Switch Theme:

NG netters?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Snotty Snotling



Eatonville, WA USA

So I am working on fine tuning my list before posting it here for critique and I have one simple question:

Is the netters upgrade for night goblins worth it?

Thanks
Redbeardthefarmer
   
Made in us
Longtime Dakkanaut




Yes. Provided you don't roll a 1, and the enemy they're fighting is not at least S6 / re-rolling failed to hits, they decrease the odds of injury anywhere from 20% to 33% (Essentially becoming -1 to the enemy's roll to wound, thus removing between 1/5 and 1/3 the incoming hits) as well as increase your odds of saving (provided you're using a Hand Weapon & Shield) by another 16%.
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

With the eternal caveat of "it depends on what else is in your list", I'd say yes, so long as the block is large. It's especially good if you are dropping things down a point from strength 4 or 5, as you not only reduce the wounds taken, but increase your armor save.

If you reduce wounds taken by even one, you have effectively given yourself +1 CR for the fight.

And the penalty isn't that terrible. I mean, you weren't planning on killing anything with night goblins anyway, right?

RZ

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in au
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

Yes.

In large blocks of HW & shield.

For the reasons Red_Zeke has outlined.

I use them on all of my NG units.... there is nothing like Chaos knights thundering in with St4.

2026: Games Played:22/Models Bought:323/Sold:70/Painted:135
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 
   
Made in us
Snotty Snotling



Eatonville, WA USA

I have forty NG spearmen with shields via bfsp. Is hand weapon and shield preferred over spear and shield ?
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

In this edition, spears are only a good idea for saurus sometimes, and elves who get them free anyways (and not always a good idea for them either).

In the majority of situations, the hand weapon shield combo is going to go farther towards winning combat for you. If the spears were free, or maybe less than a point each, then the choice would be a little more difficult.

RZ

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Longtime Dakkanaut




redbeardthefarmer wrote:I have forty NG spearmen with shields via bfsp. Is hand weapon and shield preferred over spear and shield ?
Usually, for a few reasons. Mainly, the +1 to armor save (usually meaning 16% less casualties any given round) is what gives it its bonus. And the fact that you aren't spending any extra points for that combo. For some guys, it can be worth taking a spear as you are only losing - maybe - one more model in return for getting a nigh-doubling of attacks. Night Goblins however are a WS2 S3 A1 unit - they gain very little from fighting in a second rank, and the loss of durability isn't quite worth it.

Night Goblins are, for the most part, not expected to kill people. They hold them up. They should always have a static CR of either 4 or 5 base, and - after wading through a Fanatic or three - the enemy should be around 3 or 4 points themselves (or about 1-2 points behind the Night Goblins). Combine this with the nets (essentially being -1 to the enemy's to-wound rolls), and you're trying to keep them losing by only one or two points. Something that, when combined with proximity to the general and a battle standard bearer, often means a leadership seven or eight with a re-roll. They tie the enemy up, and - being only 220pts for 30 NG's, full command, and a trio of fanatics - for much cheaper than the enemy unit (hopefully).

For some mathhammer: A unit normally S4 against them, for instance, with WS3 or better and A2 (Saurus or Chaos Warriors, for instance) is - with a six wide front - getting about eight hits, about 5.3 wounds, and about 4.444 wounds after saves. Get the nets off successfully, that drops to four wounds, of which turns into about 2.7 wounds. You just cut an average of about 1-2 wounds away, which - as stated by Zeke - is essentially +2 to your combat resolution. Now, say you merely had an outnumbering over the enemy, you went from losing by three-to-four points to losing by one-to-two, which even in a under-2000pt game means that you'll likely be at least Leadership 6, if not leadership 7. That's a very good thing for the Goblins.
   
Made in us
Snotty Snotling



Eatonville, WA USA

Fair enough. Good thing I haven't made my list yet! Will be posting it as soon as I have enough time to do so! Thank you gentlemen.

Redbeardthefarmer
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: