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![[Post New]](/s/i/i.gif) 2007/04/06 14:41:15
Subject: 40k's most deadly unit!
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Boosting Space Marine Biker
Berks County - Pennsylvania - USA
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Re-Worded! If you had an unlimited amount of points and able to use any army you would like, what do you think would be the nastiest unit in 40k? Example: Space Marine Command Squad, Ork Nobz, Necron Pariahs, Eldar Harlies, etc. How would you arm them, how much would they cost, how many models, etc. I just was interested because my knowledge is limited to pretty much just chaos space marines and normal space marines.
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![[Post New]](/s/i/i.gif) 2007/04/06 17:28:20
Subject: RE: 40k's most deadly unit!
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Most Glorious Grey Seer
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So... you want a single unit maxed out to the nines - at least as much as a given codex will allow?
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![[Post New]](/s/i/i.gif) 2007/04/09 18:34:35
Subject: RE: 40k's most deadly unit!
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Regular Dakkanaut
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Urm... well, given an unlimited amount of points, an Uthwe Strike Force (Codex Eye of Terror) Seer Council would thus become the ultimate unit. There is NO limit to the number of warlocks you can field. 5 Farseers (one of them probably Eldrad) and an infinite number of warlocks should eat through everything eventually, methinks. Of course, that's probably not what you had in mind. I mean, how would an infinite number of warlocks fight an infinite points cost army of anything? But in the old Battle of the Camps, they'd be nasty
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![[Post New]](/s/i/i.gif) 2007/04/10 23:44:02
Subject: RE: 40k's most deadly unit!
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Furious Raptor
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id have to go with pretty much any use of chaos chosen aspiring champions. mark of khorne, strength, mutation, resilence, two close combat weapons (one of which is a power weapon) terminator armour. 6 strength 5 attacks each with 7 on the charge. throw in a few banners of rage for an extra attack each for one turn per banner. probably too much equipment per model tho.
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The Purple Patrol
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DS:90S+G+MB--I+Pwhfb05#++D++A+++/hWD200R+T(T)DM++
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![[Post New]](/s/i/i.gif) 2007/04/11 07:33:08
Subject: RE: 40k's most deadly unit!
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Most Glorious Grey Seer
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I think that the wargear limits imposed by a codex still apply, unless I misread the OP.
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![[Post New]](/s/i/i.gif) 2007/04/11 18:20:24
Subject: RE: 40k's most deadly unit!
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Boosting Space Marine Biker
Berks County - Pennsylvania - USA
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Okay so you still have to follow normal guidelines to the army list, like restrictions to wargear and such. Hypothetically i wouldn't ask for an army past say 7k.
-as per Geddonight, i would also have to go with the Chosen Chaos. But mark of tzeentch and say 4 warhounds and 4 thralls the unit could be huge and just wrong.
Whatever happened to the effectiveness of Space wolves?
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![[Post New]](/s/i/i.gif) 2007/04/11 23:27:33
Subject: RE: 40k's most deadly unit!
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Furious Raptor
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i mentioned very vaugely at the bottom of my post that its probably too many points per model
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The Purple Patrol
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DS:90S+G+MB--I+Pwhfb05#++D++A+++/hWD200R+T(T)DM++
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![[Post New]](/s/i/i.gif) 2007/04/12 03:21:51
Subject: RE: 40k's most deadly unit!
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Most Glorious Grey Seer
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Posted By XxRVNGRDxX on 04/11/2007 11:20 PM Whatever happened to the effectiveness of Space wolves? The effectiveness of the Space Wolves has been in their really powerful, but cheap units such as the scouts with meltabombs who could take out a land raider on turn one before being vaporized. The point differential made this a huge problem for mechanized armies. In any event, please don't just talk about the unit... cost it out and put it in your post the way it would appear on your army list so we can see and discuss more than just theory.
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![[Post New]](/s/i/i.gif) 2007/04/16 02:01:45
Subject: RE: 40k's most deadly unit!
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Been Around the Block
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In the rediculous overkill category, this weekend a friend and I played a 3k game, and my HQ consisted of a chapter master, an epistolary, and a master of snctity, all in termie armor, with a 10 man termie command squad, with the obligatory 2 assault cannons. It rounded out just under 950 points, not counting the teleport homers i had in the rest of my army so i knew i could control their landing. It actually turned out to be too powerful, because anything it shot at went away (he was playing guard with carpace armor) so I couldn't charge which slowed them down a lot. But still 13 models, 19 wounds, 8 dice of assault cannons, 16 dice of storm bolters hitting on 3s and 6 more of storm bolters hitting on 2s... Definitely up there on the list of deadliest units. Another possibility is O'Shavah with a full (7 man) bodyguard. 8 crisis suits, 14 shield drones, and access to special issue... haven't added up the points yet...
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![[Post New]](/s/i/i.gif) 2007/04/16 03:49:12
Subject: RE: 40k's most deadly unit!
