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Made in us
Power-Hungry Cultist of Tzeentch




Douglassville

So my one friend and I want to get into BFG to expand our 40k games thanks to the recent edition of Planetstrike. And my largest army is a Tau list so I am going to be playing a Tau fleet. What are your suggestions for such a fleet.

My concerns are:
- Fragility: Tau ships have fewer hits than either Imperial or Chaos ships.
- Weapons: Do any of their weapons count as Lance weapons like an Eldar Pulsar would.
- Speed: Most other ships are faster than any of the Tau vessels whose speed is only at 20cm. Where as only the Eldar have such low speed when facing towards the sun. But is this balance by the range of their weapons?

Benefits:
- Range: Most Tau weapons are at 45cm giving you an advantage over your opponent.


What fleets would you use to have an advantage during a battle?

4500 pts
/ 3300 pts


 
   
Made in us
Dakka Veteran





TauAdmiral wrote:
Benefits:


Scary amount of ordnance....
   
Made in gb
Boom! Leman Russ Commander






Agreed, i just went for the forgeworld models, because to be honest, the original models are so ugly they make me want to smash them with a hammer !

Maneuvrability and range of weapons and the homing ordanance is a terryfying prospect for the opposition !

   
Made in us
Power-Hungry Cultist of Tzeentch




Douglassville

But has the speed ever been an issue for a tau fleet?

But with homing ordinance.. well that just changes everything. Is this in the Imperial Armoury book or another source? Because I dont think I have seen that in the rules that I have read.

4500 pts
/ 3300 pts


 
   
Made in gb
Boom! Leman Russ Commander






should be there in the tau fleet pdf. they get to turn 45 degrees everymovement, but they must roll a dice and i have forgotten the rest sorry .

I'll link you in a few


Automatically Appended Next Post:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1280012_BFG_Tau_Fleets.pdf

This message was edited 1 time. Last update was at 2009/07/09 22:48:15


   
Made in us
Dark Angels Neophyte Undergoing Surgeries




Tau are a fairly simple fleet, with little more special rules that Imp or Chaos (the least complex fleets in the game)

The Tau do have built in homing ordnance, which is nice. Their ships are relatively in expensive, though the Explorer and Merchant are under armored. The Hero is an incredibly solid cruiser, and their escorts are top notch. As a bonus, you can take Demiurg and Kroot vessels to balance your weaknesses too.

Aside: I, for one, like the GW models. The forgeworld ones look too much like something out of star trek to fit the BFG aesthetic, IMO.

Looking for a home in central NC?
www.trianglehomeforyou.com 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

Start your 1500 pt fleet off with 3 Explorers and you should do fine. Thats a competetive startup.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in nl
Fighter Ace






Which models do you have? metal Games workshop ones (which look better in real life) or the Forgeworld resin models.

The GW models have their rules in Armada. Downloadable at GW site.

The FW models have rules in IA3, but download the whole list at forgeworld site.

The Armada/GW fleet should have an Explorer-Hero core.

The FW list can do good with a mix (Custodian + Wardens + 4 Protectors + Castellans or so).

The FW list is cheap to buy, the GW list $$$expensive.

The FW fleet is better under 1200pts, the GW one above.

General Tau strength:
Ordnance spam!

   
 
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