Switch Theme:

how to build enforcers.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Shas'ui with Bonding Knife





The USA

i have not played a game of necromunda yet, but i liked the sound of it and the enforces models looked fun to paint so i got some.

i have ym 10 man squad / gang built
1 leader with plasma pistol and power maul
1 heavy with heavy stubber
1 gernade launcher
2 bolt gun guys
2 shotgun guys
2 power maul and supression shield guys
and the dog handler has a power maul and bolt pistol (because i dident have another shield)

i went with this set up so i can send out a CC patroll, or a ranged patroll. i picked the gernade launcher because i liked the idea of the space cops firing choke gas at the gangers. but i do have enough unbuilt models left to make a plasma gunner, and a flamer if those work out better.

well. anyone have input as to how much this will rock / suck??? and or how i should build my guys??
   
Made in nl
Regular Dakkanaut




check out bell of lost souls they have a large article with step by step on how to build + rules for 40k

http://belloflostsouls.blogspot.com/2008/11/play-aid-adeptus-arbites-mini-dex-from.html
   
 
Forum Index » Other 40K/30K Universe Games
Go to: