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![[Post New]](/s/i/i.gif) 2010/04/29 15:26:07
Subject: BA Termies, are they worth it?
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Fresh-Faced New User
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I have 5 Termies that came with my blackreach box. And I am trying to decide if I am going to paint them and maybe use them for a filler unit when I need more points.
Are they worth it at all when we have Sanguinary Guard at the same point level?
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![[Post New]](/s/i/i.gif) 2010/04/29 15:33:14
Subject: Re:BA Termies, are they worth it?
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Longtime Dakkanaut
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I think this is a question that anybody with Space Hulk will have too.
Short answer, considering how crowded the elites slot is, I would say no.
Back in the PDF codex they where because they were technically the cheapest Terminators in the game. Now taking them means one less elites slot for Sanguinary Priests and Librarian Dreads.
If you have the Black Reach Terminators, your best bet is to bum some Lightning Claws off friends, and field them like that. I tried a unit of 5 Assault Terminators with 4 Lightning Claws and a single storm shield in a game and I attached a Chaplain and a Sanguinary Priest. They tend to wreck most things they touch.
They lack the staying power of Thunderhammer Terminators in a Vulkan list, but it isn't a bad option.
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Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)
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![[Post New]](/s/i/i.gif) 2010/04/29 15:53:44
Subject: Re:BA Termies, are they worth it?
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Navigator
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I'm with Mahu. There are more "efficient" units in the elite section that really push terminators to the bench. If you kit them out correctly (ie Priest/Chaplain/LCs) you can add a world of hurt to your opponent's infantry effectively making them a deathstar squad. But, you're adding elite choices to just buff an elites choice. For fun games give them a shot for sure especially if you want to try something like a Terminator Librarian with SS. However, you won't see many in tournament play especially since you have to pay extra for Hammernators.
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It's all fun and games until someone loses an eye....then you have an eye to play with!
w/t/l
BA: 23/2/1
IG: 14/2/2
Salamanders: 21/4/3
Chaos: 5/0/4
SoB: 11/3/3 |
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![[Post New]](/s/i/i.gif) 2010/04/29 15:59:17
Subject: BA Termies, are they worth it?
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Rotting Sorcerer of Nurgle
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/shrug, FNP/FC termies are just so much LoL that it's defninitely worth a try.
As for paying extra for the TH/SS...seriously... it's a handful of points each...
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/29 16:03:55
Subject: BA Termies, are they worth it?
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Fresh-Faced New User
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I was thinking of fielding them as suggested, LC's, Sanguinary Priest in termy armor. Didn't think to do a librarian just cause I'm still not sold on librains.
Still new to 40k though and just have not tried them. So my opinions are just the on paper opinions. The powers seem a bit lackluster to me. But I'm sure when I get around to fielding one it will probably prove otherwise.
So if I field them FC with librarian, Sang priest and LC's. That takes away drop pod right? So best deployment will be on table or deep strike?
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This message was edited 1 time. Last update was at 2010/04/29 16:06:34
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![[Post New]](/s/i/i.gif) 2010/04/29 16:15:03
Subject: Re:BA Termies, are they worth it?
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Navigator
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Librarians in my games have been game-breakers. If you want to try them in an assault terminator squad I suggest using the Unleash Rage power. It gives the benefit of a chaplain/reclusiarch (sp) every turn and not just on the charge. That's a re-roll hits/misses, FNP, and FC unit of death.
If you do want to run them that way I suggest you give them a Land Raider to get them where they need to go. If you deepstrike them, they're hanging out for a turn for your opponent to shoot at them before they can charge and you have no firepower to unleash the turn you do deepstrike. Footslogging is a poor choice too, for they'll have a huge target painted on their forehead.
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It's all fun and games until someone loses an eye....then you have an eye to play with!
w/t/l
BA: 23/2/1
IG: 14/2/2
Salamanders: 21/4/3
Chaos: 5/0/4
SoB: 11/3/3 |
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![[Post New]](/s/i/i.gif) 2010/04/29 16:22:10
Subject: BA Termies, are they worth it?
