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Im a bit confused over the "Special Attack" that Mutant Monstrosity does. Do i need doubles like ?
Or do i get to bodyslam into a block of very expensive Tomb Guards ( ) if i roll, for example Swing with Club (4-6) and another Swing with Club (4-6)?
This message was edited 2 times. Last update was at 2008/08/25 14:31:21
Mutant Monstrosity isn't an attack. Its a 5+ scaly skin save.
He's got a mind like a steel trap. By which I mean it can only hold one idea at a time;
it latches on to the first idea to come along, good or bad; and it takes strenuous effort with a crowbar to make it let go.
fellblade wrote:Mutant Monstrosity isn't an attack. Its a 5+ scaly skin save.
...aswell yes.
If you upgrade your Giant to a mutant monstrosity he gets a 5+ scaly skin and i quote "After rolling to determine the Giant's special attack for a round of combat, roll another D6. If the score is the same as the special attack roll, the Giant leaps recklessly onto the enemy! The giant is treated as falling down in all respects, with the exeption that the player controlling the Giant may choose in which direction it falls."
The confusion arose when my opponent claimed that it only happened on doubles so i started to doubt aswell.