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Made in us
Been Around the Block




Well I know the 4 main factions however I was curious as to thoughts, and impressions on the mercenary forces.  I really like the look of their jacks, and units however I never seem to hear much about them.  So any feedback would be great. 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

http://battlecollege.com/

This is a great introductory website for WM. And he just updated his ?Where do I start with Mercs? article.

I've always liked Magnus, though Ashlynn is very cool for a high-Defense fencing chick, and Gorten is pretty badass if you're into Dwarves.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in ca
Buttons Should Be Brass, Not Gold!






Soviet Kanukistan

I played my first few games with mercenaries on the weekend. Here are a few observations on Ashlynn and Magnus.

1. You're going to be short focus often. Ash wants to camp focus as often as possible so that stray blasts aren't taking huge chunks out of her weak ARM13 body. Mags wants to run jacks - but can only effectively concentrate on one a turn with the odd boost here and there.

2. Low CMD sucks! Most mercenary units have middling CMD. I've had my poor guys run from abomination or terror causing models often. I've been told that Hawk is an officer with CMD9, so I think she'll be a mandatory inclusion, much as I wanted to refrain from taking any pirates. (The piper of Ord is also required auto include!) - For this reason alone, I've decided (after several test-drives) that Magnus' agenda is largely rubbish, because of Magnus' terrible CMD rating, and limited unit selection.

3. Your models don't help each other! They sometimes have above average stats and funky abilities, but the lack of synergy really hurts.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Check out that battle college article I referenced. He talks briefly about some key solos, and specifically suggests using Alexia, with her CMD9, to help out Magnus.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
 
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