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Fresh-Faced New User
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Thanks for the help.
I think I'll make a list with the FC/LC/Spriest termies and a LR to try out in friendly games. Just really bugs me to leave the models on the shelf since I paid for them and all. I purchased all my marines before the new codex dropped thats why I had the termies.
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![[Post New]](/s/i/i.gif) 2010/04/30 06:56:51
Subject: Re:BA Termies, are they worth it?
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Been Around the Block
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Yum! LC Terminators with rerolls to hit and wound with furious charge and feel no pain. Now if they could only work in the ability of Fortune from the Eldar.....
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![[Post New]](/s/i/i.gif) 2010/04/30 12:09:24
Subject: Re:BA Termies, are they worth it?
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Pete Haines
Nottingham
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Seeing as I have three boxes of Space Hulk terminators that needs a home, I'm making a terminator heavy list, whether its effective or not. Well, I'm probably going to end up with the entire first company for Apoc games, but that's besides the point.
For an army list with lots of terminators, I'm leaning towards the following. Not got my codex on me, so I hope my memory serves...
Librarian w/ Terminator Armour - 135?
10 Assault Terminators - 400
Land Raider Crusader Transport - 240
5 Assault Terminators - 200
Land Raider Crusader Transport - 240
3 Sanguinary Priests w/ Terminator Armour - 255?
Assault Squad w/ Land Raider Redeemer - 315
Assault Squad - 100
Assault Squad - 100
-1985
Combat Squad the 10 Terminator Unit, steal the assault squad's land raider. One priest per unit, and the Lib goes in on the the Crusaders. Smash everything, have the jump pack-less assault squad hold a near objective, other two go for further ones.
Competitive? Probably not. Interesting? Probably yes...
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This message was edited 1 time. Last update was at 2010/04/30 12:15:12
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![[Post New]](/s/i/i.gif) 2010/04/30 16:50:17
Subject: BA Termies, are they worth it?
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Paramount Plague Censer Bearer
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Sanctjud wrote:/shrug, FNP/FC termies are just so much LoL that it's defninitely worth a try.
As for paying extra for the TH/SS...seriously... it's a handful of points each...
I like the FNP terminators. It sucks that TH/ SS costs a little more but I guess that is so the marine codex has something unique to it to an extent.
The issue that comes up with my terminators is that people often throw their power weapon unit of death at my terminators so FNP wouldn't really benefit me. But it really helps if people use a ton of normal (you get armor save) attacks at them though.
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![[Post New]](/s/i/i.gif) 2010/04/30 16:54:09
Subject: Re:BA Termies, are they worth it?
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Navigator
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Minus the serious lack of scoring units, seems like an uber fun list.
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It's all fun and games until someone loses an eye....then you have an eye to play with!
w/t/l
BA: 23/2/1
IG: 14/2/2
Salamanders: 21/4/3
Chaos: 5/0/4
SoB: 11/3/3 |
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![[Post New]](/s/i/i.gif) 2010/04/30 16:58:15
Subject: BA Termies, are they worth it?
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Rotting Sorcerer of Nurgle
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That's the thing, all it takes is being in 6" of them and you negate one of the two basic ways people down termies...that (IMO) is huge.
With TH/SS's you pretty much cover all of your bases...and only have to worry about delivery.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/30 19:32:32
Subject: BA Termies, are they worth it?
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[DCM]
Tilter at Windmills
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My lovely Space Hulk terminators are probably the only thing which could tempt me into making a BA army.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2010/04/30 19:42:06
Subject: BA Termies, are they worth it?
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Committed Chaos Cult Marine
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BA terms, of both flavors, are awesome.
Priest, some claw terms, some hammers, and you have BT Terms. With FNP and 3++ SShields.
