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Made in us
Fresh-Faced New User




I know that most don't have the codex but I have a question anyway
However, one item was brought to my attendtion.

Icons allow deepstrike with in 6" but it does not say that after the movement phase they act as normal (they can move and assault as normal).
It states this is the Chaos Marine codex but it is not written in the the new Deamon Codex.

Does this mean that the deamons can not assault from an Icon like leser deamons can from the marine codex??

very disipointed if this is the case

This message was edited 1 time. Last update was at 2008/04/26 15:23:59


 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Correct, it's how it reads.

   
Made in us
Regular Dakkanaut




It would seem that this is going to be the major contention with this codex, an issue that just couldn't get ironed out sufficiently in play-testing. If they were allowed to assault on the turn they deep-strike, it would allow many of these units - which excel in close combat - to get into CC without having to absorb a single shot. This wouldn't be so balanced. However, having to deep strike these largely fragile units and take at least a round of close-range fire probably won't pan out to well for the daemons. Oh well.

"I didn't say I was ATTACKING the Umber Hulk. I said I was THINKING about it." -- Jimbo Jones as one of "The 12 Types of Fantasy Gamers" in "Comic Book Guy's Book of Pop Culture" 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Based on the display copy I browsed last week, it's regular Deep Strike, not Chaos Summoning. So no assault on the turn they arrive.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

That's the ONLY way to balance this codex. A daemonette is better than a genestealer in just about every way, but costs half the points. You've GOT to make them take some fire first before going into assault.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Longtime Dakkanaut





Thats why the codex is junk, the real question about the codex is:

WHAT HAPPENS WHEN YOU D.S. ONTO FRIENDLY MODELS?
   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

In 5th Edition, same thing as when you Deepstrike onto enemy models. Fear not, as this is pretty unlikely to kill you.

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
Made in us
Longtime Dakkanaut





I suppose they are fixing it, mishap table right?

I think the original posters assesment of can not assault on DS is right though. It is disapointing, it is correct, and it will make the demon codex get shot up bigtime. (But otherwise they would be ungodly)

Why couldn't some of them just set up normally, sometimes....?
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

MinMax wrote:In 5th Edition, same thing as when you Deepstrike onto enemy models. Fear not, as this is pretty unlikely to kill you.


Just remove you from the game...nowhere near as bad as being 'dead' I suppose.

Hey you can claim a quarter with that unit placed in the corner.

   
Made in us
Longtime Dakkanaut





Heh, funny. Stelek, if you mean they are essentially destroyed Id say you are right, assuming they have no guns, and are dead, off table or out in the middle of nowhere 6 turns away from charging....

Thats going to be such a strange list, do you think it will be really fun or practical to play regularly in any incarnation? I think maybe the one model demon bomb of the older list might have been cooler.

?
   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

Mishap Table:

1 - Unit Destroyed.

2-3 - Way off course. Unit is half-strength for victory points, never enters the game.

4-6 - Slightly off course. Opponent places unit anywhere on the board, does not scatter.

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
Made in us
Lone Wolf Sentinel Pilot





Vacaville, CA

MinMax wrote:Mishap Table:

1 - Unit Destroyed.

2-3 - Way off course. Unit is half-strength for victory points, never enters the game.

4-6 - Slightly off course. Opponent places unit anywhere on the board, does not scatter.


Just curious but where are people going and finding 5th ed rules such as this?

"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."

-Joseph Stalin
 
   
Made in us
Sneaky Kommando





There was a playtest PDF leaked a long time ago. Being the internet, it was circulated quickly because anyone who had a torrent program could get it.

Epic Fail 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Augustus wrote:Heh, funny. Stelek, if you mean they are essentially destroyed Id say you are right, assuming they have no guns, and are dead, off table or out in the middle of nowhere 6 turns away from charging....

Thats going to be such a strange list, do you think it will be really fun or practical to play regularly in any incarnation? I think maybe the one model demon bomb of the older list might have been cooler.

?


I mean, if you mishap...1/6 you are dead. 2/6 you are half dead and never show up. 3/6 you get put in a corner far away. Worse, if there's a place to put you where you can be killed quickly...you end up there.

I haven't had much fun playing it, but it is fun to play against.

It makes you sweat for a minute, then you kill it.

   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

The codex seems almost too good at what it does.

First you land - and you get shot to pieces by the enemy.

Then what's left assaults, and ERADICATES the unit they charged.

....then you're standing there, and you get shot again.

.....then you don't do so well anymore.

The list seems slightly balanced in that you need to have some way of incorporating shooting elements in it, if for anything the potential threat of shooting attacks rather than the actual damage. Flamers, Soulgrinders, and some daemon princes can all sport decent shooting weapons, and thus hopefully will attract enemy fire instead of the assault-oriented daemons.

The problem with daemon princes is how HORRIBLY overpriced they are. Flight costs 3 times as much as it costs in the CSM codex, and after you pay the points for abilities that make you just as good as a CSM daemon prince, you'll have made yourself a good 50-60 points more expensive for just the exact same thing - without psychic power potential.


40k Armies I play:


Glory for Slaanesh!

 
   
Made in au
Horrific Howling Banshee





Considering that you can take 3 Daemon Princes (and two Greater Daemons!) that can deepstrike first turn you have got to expect that some stuff will have to be expensive so as to discourage no brainers. Besides with deepstriking you can be in your opponents deployement zone in the first turn.

Geez a new Dex isnt even released and already people are complaining "But its cheaper in the other dex!"

Put simply you *cannot* compare point values across different dexes...
   
 
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