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Made in us
[MOD]
Madrak Ironhide







Given the ephemeral nature of these magazines, I wasn't sure if I was supposed to turn this review into an actual article or just a post. They're relevant only for a little while, but not quite so interesting further down the line. I suppose someone in the future might want to access the magazines to find interesting color schemes and IKRPG material, but please: people buy No Quarter to get rules previews.

Fire in the Hole
According to the editors, this is the last No Quarter preview for Warmachine Legends, and the back pages hint that we'll be looking at Warlock previews for Hordes: Metamorphosis. I imagine with Legends being released in August, No Quarter is shifting attention to Hordes to give players something to chew their fangs on. That's okay by me as I make sure to collect stuff from both game systems.

Bosun's Call
I only mention the letter portion of the page because they refer back to the "hate" mail I wrote them that appeared in No Quarter 16.

That, and there's a totally cool picture of people at Templecon demoing Warmachine in a hotel elevator.

News from the Front
If you try to attend every summer convention that has an official PP presence, then page 5 is for you. They have events listed for Origins, GenCon and PAX. Highlights include a 1500pt. War! event at Origins in June (standard battle sizes are 500 and 750pts for you non-WM players), the split Masters events at GenCon that replaces Nationals (500pts the first day, 750pts the second day and 1000pts. on Sunday), and the PAX invitational for the Pacific Northwest.

It's also the first time I'd heard of the Collinsville, IL convention Diecon from May 30th to June 1st and GenCon OZ in July.

New Releases
If you're reading this review then you've probably seen all of these on the PP home page by now.

  • Captain Arlan Strangeways
    Vassal of Menoth
    Yuri the Axe
    The Withershadow Combine
    Scather Weapon Crew
    Karax
    Major Katherine Laddermore
    Darragh Wrathe
    High Exemplar Gravus
    Thor Steinhammer
    Overpriced superglue
    Overpriced hobby clippers
    Overpriced drill and pinning set
    Overpriced drills and rods
    Overpriced files
    Sculpting set (getting too lazy to type overpriced)
    mixing medium
    modeling putty
    hobby knife
    Dvd painting guide volume 1
    Wet palette


  • Portents of the Divine by Douglas Seacat
    Douglas Seacat gives us a contemplative story of Primarch Arius, the head of the Morrowan faith. As a leader, he is tired, weary, and much relied upon by King Leto. It's a dangerous position to be a religious leader involved in politics, and the story opens the way to Legends by setting things in motion that crosses the borders of nations and races.

    It starts with a dream, and he wakes up to a vision, both of which lead him to try to convince the Empress of Vanya to permit Precursor Knights onto her soil to help the Nyss.

    The coolest thing about the vision? The last time they had one with similar portents was pre-Orgoth.

    Yep. It sounds like a great preview for Legends.

    Legends on the Charge
    These new dragoons are not like the Drakhun. These are field commander type Dragoons that benefit from and provide benefits for units on the field. The tactical descriptions for each Dragoon mention both tactical options for the Dragoon while fielded with the appropriate unit and options as highly mobile solos. All four dragoons (yes, the mercenary character cavalry model is NOT a dragoon) have dismount included automatically. There is no option to pay for the ability to dismount.

    Magnus Agenda Changes
    Adds Orin Midwinter, Idrians, and Steelheads (PURE EVIL!)

    Major Katherine Laddermore

    Not sure how she plays (not used to Cygnar), but the mag suggests going after easy to hit targets to arc multiple lightnings onto high DEF targets. Probably her best ability is the one that makes the Storm Lances more maneuverable as they can run through each other and such.

    High Exemplar Gravus


    Yay, more death effects. (He gains tokens from exemplar deaths) Gravus seems like a veritable troop smasher. Constant reach, tokens for boosting and buying attacks, AND abilities that protect him from harm (death tokens for each ability)? He's not frontline, but I can see saving him to hit a low DEF target with an inspiring charge and boosting the Exemplar Vengers to SPD +5 for a devastating charge on key models. I think the boosted attack rolls apply to impact hits as well!

    Fenris

    Fenris is a Doom Reaver on a horse. But more than that, his special commander ability only applies to Doom Reavers and prevents them from berserking on models in their unit. He can charge over rough terrain and obstacles, but it doesn't say he can move with no penalty, so it's charge or move at half SPD. After charging from 11" away, though, Fenris can kill a model with two reach weapons. The first time he kills an enemy model he howls and causes enemies in his CMD to take a fear check and allows Doom Reavers to move 3".

