Hello,
Here is my shooty-oriented marines list.
It's designed to be a bit mobile (rhinos for
tac squads) and versatile (in my local environment, lots of men, not tons of vehicles, so
MLs instead of lascannons).
Here's the list with some comments at the end:
Elite: Terminator Squad (5#, 225 Pts)
4 Terminator Squad @ 225 Pts
Power Fist (x3); Storm Bolter (x3); Chain Fist (x1); Assault Cannon (x1)
1 Sergeant @ [40] Pts
Power Weapon (x1); Storm Bolter
Fast Attack: Land Speeder Squadron (1#, 80 Pts)
1 Land Speeder Squadron @ 80 Pts
Heavy Bolter (x1); Assault Cannon (x1)
Fast Attack: Land Speeder Squadron (1#, 80 Pts)
1 Land Speeder Squadron @ 80 Pts
Heavy Bolter (x1); Assault Cannon (x1)
Elite: Veteran Squad (6#, 158 Pts)
5 Veteran Squad @ 158 Pts
Bolter (x3); Meltagun (x1); Multi-Melta (x1); Infiltrate
1 Sergeant @ [48] Pts
Bolt Pistol (x1); Power Fist (x1); Infiltrate; Terminator Honors
Troops: Scout Squad (5#, 65 Pts)
4 Scout Squad @ 65 Pts
Bolter (x4)
1 Sergeant @ [13] Pts
Bolter
Fast Attack: Assault Squad (5#, 120 Pts)
4 Assault Squad @ 120 Pts
Jump Packs; Frag Grenades; Bolt Pistol (x2); Close Combat Weapon (x4); Plasma Pistol (x2)
1 Sergeant @ [22] Pts
Jump Packs; Frag Grenades; Bolt Pistol &
CCW
HQ: Codicier (1#, 140 Pts)
1 Codicier @ 140 Pts
Force Weapon; Psychic Hood; Storm of the Emperor's Wrath
1 Artificer Armor @ [20] Pts
1 Jump Pack @ [20] Pts
1 Psychic Hood @ [0] Pts
Troops: Tactical Squad (7#, 163 Pts)
5 Tactical Squad @ 163 Pts
Bolter (x3); Plasmagun (x1); Missile Launcher (x1)
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers
1 Sergeant @ [15] Pts
Bolt Pistol &
CCW
Troops: Tactical Squad (7#, 163 Pts)
5 Tactical Squad @ 163 Pts
Bolter (x3); Plasmagun (x1); Missile Launcher (x1)
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers
1 Sergeant @ [15] Pts
Bolt Pistol &
CCW
Troops: Tactical Squad (7#, 163 Pts)
5 Tactical Squad @ 163 Pts
Bolter (x3); Plasmagun (x1); Missile Launcher (x1)
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers
1 Sergeant @ [15] Pts
Bolt Pistol &
CCW
So, a rundown of my gameplan:
Terminators only have 1
AC because I only have on
AC :( Their job is standard...
DS and support one of my units by shooting the hell out of it.
Assault Squad + codicier is meant to be able to do damage on the turn they drop (Plasma pistols + storm) and then charge units for more damage.
codicier also lets me stop chaos and eldar powers. Force weapon = DDP (Dead Daemon Prince). Against some armies I fight I'll probably start them on the table behind rhinos.
Vet squad is meant to be a baby tankbuster unit that I can place for a side shot on a vehicle or charge in on hard targets. meltagun + powerfist let me charge hard units as well.
I've taken to using squads as mini suicide squads (I'm a horrible person, I know --don't tell the emporer, please

). Lay down some dakka on a unit (hence all bolters) or charge and tie up a unit. The scouts are there to distract and damage units for me early game.
speeders -- mobile
ACs that support tacs and other units.
Ven Dreadnought -- more
ACs, in a slightly harder shell than the speeders. Part of me wants to switch the venerable to a drop pod for more mobility, but I'm still undecided and I'm afraid of getting screwed in
I gave all the
tac squads rhinos so that against assaulting, rushing armies I can reposition, and against shooty armies get some makeshift terrain. other than
ml instead os las, standard fare.
I realize that I could make this a more standard SSAFH or drop pod, but wanted something that suits my playstyle a little more. Basically I like options. Every unit I've got currently has a few things that you could do with them, as opposed to rigidly defined role. I wanted to build an army with lots of decisions to make at every point (
DS this unit? Set Vets for charge or as mini-
devs? Scouts charging a unit or laying down dakka?) to maximize and build skill playing. And to be clear, I'm not saying that standard
SM armies don't have options or decisions to make
So that's it...if you've made it this far, congratulations!
I hope I explained the list and its intentions clearly and welcome all critiques. Draw forth your flamers and purge!