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Rogue Daemonhunter fueled by Chaos
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O'shavah and the 7 samurai are up there, as are a giant chosen squad with all the trimmings. My entry:
IG command squad: Iron Discipline Sharpshooters Carapace Armor hardened Fighters Mechanized
Basically take an HSO, commisar, medic standaed, two anti-tanik squads, two fire support squads, five chimeras, 3 sentinels, and plenty of mastercrafted plasma pistols.
Equally nasty would be the giant Nobz unit. 10 nobz in mega armor with fully upgunned shoota/rokkits, ammo runts, attack squiqs, etc. throw in a warboss, two meks, two docs, and that's a nasty unit.
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![[Post New]](/s/i/i.gif) 2007/05/10 09:37:14
Subject: RE: 40k's most deadly unit!
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Fresh-Faced New User
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I'm gonna have to go with Chaos on this one. Full squad of Chosen, all upped to aspiring champs with power weaps, a couple pairs of master crafted lightning claws, and daemonic strength, mutation and resilience all around. That's a nasty bunch to try and take in assault.
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![[Post New]](/s/i/i.gif) 2007/05/11 09:50:48
Subject: RE: 40k's most deadly unit!
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Executing Exarch
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I would go with one of two choices. Either a falcon with all the trimmings or a farseer+warlocks+wave serpent. The skimmers can dance around any hand to hand based unit all day long and pick them appart (the falcon faster than the serpent) without being able to really be hurt. With the farseer varient, you also have the option of zooming up on a ranged based squad, popping out, and letting lose with 5 destructors and a mind war (or a bunch of singing spears, depending on what you are attacking).
Neither is a real rock'um sock'um answer to the question but they are both very likely to win (or at least prove to be real contenders).
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2007/05/12 01:13:53
Subject: RE: 40k's most deadly unit!
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Regular Dakkanaut
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last chancers
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Went digging through my old posts, and guess what? I've been hating on mat ward since before it was cool
http://www.dakkadakka.com/dakkaforum/posts/list/244212.page |
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![[Post New]](/s/i/i.gif) 2007/05/13 11:53:02
Subject: RE: 40k's most deadly unit!
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Fresh-Faced New User
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as far as im concerned the most deadly stuff all goes to forgeworld models... ang'grath the unbound.... the FW slaanesh greater daemon and the baneblade (if you don't blast it in one shot with a titan killer weapon...haha) as far as utterly legal things that you can play in tournaments...heh.. i bow down to daemonettes for the time being... they might not be the most...insane things like a fully tooled chaos squad...but when 6 full units hit your front lines on turn 2 due to some seriously lucky reserve rolls you are in for a hurting...and they are cheap cannon fodder but seriously...ang'grath takes the notch for sheer killyness...i ran him in an game where it was my 4k points vs 2 2k lists of chaos... he killed....both daemon princes...both bloodthirsters....a 20 man unit of khorne berserkers (2 rounds of combat...TWO!..outnumbering armor saves actually killed the last one) a dreadnought...a predator...and a couple of marine squads the rest of my army just sorta stood around watching him run amok i ran him against necrons one day and killed a nightbringer before he could even attack back...3's to hit 2's to wound...."ok...you have 10 invulnerable saves to make" *SPLAT* and i don't care what any one says...greyknight armies bow down to ang'ggrath and for all his killiness...he always dies to daemonettes...less then half his points worth of daemonettes..
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![[Post New]](/s/i/i.gif) 2007/05/20 15:54:31
Subject: RE: 40k's most deadly unit!
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Sneaky Striking Scorpion
Between the Sun and the Sky
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Abbadon and 20 Terminator Chosen Aspiring Champions with all the goodies. I can see it now: a 4000 point squad slogging it 6" a turn across the field ready to kill anything in CC.
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Catch me if you can.
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![[Post New]](/s/i/i.gif) 2007/06/22 06:19:34
Subject: RE: 40k's most deadly unit!
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Fresh-Faced New User
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Dont forget you could add in pimped out Tech marine too and attach him. Simply a stud IMHO to any army. Giving you a chance to reroll any single miss plus he is a CC fighting machine. That would take your total up to 14. Also give the chaplain, tech and master master crafted lightening claws adding more punch. That would make this force probably a complete force on the battle field. The Tau would be tough but once you close the distance on any crisis suit and assualt You simply don't have eneoght drones and invulnable saves to suvive 1 round, let alone two. The chaos marines you could probably outshoot/outrange till you outnumber them badly eneogh to assualt. Posted By Dragonmann on 04/16/2007 7:01 AM In the rediculous overkill category, this weekend a friend and I played a 3k game, and my HQ consisted of a chapter master, an epistolary, and a master of snctity, all in termie armor, with a 10 man termie command squad, with the obligatory 2 assault cannons. It rounded out just under 950 points, not counting the teleport homers i had in the rest of my army so i knew i could control their landing. It actually turned out to be too powerful, because anything it shot at went away (he was playing guard with carpace armor) so I couldn't charge which slowed them down a lot. But still 13 models, 19 wounds, 8 dice of assault cannons, 16 dice of storm bolters hitting on 3s and 6 more of storm bolters hitting on 2s... Definitely up there on the list of deadliest units. Another possibility is O'Shavah with a full (7 man) bodyguard. 8 crisis suits, 14 shield drones, and access to special issue... haven't added up the points yet...