    It makes me want to build Butcher armies just so that I can field Fenris and two units of Doom Reavers.

    Darragh Wrathe

    Shadow Rider makes Darragh Wrathe move like Light Cavalry, and he confers that ability to Soul Hunter Units in the army. On top of that, he can give orders to undead units, and living cryx units can use his CMD stat (9!). He even has a spell list of Hellfire, a spell that debuffs living enemy models' CMD stat, and a spell that allows undead Cryx models in his CMD range to move 1".

    I seriously want to buy him just to make Soul Hunters fiercely more mobile than they are already.

    Horgenhold Forge Guard

    They don't work for Cryx or Khador.

    These squats, I mean Rhulic soldiers, can forma Defensive line for +2 ARM, attack through each other, get attack buffs when other models in the unit are engaged, are weapon masters, and get critical slams. But they're slow. SPD 4 slow. It might be fun to include them as hirelings for my Protectorate army, but the SPD is a definite issue.

    Steelhead Heavy Cavalry

    Will work for any faction

    They can charge and fire (ASSAULT), flank, brutal charge and backswing. Flanking gives them +2 to attack rolls when they attack a model within range of a Halberdier. It seems situational and odd to tie down a fast moving unit to the halberdiers, but since it just says melee attack, I'm thinking you'll end up running the halberdiers up to engage a model, and then charge through key lines and hit with impact attacks at +2 to hit. Their Backswing is a *action and so isonly useful once they're stuck.

    Anastasia di Bray

    She works for Cygnar and the Protectorate.

    She's a dagger wielding spy with lots of fancy rules that mess with deployment and movement. She can deploy 16" beyond her deployment zone (26"!), and enemy AD models can't deploy within 7" of her. In order for this to work you need to deploy first, so it's a good thing she gives you a +1 to the starting first roll. She can effectively deny a good portion of the board in this way. On top of that, she gets to move before the game starts, and so you can put her forward for denial then retreat her to safety.

    You might not want to keep her back. If she can survive ending her activation within 6" of an enemy warcaster/warlock (stealth might help, and acrobatics will help her position better), she learns a secret. If she can end her next activation in CMD range of a friendly warcaster, then friendly models within the warcaster's CMD range can move their SPD in inches.

    She'll be fun to use in a denial Protectorate of Menoth list or with Daughters of the Flame. Counter-AD will give the usually slow moving Protectorate of Menother army a nice pushback. Of course, this is canceled out by an enemy Astasia or a non-AD army, but it's a nice option to have.

    Orin Midwinter

    He works for Khador, Protectorate, Cryx AND Skorne (!)

    Orin's a spellcaster solo that gains additional damage die on models with upkeeps. You won't want to use his staff for this, but his Lightning Stroke spell. Since it chains lightning to d3 models, if they have an upkeep spell on them then those damage rolls get boosted, too. I think the additional die cancels out things like Protection of Menoth bonuses and Arcane Shield.

    But his best stuff might be his Null Magic spell that blocks magic within 12", friendly or enemy. His staff gives him power tokens like nemo when enemies cast spells within 12" of him, and he uses those to boost attack/damage rolls. In conjunction with lightning strokes, and enemies with upkeep spells, he can bounce lightning around and hit targets for 4d6. Not bad, but he's going to get squished trying to pull it off.

    Stannis Brocker

    The steelhead cavalry commander looks impossible in the artwork. I feel like his back's going to break when he brings the sword back that far. I'm not sure how they do the artwork, but the style in the magazine looks different from the cover art slightly.

    Brocker can forefend, which is kind of funny imagining him doing that when the cavalry can't.

    He can give an order to Steelheads to charge at SPD +5 over rough terrain, though they still get movement penalties. And with Brocker as the Steelhead Tactician steelheads and Brocker can go through each other and all that jazz. Combine that with Steelhead Cavalry flanking and the magnus agenda allowing for steelheads, and you have a nasty maneuverable force that can hold you down and beat you up.

    Thor Steinhammer
    He works for Cygnar and Khador

    He's a combat mechanik, so after he repairs jacks or buffs them (his ability Tune Up gives rhulic warjacks boosted attack or damage rolls for a turn) he can move away. His jack marshal drive ability means that his rhulic marshalled jacks can gain +3" of movement.

