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Made in de
Regular Dakkanaut





Deciever

2x10 Immortals

2x10 Warriors

2x3 Heavy Destroyers

Monolith




= 1845 pts

I think it kicks ass.
   
Made in au
Fresh-Faced New User




Shellharbour, Australia.

That's alot of Immortals @_@ Maybe you should drop one squad of them and take something more... all purpose?

Time for another loverly quote from our universe! :3

"To each of us falls a task, all all the Emperor requires of us guardsmen, is that we stand the line, and die fighting. It is what we do best, we die standing." 
   
Made in us
Sneaky Striking Scorpion




Between the Sun and the Sky

Sweet list. Immortals ftw!

Catch me if you can.
 
   
Made in us
Sneaky Lictor





Looks similar to the list posted on 40konline....

This list is vulnerable to CC oriented armies as well as very speedy armies as well as, shutter, an army that is both. The Monolith can suck one unit out of CC but what happens when two or more units are tied up in CC?

Without the ResOrb, your Warriors can be killed without WBB by S8 weaponry plus the Entire army, sans Deceiver, is susceptible to power weapons. Models damaged by power weapons don't get a WBB roll.

Six S9AP2 shots sounds like a lot but, on average, only four will hit. That's a lot of points for just four shots.

All an opposing army has to do is ignore the Deceiver, Monolith, and Destroyers and focus all its attention on the four infantry units. In fact, with PO at 11 all that is needed is to destroy three of the infantry units.

If you game in North Alabama check us out!

Rocket City Gamers 
   
Made in de
Regular Dakkanaut




Its the same list and the same guy. ^^ But dont tell anyone ;D
   
Made in us
Dakka Veteran





Great Avatar said it best. You could seriously benefit from a Lord + Veil, and may as well take an Orb while you're at it. Orb are just nasty, nasty, nasty. I hates them! I hates them! Gullum!

I think Heavy Destroyers are nasty though, and recommend you keep them at exactly six...

Ba-zziiing!



 
   
 
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