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Just a idea I had in my head last night. I know nothing will come of it, but just want to get it out there for some Critique! In the trend of codexes nowadays, have it so the Marks that the HQ choices have affect how the FoC plays out. Firstly replace this stupid "Icon" business with proper marks at either x/model or a flat cost, as it is beyond idiotic that if one guy happens to die everyone stops being nurgly. Every unit with a Mark has a Special Rule which for now I am going to call "Rare". Unit's that are "Rare" take up 2 FoC Selection instead of one. So for example, taking 2 Units of Noise Marines will use up 4 Troops FoC selections and 3 units would take up all 6 Troops FoC slots. But before you Nerd Rage, see the next paragraph! Marks of Chaos have the same effect no matter what unit takes them, but on HQ's they gain an additional effect. A Mark of Chaos (Khorn, Slaanesh, Tzeentch, Nurgle or Undivided) on an HQ unit means that "Rare" units with the same mark no longer count as "Rare" but take up 1 FoC slot/unit as normal. Thus, the aforementioned Noise Marines, if taken in an Army where an HQ unit has a Mark of Slaanesh, only take up 2 Troops FoC slots, as normal and 3 will take up 3, as normal. So, as a starting point, you would have the 5 Troops Choices, Khorne 'Zerkers, Slaanesh Noise Marines, Tzeentch "Thousand Sons", Nurgle Plague Marines and Undivided Chaos Space Marines, each with the appropriate Mark. Using a Khorne HQ means that you could take 3 Units of Zerkers and 1 Undivided (for a total of 5 Troops FoC used), or 2 Zerkers, 1 Plague Marines and 1 Noise Marines (for a total of 6 Troops FoC used). Each HQ would have the mark of Undivided By Default with an option to replace it with something else. It would be permitted to take 2 HQs with Differing marks or even Opposed Marks, as arbitrary limitations such as not allowing a Khorne HQ and Tzeentch HQ just piss everyone off. "Rare" could also apply to things like Land Raider Crusaders, as they are Post-Heresy Technology, thus allowing Chaos players to get their Shiny new toys but at a cost of FoC slots, to balance out the Chaosy goodness they get that nillas don't. Perhaps Razorbacks could be made a "Rare" Fast Attack Choice too rather than a Dedicated Transport, or perhaps just allow only 1 unit to take a Razorback, or something. Any thoughts are welcome of course!
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