    His blowtorch is both a gun and a melee weapon. (Hello Burna boyz)

    The Gamers' Journal Part 2

    They move things up to 500 pts. The LEgion of Everblight army has that nice blue tint added to Warmongers, Gudrun and incubi. The Cryx army adds a deathjack (well painted, but nothing really of note aside from the fact that it's based on a wreck marker). The skorne adds a NASTY looking agonizer. And the Privateers continues to have more converted models with that neat blue tinge (I like the color blue).

    Painting Articles
    The first one is for Gravus and the second is for the Nephilim.

    Alternate Sculpt Challenge
    If you paint an alternate sculpt model by July 1, you could win 50 bucks.

    Skorne Tactica
    The article provides a good basis for building skorne armies which include basic skorne tips and tips for warlock specific armies. I found it really useful in helping me decide to pick up a Titan Canonneer for my Aaptimus Zaal army while I was at the shop. The tactica includes cute pictures of models with stylized text laid onto the shot to show you the length of a charge (for example) and a funny picture of an agonizer out in the open as bait.

    The Gavyn Kyle Files: Asphyxious
    The files focus on Asphyxious. I don't know if they really reveal anything new about him (I'm not too well versed on all the background in the game). My favorite part is the one that talks about how people took time to realize they were fighting the same Cryxian commanders over years of war. Undeath is funny.

    The Pendrake Encounters: The Slag TRoll
    Sorry, I didn't really look at it.

    Monsterpocalypse Preview
    If you have the Internet, you've seen these too. The Lords of Cthul (Cthulu faction preview) and Shadow Sun Syndicate (Ninjas!)

    Guts & Gearsestroyer
    The one disappointment with this article was that they didn't have alternate paint schemes. I liked seeing them for other armies. They only show one this issue with a white-painted Desrtoyer and a guide to painting the destroyer.


    DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
    Get your own Dakka Code!

    "...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
       
    Made in us
    [MOD]
    Madrak Ironhide







    Anyone plan on picking up any of these models? At the very least it looks like I'll be getting Anastasia, Gravus, and
    Darragh. If I like how Magnus plays, then it's going to be
    Orin Midwinter, Steelhead Cavalry, Steelheads and Brocker.


    DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
    Get your own Dakka Code!

    "...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
       
    Made in us
    Foul Dwimmerlaik






    Minneapolis, MN

    Its kinda funny, I picked this issue up just for the gamers journal and the nephilim painting article.

    But thats the nice thing about NQ. They not only give everyone a little something each issue, but its actually....valid content.

    I know, PP has got alot of nerve.

       
    Made in us
    [MOD]
    Madrak Ironhide







    Don't they do painting articles in WD, too?

    DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
    Get your own Dakka Code!

    "...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
       
    Made in us
    Crafty Clanrat




    Austin Metro

    The funny thing is, after looking through the mag I couldn't help thinking that it contains many things people don't like about WD:

    -5-6 pages at the front that just show pic's of upcoming releases without any "useful" content.

    -Several instances in the middle that are basically just ad's for events.

    -Another 5-6 pages at the back listing all the retailers.

    I've switched entirely to hordes, and except for the nephelhim painting article there was basically nothing for my army, and nothing for anyone who plays trolls or circle. Past issues of NQ have been pretty similar in style.

    To me it seems like NQ isn't much different than WD, and costs the same at the register. While I do agree that WD's quality has declined in recent years, I don't think its terrible, and I don't see it as any worse than NQ.


    SteveW

    This message was edited 2 times. Last update was at 2008/05/04 19:33:15


     
       
    Made in us
    Mechanithrall




    SteveW wrote:The funny thing is, after looking through the mag I couldn't help thinking that it contains many things people don't like about WD:

    -5-6 pages at the front that just show pic's of upcoming releases without any "useful" content.

    -Several instances in the middle that are basically just ad's for events.

    -Another 5-6 pages at the back listing all the retailers.

    I've switched entirely to hordes, and except for the nephelhim painting article there was basically nothing for my army, and nothing for anyone who plays trolls or circle. Past issues of NQ have been pretty similar in style.

    To me it seems like NQ isn't much different than WD, and costs the same at the register. While I do agree that WD's quality has declined in recent years, I don't think its terrible, and I don't see it as any worse than NQ.


    SteveW


    The difference between NQ and WD is that the entire issue doesn't scream "Buy the new flavor of the quarter!"

