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Made in gb
Slaanesh Veteran Marine with Tentacles





Sheffield. England

i love the dark elf models and after a quick browse through my newly acquired army book i have a draft list
im not a massive fan of shooting in fantasy, doesn't seem very effective to me unless you go all or nothing
hence the lack of missile weapons, C&C very welcome, ive yet to play a game with any elves so all i know
is what looks decent on paper :s

dreadlord - 271
armour of eternal solitude
shield of grond
heart seeker
sea dragon cloak
coldone

death hag - 200
cauldron

sorceress - 150
level 2
tomb of furion

sorceress - 175
tomb of furion
level 2

20 warriors -155
shields
FCM

20 warriors -155
shields
FCM

20 warriors -155
shields
FCM

7 cold one knights - 254
FCM
banner of murder

20 executioners - 295
FCM
banner of murder

war hydra - 175

total = 1985

 
   
Made in nl
Longtime Dakkanaut




You can't take multiples of the same Magic Item in an army (so only one Tome of Furion and one Banner of Murder).

Also, your Dreadlord is illegal, as he can't have two items from the same Magic Item Category (in this case the Magic Armour Category, Armour of Eternal Servitude and Shield of Grond).

Dark Elf Core choices are usually Repeater Crossbowmen and Dark Riders (and a unit or two of Harpies, though these don't fill the compulsory Core slots). Warriors are only used in combination with a Sorceress with the Sacrificial Dagger, who can then use the Warriors to overcharge the Magic Phase.

I would change the Magic Standards in both Special units. Executioners really need the Standard of Hag Graef to allow them to actually strike in combat. Cold One Knights could use the Banner of Cold Blood to make sure they actually get that important charge, instead of going Stupid for the rest of the turn. Both Special units are fairly big as well, which causes you to have fewer units.

The Dreadlord gear is really strange. The Crimson Death is a far more reliable weapon then Heartseeker is. You'll get the re-roll to hit in the first round anyway (Hatred), and will have S6 instead of S4, which is a huge difference (especially in ignoring Armour Saves, but also for wounding high Thoughness units).
I wouldn't take a Dreadlord anyway, unless I was going to mount him on a Black Dragon. A Cold One can go Stupid, which makes your expensive Character a bit unreliable.

Dark Elf Rare choices are very strong (both the War Hydra and the Repeater Bolt Throwers). I would advise you to always fill the amount of Rare choices available to you when playing with Dark Elves.

This message was edited 1 time. Last update was at 2009/12/08 06:59:41


 
   
Made in us
Fresh-Faced New User






IMO, warriors can be useful as a filler for the core. The comments of Airmaniac are somewhat true, but you don't have to ONLY use them to boost magic. However, in your army setup, this might be a good idea.

Also, the single best unit in the codex IMO are the Black Guard. They are HUGE in tournament play. They are the deffinition of an Anvil unit. Ld 9, Stubborn, Immune to Psy. I recommend playing them in every army build. They are great for forcing your opponent to make a decision. Either attack them or waste time going around them. Either option allows you to set up charges else where.

The comments about the Rare choices are also correct. DE have to max this area out. But it's usually best to play all Bolt Throwers or all Hydras and not mix the two I have found.

"So, Lone Star, now you see that evil will always triumph, because good is dumb." - Lord Dark Helmet 
   
 
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