I played 2000 point game of Fantasy for the first time in 4 months against my buddy who is currently playing in a league with his Orcs and Gobbos. I played my newly acquired Wood Elves (the army I sold a year ago), and here is what I brought:
Highborn w/ Bow of Loren, Starfire Arrows, Stone of Crystal Mere, Enchanted Shield
Noble w/ Helm of Hunt, Hail of Doom Arrow
Noble w/ Hunters Talon, Pageant of Shrikes, Scout
Spellsinger w/ Level 2, Calaingors Stave, Dispell Scroll
4x10 Glade Guard w/ Musician
3x7 Glade Guard Scouts
7 Glade Guard Scouts w/ Standard, Banner of Zenith
2x 6 Waywatchers
He took:
Black Orc Warboss on Wyvern w/ 5+ Ward Save, Enchanted Shield, +1 WS, St, A (or whatever it did)
3x Night Goblin Shamans w/ goodies
Wolf Chariot
20 Black Orcs w/ Banner (+1 Dispell dice for each rank)
4x30 Night Goblins w/ 3 Fanatics each, Full Command
10 Armoured Orcs
Terrain: We each had a piece of wood (12 inches by 8 inches) on our right, and a hill on our left (all in deployment zones). I place my wood on my Right flank on the board edge, and near the 24 inch mark on the table.
Deployment: He deployed from his right to left, Chariot next to the wood, Black Orcs, Gobbos w/ Shaman, Gobbos w/ Shaman, Gobbos w/ Shaman, Gobbos, Warboss behind the 2 center units, and the Armoured Orcs were on the Hill.
I deployed from right to left: 10 Glade Guard (1) on right of wood at an angle, 10 Glade Guard (2) on the left of the wood w/ HoDa Noble, 10 Glade Guard w/ Lord (3), 10 Glade Guard (4) in two ranks on hill w/ Spellsinger. I placed one unit of Waywatchers in his wood, 1inch away from his Chariot, Scouts behind the Waywatchers so they were 12 inches away, the other Waywatchers behind his Armoured Orcs on the hill, a unit of Scouts (1) in the extra wood I placed, two units of scouts (2&3) in the Wood extending 4-5 inches out of my deployment zone, and my Sniper Noble.
Game:
I won first turn. Moved both units of waywatchers behind his lines to shoot at the Wyvern Lord, the Banner Scouts marched 2 inches away from the black orcs, denying his march on them and the gobos next to them. Everyone else stood still. Magic saw me moving a the waywatcher wood 4”, then forgetting magic from then on. Shooting saw my Waywatchers put a wound on the Wyvern (forgot the +1 to hit), the Scouts (1) and Glade Guard (1) killed 2 armoured Orcs. Scouts 2&3 dropped 8 from the left most Gobbo unit (1). The Sniper Noble failed to wound the Shaman in Gobbo unit (2). The rest of my army shot at Gobbo Unit (4) next to the Black Orcs, taking them to 12. He past his Panic test with them and the other unit.
Orcs: He surged forward with everything. His Wyvern stayed behind his lines to provide leadership (wtf). His magic had Foot of Gork stomp my Waywatchers on his left Flank, killing 1. He then miscast with the Shaman in Unit (4), killing him, 2 gobbos next to him, and 15 Gobbos from various units, and 2 Black Orcs (rolled snake eyes, Ouch!). He then failed to cast everything else. Good thing, I used my dispel dice on the first attempt.
Turn 2: Woodies
My Waywatchers again moved behind his lines to shoot at the Wyvern lord, on unit got within 15, so no long range. My Banner scouts moved behind his black orks to block more units. My right most Glade Guard (1), moved forward for better positioning on the rest of his army. Glade Guard (2&3) moved back.Shooting: Scouts (1) killed two armored orcs, Glade Guard 1 combined with Scouts (2&3) to drop Gobbo Unit (1) to 4 Gobbos (no panic). Sniper Noble put a wound on the Shaman in Gobbo Unit (2). HoDa Noble dropped the Wyvern and Lord to 1 wound each. Glade Guard (3) shot Gobbo (3) and dropped 5. Glade Guard (4) shot at the chariot, giving it 2 wounds. Banner Scouts and the Waywatchers shot at Gobbo unit (2) killing 10. He passed all panic checks.
Orcs: He declared a Waagh! Every unit rolled a 6 for animosity (WTF). Everyone surged forward 2-4 inches. Gobbos (1, 2, &3) had to stop to let out the Fanatics. 9 Fanatics came out. Gobbo (1) fanatics fell short of Scouts (2&3) hanging barely out of the woods. Gobbo (2) fanatics surged forward. Gobbo (3) had one hit Glade Guard (2), who lost 5, but passed panic. Magic: Forgot. Shooting: He failed to shoot at my Scouts, needing a 7 to hit. His Wyvern Lord had declared charge on Glade Guard (2), but fell 2 inches short.
Turn 3: Woodies
My Waywatchers on the left flank and Banner Scouts moved up behind the Black Orcs, Glade Guard (1) moved forward again. Scouts (2&3) moved back into the wood to avoid fanatics. Glade Guard (3) moved back to avoid a charge from the Chariot and Black Orcs. HoDa Noble moved from Glade Guard (2) to unit (3). Glade Guard (2&3) passed terror. Shooting: Glade Guard (4) kills the chariot. Glade Guard (2) who had 5 left, hit with all 5 arrows, wounded the Wyvern three times and the Lord twice. Both die. Sniper Noble, Scouts (1,2&3) kill 4 fanatics. Glade Guard (1) killed 2 Armoured Orcs.
Orcs: One fanatic killed Glade Guard (2). He moved forward with what was left. Magic: He miscast and ended the magic phase. Shooting killed 1 of Glade Guard (1).
Turn 4: Glade Guard (3) shoot Gobbo (3) and panic them, Banner Scouts and the left Waywatchers kill all of Gobbo (4) who still had fanatics. Glade Guard (4) killed the rest of Gobbo (1). Scouts (2&3) killed a fanatic or two, leaving two.
Orcs. One Fanatic popped with doubles. Gobbo (2) animositied on top of a fanatic, killing 5 boys, and panicking. Gobbo (3) rallied. Black Orcs moved forward. Armored Orcs shot and killed 1 of Glade Guard (1).
Turn 5: I had only lost 13 models at this point and his girlfriend is complaining to go home, so he concedes. He told me my army was cheesy, I laughed. I told him to quit relying on Black Orcs and fanatics, and get some mobility/speed. We have had this conversation many times, but he likes big shiny things.
I held 3 table Quarters. All he had left was 2 Armored orcs, 14 Black Orcs, and 10 Gobbos from unit 3.
I lost all of Glade Guard (2), two from Glade Guard (1), and a Waywatcher from first turn magic.
Result: Massacre for the Wood Elves, bringing me to 3-0, all massacres.