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![[Post New]](/s/i/i.gif) 2007/08/18 06:21:44
Subject: RE: 40k's most deadly unit!
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Fresh-Faced New User
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orks all the way xD. warboss with retinue, 3+ armour saves and 5+ invunreble saves on all of the 10 nobs and warboss, 6 with power claws and coppas, all with 3 attack squigs each, 4 with rokkit launchers and choppas, and 3 ammo runts each ( for one turn they can pump out 12 rokkits) 2 meds and 2 meks with burnas...... totals out to around 1300 points... ... used this in a game where you used one unit with unlimited point costs, it ripped though the 10 man teminator command squad, and unit of choas aspireing champions and almost killed a full unit of jump pack men with lighting claws...... this is a very deadly unit
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![[Post New]](/s/i/i.gif) 2007/08/18 06:37:13
Subject: RE: 40k's most deadly unit!
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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If you want to talk the old chaos 'dex, Aspiring Champion Terminators of Tzeentch with Twin Lightning Claws, Psychic Powers, Demonic Gifts, etc, etc, comes to 3735 Points.
Each of 20 gets: Familiar, Warp Focus, Warp Talisman, Doombolt, Bolt of Change, Twin Lightning Claws, 50 pts of misc Wargear (eg bionics, Master-Crafted, Spiky Bits, Daemonic Strength, Daemonic Mutation, Daemonic Resilience)
I might have screwed up the wargear, Familiar etc might come under the 50 pt limit.
But it doesn't matter. They're cool.
Throw in a Bedlam Staff etc for some extra fun. Oh, and a Blasted Standard.
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![[Post New]](/s/i/i.gif) 2007/08/18 09:13:40
Subject: RE: 40k's most deadly unit!
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Fresh-Faced New User
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bleh, orks would beat them! xD
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![[Post New]](/s/i/i.gif) 2007/08/18 12:17:44
Subject: RE: 40k's most deadly unit!
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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heh. Maybe we'd have to see who gets first turn XD
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![[Post New]](/s/i/i.gif) 2008/03/06 14:25:03
Subject: 40k's most deadly unit!
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Courageous Skink Brave
Hiding from dem stripeypants on Veda
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This is WONDERFUL!
Of course Ang'grath!
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![[Post New]](/s/i/i.gif) 2008/03/06 16:06:04
Subject: 40k's most deadly unit!
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Executing Exarch
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Wow, talk about thread necromancy. This one is 11 months old and the last post was 7 months ago. All hail Eyth, lord of the undead
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2008/03/08 18:43:14
Subject: 40k's most deadly unit!
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Courageous Skink Brave
Hiding from dem stripeypants on Veda
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Oh, yeah. I'm quite new around here so I look around and post in threads that sound good. But thanks this maybe the third or fourth thread i "resurrect" (Go my hordes of zombies GO).
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![[Post New]](/s/i/i.gif) 2008/03/13 17:55:29
Subject: 40k's most deadly unit!
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Nasty Nob on Warbike with Klaw
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eyth wrote:Oh, yeah. I'm quite new around here so I look around and post in threads that sound good. But thanks this maybe the third or fourth thread i "resurrect" (Go my hordes of zombies GO).
He didn't mean it in a good way.
Watch for the lock, coming soon to a thread near you!
Eric
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This message was edited 1 time. Last update was at 2008/03/13 17:56:00
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![[Post New]](/s/i/i.gif) 2008/03/15 01:03:51
Subject: 40k's most deadly unit!
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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I actually had a new one, I don't remember what it was.
ah yes ...
10 Banshees + Exarch (whatever weapons, although the powers aren't needed)
Jain Zar (Fearless + Awesome)
Doom/Fortune Farseer
Wave Serpent + 5th ed rumoured transport rules (pinning rather than entanglement).
Win.
Besides, and I hate to use the word, Stelek's (  ), 10 man Warlock council on bikes + a couple Fortune/ Doom Farseers.
Ditto 10 Warlocks + Farseer + choppy Pheonix Lord in a 5th ed rumoured transport rules Wave Serpent. Assuming they can do so.
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This message was edited 5 times. Last update was at 2008/03/15 02:19:02
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![[Post New]](/s/i/i.gif) 2008/04/25 07:13:46
Subject: Re:40k's most deadly unit!
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Rebel_Princess
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I nominate this thread, if it were a unit in 40k. It is un-killable!
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sig's are dumb |
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