    The entire magazine isn't simply a big advertisement. It has model previews, advanced rules, background information, new fiction, advanced descriptions of units (guts & gears) and some advertisements. In other words, NQ is actually worth buying, where WD isn't in my not so humble opinion.

    Knight
       
    Made in us
    [MOD]
    Madrak Ironhide







    Knight: We respond the same way to both magazines, though.

    Buy buy buy...

    If you have a Warmachine army, you looked at the
    Dragoons and tried to decide if you were going to buy one,
    if you were going to include the mercs in your force, etc.

    Though I don't think you said, oooh hobby clippers!

    DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
    Get your own Dakka Code!

    "...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
       
    Made in us
    Regular Dakkanaut




    malfred wrote:Knight: We respond the same way to both magazines, though.

    Buy buy buy...

    If you have a Warmachine army, you looked at the
    Dragoons and tried to decide if you were going to buy one,
    if you were going to include the mercs in your force, etc.

    Though I don't think you said, oooh hobby clippers!



    Yeah but there is a slight diffrence, .. NQ shows you the model, and the stats, so you can play test it in your list then decide if you will buy it, WD shows you the model and maybe the bits for it and say buy it. I also think another thing that actually help the NQ is the fact that its bi-monthly , so they have two months to write stuff for it and people actually get a chance to get excited about the next one before its out. the mags are the same price but you only buy half the number with NQ. NQ also still have rules in them and intresting fluff. In WD I find its mostly painting articles, and battle reports with poorly written lists, or Lord of the rings stuff. NQ even if the article is for the RPG its still throwing fluff out. Now when monsterpocolpy's(sp) comes out i have a feeling NQ might take a slight down turn since the mag won't just be dealing with the Iron Kingdoms fluff.

    I will be honest on the prices for the new P3 modeling stuff. yeah some of its over priced but not as bad as some other companies stuff, and I personally though the 4 to 6 dollars for 2-3 decent micro drill bits and 5ish feet of correctly sized brass rod seemed pretty fair. The file set they showed is made by another company i have the same set ecept mine have yellow handles but I think i paid about the same amount for them, the pin-vice was also fairly priced too compared to other pin-vices( which average 7 to 9 dollars with out bits). The exacto is relativly fair also for 4ish bucks consideing it comes with 5 refills.

    Now don't get me wrong 7 bucks for a 3 dollar bottle of zap a gap is dumb, as was the price on the sulpting tools, I am a little curious about the wet palette since i have never seen one before but for some reason 15 bucks seemed a little pricing for a plastic box with a sponge and a pad of tissue paper. I am happy to see them put out a matte medium, a 3 dollar bottle lasts a while, and while i know I can get half gallon of it at a craft store for 15 bucks, i will never use half a gallon in any amount of reasonable time and it will be takeing up space in my house.

    Now don't take me for a PP fan boy, I play 40k, WHFB, and WM/Hordes, and a bunch of other stuff. I prefer WM/Hordes play right now and have for the last 3 or 4 years because of the tight rule set and living rule book, but model and fluff wise GW's always is my baby.

    fellblade wrote:Always buy ugly dice. Pretty dice think it's enough that they look good; ugly dice put out.
     
       
    Made in us
    [MOD]
    Madrak Ironhide







    I'll have to check out those products that you mention,
    then.

    My other thought on drill bits is that well of course Privateer
    Press is going push drill bits when they only deal in metal
    and they come up with large top heavy models like the
    Bronzeback.

    DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
    Get your own Dakka Code!

    "...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
       
    Made in us
    Mechanithrall




    malfred wrote:Knight: We respond the same way to both magazines, though.

    Buy buy buy...

    If you have a Warmachine army, you looked at the
    Dragoons and tried to decide if you were going to buy one,
    if you were going to include the mercs in your force, etc.

    Though I don't think you said, oooh hobby clippers!


    Sure, we respond to both matazines the same way. That, however, doesn't mean that both magazines are the same. Let's look at the same NQ again.