Priest, 10 Terms, 2 Cyclones, 2 Chainfists-good luck killing that and having enough AT fire for the rest of the army.
My Boston Brawl list (which I'm not going to post here, sorry) has 2 Raiders with Assault Terms in them. It has been performing very well so far in playtesting.
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This message was edited 1 time. Last update was at 2010/04/30 19:44:57
Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2010/04/30 20:00:55
Subject: BA Termies, are they worth it?
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Rotting Sorcerer of Nurgle
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You and the other 6 people in the tourney?
LAWL, just joking.
Good luck there, I wanted to attend, but I couldn't get my army finished for it.
Don't forget pics  .
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/30 20:07:36
Subject: Re:BA Termies, are they worth it?
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Pete Haines
Nottingham
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Seeing as I have many Space Hulk tactical terminators, how's this for a list that puts them to work? (And I'm home with my codex now, so points are accurate!)
Librarian w/ Terminator Armour + Stormshield - 145
10 Terminators w/ 2 Cyclones, 2 Chainfists - 470
-Land Raider Crusader w/ Multimelta - 260
10 Assault Terminators w/ 4 Thunderhammers / Storm Shields - 420
-Land Raider Crusader w/ Multimelta - 260
3 Sanguinary Priests w/ Terminator Armour - 255
5 Scouts w/ Sniper Rifles, Camo Cloaks - 90
5 Scouts w/ Sniper Rifles, Camo Cloaks - 90
-1990
Combat Squad the Assault Terminators into two units, Sanguinary Priest in each, and the Libby in one, in the crusaders. Tactical Terminators and the remaining Spriest advance up the middle of the board. Scouts... exist to fill mandatory troop selection criteria. You'll win 1/3 of the time when the mission is kill points, not so much the other 2/3...
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![[Post New]](/s/i/i.gif) 2010/04/30 20:25:15
Subject: BA Termies, are they worth it?
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Committed Chaos Cult Marine
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Sanctjud wrote:You and the other 6 people in the tourney?
LAWL, just joking.
Good luck there, I wanted to attend, but I couldn't get my army finished for it.
Don't forget pics  .
More prizes for me  And the only person I know is Fennell (who I'm damn well going to beat this time  )-if there's anyone else I should be worried about, tell me now
And I don't have a camera
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Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2010/05/01 18:46:22
Subject: BA Termies, are they worth it?
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Been Around the Block
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I love the termies. I kit them out as follows:
5 assualt termies
4 thunderhammers
sanguinary priest terminator armor
In a storm raven
They have earned their points back in every game and more. The 3+ shields combine with the 2+ feall no pain to make them very very durable. The storm raven is an execellent delivery mechanism. With str 9 on the charge they are good at capping most veicls (darn monolith).
I am not a big fan of the other type of terminators as I think there are better units to deliver that sort of firepower.
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![[Post New]](/s/i/i.gif) 2010/05/03 01:08:47
Subject: BA Termies, are they worth it?
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Fixture of Dakka
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Here is how I run mine:
5x assault terminator/4x lightning claws & TH/SS - LRC/extra armor & MM
Recluisarch
Corbulo
Sure combined it's a lot of points but then again it can wreck face. While I wouldn't use this in a jump heavy army it's done very well in my mechanized list.
G
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![[Post New]](/s/i/i.gif) 2010/05/03 01:58:28
Subject: Re:BA Termies, are they worth it?
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Regular Dakkanaut
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Borris the Blade wrote:Yum! LC Terminators with rerolls to hit and wound with furious charge and feel no pain. Now if they could only work in the ability of Fortune from the Eldar.....
Wait for the next Marine book.
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![[Post New]](/s/i/i.gif) 2010/05/03 05:38:35
Subject: BA Termies, are they worth it?
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Sadistic Inquisitorial Excruciator
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I would say absolutely. FNP eliminates the only way to reliably get rid of TH/SS terminators, volume of attacks.
