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Made in gb
Stalwart Space Marine






Doncaster

  • Command squad x4 flamer x1 power fist about 80pts


  • Veteran units X3 flamers 90pts


  • Veteran units X3 flamers 90pts


  • Veteran units X3 flamers 90pts


  • Veteran units X3 flamers 90pts


  • X2 Vendetta gunship 260pts


  • X2 vendetta gunship 260pts


  • X3 vendetta gunship 390pts


  • X2 Hydra flak tank 150pts


  • X2 Hydra flak tank 150pts


  • X2 Hydra flak tank 150pts

  • Salamanders 4500pts
    Dark Angels 3rd Company
    Imperial Guard 3000pts
    Tau Empire 3000pts
    Tree Sprits 2400pts
    Menoth 100pts
    Trollbloods 100pts 
       
    Made in cn
    Wicked Warp Spider






    Your CCS is 85 pts, so are the vet squads with flamers. So assuming you added up the units right, you have 15 pts spare. Upgrade one veteran squad to 3xmeltaguns. I would also turn 2 vendettas into valkyries with MRPs. Currently all your anti-troop power is extreme close range, and you have no units capable of taking out land raiders, front AV14, etc (ie you need some melta guns, without them you are at a serious disadvantage if someone brings heavy armour.

    Eldar Corsairs: 4000 pts
    Imperial Guard: 4000 pts

    Corregidor 700 pts
    Acontecimento 400 pts 
       
    Made in gb
    Stalwart Space Marine






    Doncaster

    list total in 1790pts not sure what to do with the other 10 if there is owt to do.


  • Command squad x4 meltagun x1 90pts


  • Veteran units X3 flamers 85pts


  • Veteran units X3 flamers 85pts


  • Veteran units X3 flamers 85pts


  • Veteran units X3 flamers 85pts


  • X2 Vendetta gunship 260pts


  • X2 vendetta gunship 260pts


  • X3 vendetta gunship 390pts


  • X2 Hydra flak tank 150pts


  • X2 Hydra flak tank 150pts


  • X2 Hydra flak tank 150pts

  • Salamanders 4500pts
    Dark Angels 3rd Company
    Imperial Guard 3000pts
    Tau Empire 3000pts
    Tree Sprits 2400pts
    Menoth 100pts
    Trollbloods 100pts 
       
    Made in cz
    Storm Trooper with Maglight






    Run two of vendetta as valks instead like elderly said, make two squads of vets melta ones, probably with demolitions. I suggest all of your flying stuff should DS to get alfa strike turn as squadroned are shot up pretty quickly. In that case buy an astropath.


    Automatically Appended Next Post:
    Oh and give shotguns to all of your squads since they will be close all the time because they are flamer/melta equipped


    Automatically Appended Next Post:
    And give sarges power fists because this is very agressive list and you will sometimes be forced to assault or die of shooting.

    This message was edited 2 times. Last update was at 2009/11/22 13:31:56


    Mud company 2000 pts.
    Colonel Hermann Winter's Armoured fist 1500 pts.
    Armored battlegroup 1750 pts.
    Death korps of Krieg 4000 pts.
    FoW germans 5000 pts.
    BFG Imperial fleet 2500 pts.
    Necromunda gang 2500 credits
    Easterlings and Harad LotR 1300 pts.


     
       
    Made in gb
    Stalwart Space Marine






    Doncaster

    you can outflank with the valks and vendettas

    Salamanders 4500pts
    Dark Angels 3rd Company
    Imperial Guard 3000pts
    Tau Empire 3000pts
    Tree Sprits 2400pts
    Menoth 100pts
    Trollbloods 100pts 
       
    Made in cz
    Storm Trooper with Maglight






    Yea outflank sry word sallate . Version two: You will outflank your ... shotguns, power fists, demo charges... assault weapons... alfa strike... assaulting with guard... blablbla.

    Mud company 2000 pts.
    Colonel Hermann Winter's Armoured fist 1500 pts.
    Armored battlegroup 1750 pts.
    Death korps of Krieg 4000 pts.
    FoW germans 5000 pts.
    BFG Imperial fleet 2500 pts.
    Necromunda gang 2500 credits
    Easterlings and Harad LotR 1300 pts.


     
       
     
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