Switch Theme:

1,750 pt Necron List  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Numberless Necron Warrior





Orlando, FL

Hello everyone, I've always been very interested in Necrons for a few reasons. One, they look badass, and two, they are not commonly played. These two factors motivated me to start my own army. My inspiration for this army is from an experienced Necron player I've observed once, as well as numerous tactica videos I've watched on YouTube.

Granted I'm a new Necron player, but a successful tactic I've seen involves using the destroyer lord and scarabs swarms to move directly into the brunt of the enemy to cause some trouble. All in all it is a sacrificial unit. This allows all my warriors to have time to shoot and quickly retreat back.

In the meantime my destroyers will be at the opposite end of the board laying cover fire down and moving in to protect the warriors when needed. The warriors will continue to fire and retreat back under this cover.


HQ: 330 pts

Necron Lord
+Veil of Darkness
+Resurrection Orb

Necron Lord
+Destroyer Body

Troops: 900 pts

10 Necron Warriors
10 Necron Warriors
10 Necron Warriors
10 Necron Warriors
10 Necron Warriors

Fast Attack: 520 pts

4 Destroyers
4 Destroyers
10 Scarab Swarms

Total: 1,750

Do not be afraid of the dark, it is harmless; be afraid of what dwells within it. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon






Just a question. What are you going to do about Mech lists. In 5th, everyone is running heavy armor and heavily mechanized lists. With no heavy destroyers, your dead.

Also: Warriors really arnt that great. Immortals are amazing at busting down infantry.

I would suggest losing some warriors and adding some heavy destroyers to start.


 
   
Made in us
Numberless Necron Warrior





Orlando, FL

Well, this list is flexible. But you're right about going against mech lists. In that case, I'll swap out approx. 3 warrior units for about 15-20 immortals and destroyers for heavy destroyers, etc. All in all though, I'm trying to avoid Phase Out in this list, which is the main killer of Necron armies.

This message was edited 1 time. Last update was at 2009/12/10 04:39:38


Do not be afraid of the dark, it is harmless; be afraid of what dwells within it. 
   
Made in us
Executing Exarch






Odenton, MD

You need to find room for heavy destroyers


What will you do if the opponent has AV 14?
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought






New York, NY

Make room by dropping 2 warrior units, half the number of scarab swarms, and possibly axe one of the HQs

I have a love /hate relationship with anything green. 
   
Made in us
Numberless Necron Warrior





Orlando, FL

I suppose I could take out a unit of 4 destroyers for 3 heavy destroyers. Would this be sufficient?

Do not be afraid of the dark, it is harmless; be afraid of what dwells within it. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon






I found Immortals being better than destroyers overall. 3 Heavy destroyers wont do the job IMO. If the guns were twin linked I would say yeah, but their not. It may sounds easy to roll 3s but for some reason it never happends. I would say play the list how you like and see what works and what doesnt.


 
   
Made in us
Numberless Necron Warrior





Orlando, FL

The thing about heavy destroyers is though, there are only 3 in a unit. Three isn't enough to do much as they only have 1 attack each. So, multiple smaller smaller units will be needed, and in reality they will just end up be easy killpoints for the enemy player.

Destroyers are cheaper and their multiple S6 shots (3 per model) against the side armor of a Land Raider would actual do more damage in the long run.




Automatically Appended Next Post:
I would never play any less than the 10 scarab swarms. I find them to be amazing with contesting objectives. They have great cover saves, are fearless, and follow the swarms rule.

This message was edited 1 time. Last update was at 2009/12/10 05:35:06


Do not be afraid of the dark, it is harmless; be afraid of what dwells within it. 
   
Made in gb
Tower of Power






Cannock

As everyone has said, you need heavy destroyers and some immortals.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in au
Dangerous Leadbelcher






sydney/australia

you want two destroyer body lords, a monolith and scarabs with disruption fields.... the lords should have warsythes turbo boost with scarabs giving them a 2+ cover save, next turn charge tanks and f**k them up while using night shroud making a huge distraction which you capitilse on with destroyers, warriors and monolith destroying troops.

"evil prospers when good men do nothing"
Nelson Mandela

skaven
knights
Ogres 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought






New York, NY

devinb1690 wrote:The thing about heavy destroyers is though, there are only 3 in a unit. Three isn't enough to do much as they only have 1 attack each. So, multiple smaller smaller units will be needed, and in reality they will just end up be easy killpoints for the enemy player.

Destroyers are cheaper and their multiple S6 shots (3 per model) against the side armor of a Land Raider would actual do more damage in the long run.




Automatically Appended Next Post:
I would never play any less than the 10 scarab swarms. I find them to be amazing with contesting objectives. They have great cover saves, are fearless, and follow the swarms rule.


LRs have AV 14 on all sides so...

You only need a single unit to contest an objective. the most objectives in a regular game is 3. Presuming scarabs are your only objective grabbers don't you think 6 is enough? Hey its not my list, do with it as you like. But when trying to shave points here and there consider taking out a few scarabs.

I have a love /hate relationship with anything green. 
   
Made in us
Irked Necron Immortal



Columbia, South Carolina

If your planning to use that veil o' darkness your going to need more than 10 warriors in a unit. A max unit works great for that kind of a trick. I'd like to second the use of Immortals as I LOVE them. Walking heavy bollters with T5. I also support in the inclusion of heavy destroyers in the list.

2000 pts
6000 pts
3000 pts
2000 pts 
   
Made in us
Numberless Necron Warrior





Orlando, FL

Ok kool, thanks guys for your help so far. As I've said, I'm new to Necrons and only know what I've been taught about them from others

So, now I should definitely make room for heavy destroyers and immortals.

Are Monoliths 100% necessary?

Here was what I was originally going for so that you can understand my noobie reasoning:
http://www.youtube.com/watch?v=CeCK8wIgcnA

Do not be afraid of the dark, it is harmless; be afraid of what dwells within it. 
   
Made in jp
Grisly Ghost Ark Driver





NC

The problem with this list is not just stoping mech spam, its fighting an assault army. Yeah, your warriors will stick around and do pretty well agaisnt shooty stuff backed up by the res orb, but fight something assaulty and you are in trouble.
The new CC resolution rules are too unforgiving for necrons to use a list like this anymore, IMO.
You need a way to avoid close combat.

There are several ways to do this all of which have their own advantages and disadvantaes: Walling with scarabs, walling with monoliths, taking a destroyer based army.

Just my thoughts, good luck building a necron force.

Falcon Punch!


 
   
Made in au
Dangerous Leadbelcher






sydney/australia

ahhh classic fritz. monoliths are in someways necessary but only one is needed, they are the hardest things in the galaxy and compliment your army perfectly.

"evil prospers when good men do nothing"
Nelson Mandela

skaven
knights
Ogres 
   
Made in us
Sure Space Wolves Land Raider Pilot





You really need at least 1 monolith to really make this army pop, running so many warriors you will want to be able to pull them through the monolith portal to get one more shot at making your wbb rolls. Plus the str 9 ap 3 template from the particle whip will help with your heavy armor woes.

DT:80S++G++MB++I+Pw40k07+D++A++/areWD-R++T(T)DM+ 
   
Made in us
Numberless Necron Warrior





Orlando, FL

Ok, sweet. I think removing 1 unit of warriors and about half the scarab swarms will make sufficient room for the Monolith.

I don't want to get rid of some of the swarms but in reality it will benefit my mobility and strength.

I think this might balance out my list enough to be more competitive than the previous list. What do you guys think?

Do not be afraid of the dark, it is harmless; be afraid of what dwells within it. 
   
 
Forum Index » 40K Army Lists
Go to: