but they'll probably be summoned close enough to the enmy where and extra 6 inches probably won't make that much difference.

"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both".
DragonPup

"I'd rather be drowned in options than parched in the desert of GW's production schedule."
Phryxis 
   
Made in us
Plastictrees






Salem, MA

I think they are underrated. I5 is a big advantage that nothing else in the Khorne repitoire can match.

In a World Eaters army, though, everything else is already so expensive that I never have enough points left over to take any.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
Fresh-Faced New User





For 5 points more I can get 3 S5 power weapon attacks on the charge, with a 3+/5+ save. Bloodletters are a better choice, IMHO.

I am the Hammer.
I am the Hate.
I am the Woes of Daemonkind.
From frenzy, temptation, corruption and deceit, deliver me, my Emperor,That the enemy might face in us Your Wrath.
Fear the Grey Knights, Daemon. 
   
Made in us
Plastictrees






Salem, MA

For 5 points more I can get 3 S5 power weapon attacks on the charge, with a 3+/5+ save.


3 S5 power weapon attacks at initiative 4. Good luck charging a bunch of banshees or daemonettes with that.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
Longtime Dakkanaut





7 Bloodletters charge 10 Banshees w/exarch with executioner- (Same points)

Banshees kill 2.59 Bloodletters. Remaining Bloodletters kill 5.51 Banshees
   
Made in us
Longtime Dakkanaut





To continue it (Assuming no one fails a morale check), after 3 rounds of combat, there are .097 Banshees left and 1.86 Bloodletters left.
   
Made in gb
Longtime Dakkanaut





whidbey

here is an example

10 flesh hounds vs 8 bloodletters

flesh hounds get the charge they always get the charge

30 attacks

15 hits

10 wounds

3 1/3 dead

the five remaining bloodletters attack back

10 attacks

5 hits

2.5 wounds

1 2/3 dead

these results are similar for all MEQ units.

they bog down units so the slower units can get into grips. should you take 3 units of 10 probaly not but a unit of 5 isn't  a bad choice

are furies better yes in most cases unless you need that extra movement from fleet .  you can take 7 furies for 5 fleshhounds.

so in an general chaos list take the furies. the points saved will be better used else where.

if you are running khorne or just like the fleshhounds a small unit wouldn't be bad choice

 

 

   
Made in gb
Daring Dark Eldar Raider Rider




Between a rock and a hard place

Your example raises an interesting fluff question. Would Khorne Daemons attack each other? There's no blood to spill, they'd be more use to Khorne just attacking mortal models.

Hmmm.

You've given me a lot to think about.


"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both".
DragonPup

"I'd rather be drowned in options than parched in the desert of GW's production schedule."
Phryxis 
   
Made in us
Battlewagon Driver with Charged Engine




Murfreesboro, TN

Did you take into account the odds of War Shout having an effect? I know it won't happen often, but the 'Letters getting dropped to WS1 would certainly affect the odds...

As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.

But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.

Member of the "No Retreat for Calgar" Club 
   
Made in us
Plastictrees






Salem, MA

False analogies. We're not assuming long-term combats here. Flesh hounds are supposed to pin things down long enough for the hard-hitters to get there.

Higher initiative increases the survivability of light shock troops. If they kill things that haven't attacked yet, they don't have to make as many of their weak saves. They will always lose a battle of attrition, but they're meant to move in fast for the first round, and then thereafter work in conjunction with slower, harder hitting troops (like bloodletters).

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
Rampaging Chaos Russ Driver




After thinking about it, I went with a box of furies. The 6 points extra for the puppies just wasnt worth. I plan on using them in both my Black Legion and my LatD lists. 1 less leadership for 6 saved points?

   
Made in us
Agile Revenant Titan




Florida

I thought with the new Banshees, they will always be striking first whether they are charged or not. If this is the case, we're looking at @ 21 attacks before the Flesh Hounds attack.

I've played Furies and Flesh Hounds in my Word Bearers. I prefer Furies, but I've taken both, but kept the hounds only 5 strong. I think they are a bit expensive for what they do.

To throw out another option-for 6 more points (I believe), take Demonettes on Steeds. I think they are a very good buy (unless you are playing a World Eaters army).

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
 
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