    Here's what's in the magazine that's trying to "sell" you stuff.
    PP events schedule (try to get you to come to the events
    8 pages of new releases
    1 ad for Infernal Contraption
    18 pages of new model rules (this one is iffy, imnsho, because it's not going to get anyone to buy everything, unless they play every faction. I want it so I know what all the new stuff does regardless of whether I'm going to play it or not.)
    1 ad for the alternate skulpt challenge
    1 ad for the grandmaster painting competition (not really trying to sell you anything, just trying to get you to go to GENCON)
    8 pages of Skorne tactics (I guess you could stretch this one and say theyr'e trying to make you buy Skorne with it)
    2 page ad for the Summer Rampage (not trying to get you to buy anything, just get you to participate in the summer rampage)
    2 page Monsterpocalypse ad that describes 2 factions
    1 page Parts Bin ad
    1 page ad for the next NQ
    the picture of the new Cygnar mounted warcster on the last page
    the schedule for the Call to Arms on the back of the magazine

    Here's information
    Fire in the Hole Page
    Table of contents
    Bosun's Call
    Portents of the Divine (9 pages of new fiction)
    18 pages of new model rules (Yes I consider this both)
    5 pages of The Gamers Journal
    4 page painting article
    8 pages of Skorne tactics
    4 pages of Lich Lord Asphyxious background materiel
    4 pages of Slag Troll background materiel
    6 pages of Destroyer background materiel
    7 page retailer list (this is the first time this has been in there)
    2 pages of contest winners
    1 page skorne fortress pictures



    I'd definately have to say it's a pretty balanced magazine. Yes, they're trying to get you to buy PP products, but the entire magazine doesn't scream BUY BUY BUY with every page. Granted, I haven't read a WD in years, but from what I've heard it hasn't changed.
    NQ had a lot of information and articles in it simply because they're cool. Does WD have the same?

    Knight
       
    Made in ca
    Infiltrating Broodlord





    Canada

    malfred wrote:Anyone plan on picking up any of these models? At the very least it looks like I'll be getting Anastasia, Gravus, and
    Darragh. If I like how Magnus plays, then it's going to be
    Orin Midwinter, Steelhead Cavalry, Steelheads and Brocker.



    MY LGS finally got a copy of NQ18 in this week. I will definitely be picking up Darragh Wrathe - and probably 2 more Soulhunters to beef my unit up to 5. This gives them the Light Cav they should have had from the beginning (though to be fair, PP hadn't come up with the idea of Light Cav at the time), and they still get to make Impact attacks! Darragh himself has the best def/arm of all of the dragoons in the issue. And I can't say no to another Hellfire option, since my casters often get Vilmon'd.

    Orin looks like fun, though very squishy even with Stealth up.

    Gravus... meh, I don't really like Exemplars for Menoth, I like Flameguard better. I don't like the silly hats and oversized shoulder pads - Exemplars look like they stepped off of Fashion Television from 1986.

    I'm glad that the Steelheads are getting expanded into a real force. I like that they're cheap troops with middling armor and def. If I ever pick up Mercs, I'd do a Steelhead army of some sort.

    -S

    2000 2000 1200
    600 190 in progress

     
       
    Made in ca
    Morally-Flexible Malleus Hearing Whispers






    Well I kind of moved near Toronto, actually.

    malfred wrote:Anyone plan on picking up any of these models? At the very least it looks like I'll be getting Anastasia, Gravus, and
    Darragh. If I like how Magnus plays, then it's going to be
    Orin Midwinter, Steelhead Cavalry, Steelheads and Brocker.



    I am getting at least one Scather Crew, unless I try and convert something.

    I may very well pick up some of that Warmachine stuff at some point if I get into it.

    Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
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    Made in us
    [MOD]
    Madrak Ironhide







    Tacobake wrote:
    malfred wrote:Anyone plan on picking up any of these models? At the very least it looks like I'll be getting Anastasia, Gravus, and
    Darragh. If I like how Magnus plays, then it's going to be
    Orin Midwinter, Steelhead Cavalry, Steelheads and Brocker.



    I am getting at least one Scather Crew, unless I try and convert something.

    I may very well pick up some of that Warmachine stuff at some point if I get into it.


    What's with the ifs? WHEN

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    "...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
       
    Made in ca
    Morally-Flexible Malleus Hearing Whispers






    Well I kind of moved near Toronto, actually.

    bwahahaha!

    my eventual kids can pay for their own eventual school! I want my miniatures now!

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    Made in gb
    Fixture of Dakka






    Sheffield, UK

    I'll be picking up Orin Midwinter and Stannis Brocker (when they're released) and the Withershadow combine. I'm not sold on Darragh Wrathe yet.

    Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

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