Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2008/11/21 16:04:05
Subject: Imperial Gaurd Vs Space Marines
|
 |
Been Around the Block
|
I have a Blood Pact army running the IG codex with nothing extra, and I'm facing up a force of Ultramarines today.
I think the point limit is going to be 1500.
Does anyone have any tips and tactics for facing down these power armored beasts?
What should I pump into my army?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/11/21 16:09:53
Subject: Re:Imperial Gaurd Vs Space Marines
|
 |
Been Around the Block
|
Oops, wrong forum! Can a mod please move this topic to the appropriate one?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/11/21 17:44:45
Subject: Imperial Gaurd Vs Space Marines
|
 |
Storm Trooper with Maglight
|
Get 3 leman russes and then bulk out on infantry, the leman russes will handle his marines while the guard should hold objectives or generally attempt to hurt him, although i doubt lasguns will make any sort of dent.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/11/21 22:22:29
Subject: Imperial Gaurd Vs Space Marines
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
If you post in the wrong forum it's best to raise an alert otherwise it is pure luck if a moderator will find the post.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/11/21 23:01:23
Subject: Imperial Gaurd Vs Space Marines
|
 |
Pyromaniac Hellhound Pilot
|
I'd sure like to know more about your army. Take HBs in all your infantry squads, use drop troops to take objectives, have three veterans squads which you drop to kill stuff. Try doing two squads of 6, each with three meltaguns and a lascannon, for killing vehicles, and full size squad of veterans with shotguns, for trying to slow their assault units. The shotguns are good because you can blast them with twenty hits (not very good hits, admittedly) and then assault them, tying them down for a turn while your russes do their thing.
|
It's better to simply be an idiot, as no one can call you on it here. -H.B.M.C.
Cap'n Gordino's instant grammar guide:
"This is TOO expensive." "I'm going TO the store, TO get some stuff."
"That is THEIR stuff." "THEY'RE crappy converters."
"I put it over THERE." "I'll go to the store THEN."
"He knows better THAN that." "This is NEW." "Most players KNEW that." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/11/22 21:32:52
Subject: Imperial Gaurd Vs Space Marines
|
 |
Storm Trooper with Maglight
|
Also if he has assault marines take them out fast, the will make a mess of your leman russ if they get round the back.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/11/23 17:32:43
Subject: Imperial Gaurd Vs Space Marines
|
 |
Awesome Autarch
|
i played amrines all the time with my IG, and i found the best bet was a drop heavy list.
Every command squad is maxed with 4 x meltas or plasma
every special weapon squad has a demo charge and 2 flamers or 2 meltas
3 hardened vets squads with 5 men and 3 plasma dropping
for troops choices i took squads with just a flamer to keep them cheap or with a heavy flamer and flamer so that they would stay mobile. when two of these units drop down , they can put out a ton of wounds.
you need some las cannon and ML heavy weapons squads for taking out vehicles, and autocannon squads were great for transport vehicles, speeders, bikes and dreds.
also, an inquisitor with hood for stopping his psychic powers, emperors taro to help gain first turn, mystics to counter deep strikers, and either an eversor or calidus assasin really adds a lot to your army. its also worth considering taking a small squad of greay knight termies for counter assault if your regular opponants take a lot of assault unit.
lastly, the bassie and the russes are your friends. those pie plates put a serious hurtin on marines. i found a russ, demolisher and bassie was the best combo. i love hellhounds, but against marines they dont always pull there weight. i think your points would be better spent on more heavy weapons and drop units. the drop units with maxed heavy special weapons are what always did the most damage in my lists.
hope that helps.
|
|
|
 |
 |
|