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![[Post New]](/s/i/i.gif) 2010/05/03 07:57:48
Subject: BA Termies, are they worth it?
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Daemonic Dreadnought
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Terminus wrote:I would say absolutely. FNP eliminates the only way to reliably get rid of TH/SS terminators, volume of attacks.
For that very reason TH/ SS termies benefit more from FNP than other units, and justify the extra 5 points a model that they cost, even if they don't benefit much from FC.
Lighting claw termies with FC and a chaplain are just plain sick.
BA termies are great units, the only question is if they fit in with the rest of the army.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2010/05/03 08:23:33
Subject: Re:BA Termies, are they worth it?
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Revving Ravenwing Biker
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as a guard player I cringe at the idea of FNP terminators
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/05/03 19:28:55
Subject: BA Termies, are they worth it?
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Lead-Footed Trukkboy Driver
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Iron_Chaos_Brute wrote:My Boston Brawl list (which I'm not going to post here, sorry).
You realize that it's posted on the first page of the blog linked in your sig, right? Automatically Appended Next Post: OT, I've been messing about with two LRC's full of assault termies & sanguinary priests. The only time they didn't completely obliterate their target was when I made a brainfart assault into a unit of burna boyz + Mad Dok...
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This message was edited 1 time. Last update was at 2010/05/03 19:36:19
When someone smiles at me, all I see is a chimpanzee begging for its life. |
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![[Post New]](/s/i/i.gif) 2010/05/03 22:28:09
Subject: Re:BA Termies, are they worth it?
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Sadistic Inquisitorial Excruciator
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Volkov wrote:as a guard player I cringe at the idea of FNP terminators
Why, we are the probably the faction worried the least about FNP. Executioners will make short work of them, all the moreso since they are tempted to take lightning claws on some of them.
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![[Post New]](/s/i/i.gif) 2010/05/03 23:53:29
Subject: BA Termies, are they worth it?
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Committed Chaos Cult Marine
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CatPeeler wrote:Iron_Chaos_Brute wrote:My Boston Brawl list (which I'm not going to post here, sorry).
You realize that it's posted on the first page of the blog linked in your sig, right?
Yep. It's a trick to get people there.
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This message was edited 1 time. Last update was at 2010/05/03 23:53:53
Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2010/05/04 01:05:36
Subject: Re:BA Termies, are they worth it?
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Daemonic Dreadnought
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Terminus wrote:Volkov wrote:as a guard player I cringe at the idea of FNP terminators
Why, we are the probably the faction worried the least about FNP. Executioners will make short work of them, all the moreso since they are tempted to take lightning claws on some of them.
Anything that is AP2 also negates FNP for the entire BA army, and will thus be the first thing the BA player will attempt to kill with his entire army. Even when an IG player wins the game units such as an executioner usually die mid way through the game, but the IG player has enough units alive that they can still win through volume of crap ap wounds.
If claw and fist termies are mixed together the BA player can care less about claw termies when fighting IG as the minute the game starts the LC termies become expendable. It's the TH/ SS termies that the guard players are worried about with their 3+ invo and STR9 thunder hammer hits to the rear of a tank auto glancing AV10 rear armor when they get off their FC. The "normal" way IG handles TH/ SS termies is to just inflict a large volume of wounds with multi lasers, heavy bolters, heavy sutbbers, autocannons, and flashlights. Volume of wounds is half as effective against FNP terminators so when the game hits the point where the IG's mass AP1/AP2 units are dead the IG player will have to fall back on volume of wounds, which can be scary against an army with FNP.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2010/05/04 01:54:22
Subject: BA Termies, are they worth it?
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Boosting Space Marine Biker
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Some friends tank up their Lone Wolves with Terminator armor, Storm Shield, and Chainfist. They can take on anything and rarely die.
The idea of Assault Terminators with FNP and possibly a Chaplain... Mommy...
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There is a place beneath those ancient ruins in the moor…
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