hi all.
im going on a playing weekend next week and its mordheim campaign turnament this time. i thought "well i think i should try it and use proxys", but then i downloaded the rules and readed them through i wanted to actually make a warband because the rules is great and i got some idears for convertions
.
i already made a list for the turnament and i havent spend the advances yet. im gonna spend them when im there (
btw i already loved orks so i use orcs
):
orc boss (gonna make up a name)
as i said, i wait to spend the advances.
wargear: shield, light armour, axe and helmet
orc big 'un (still gonna find a name)
same
wargear: same as orc boss
3 groups of orc boys with axes
3 goblin groups with axes
3 goblin groups with swords
5 cave squigs
im gonna make a troll and aquire some boys and grots (im used to say grots instead of goblins) until next week.
the troll is gonna be a killa kan like robot thats just wery unhinged and it actually fits with the troll stats. if the leadership fails for stupidity i just say something has gone wrong with it and it just need to recover.
i also made an orc shaman out of a weirdboy i never used (thought i only had to remove the big iron ball and wire on his staff).
any advices would be apreciated (srry for bad spelling).
i just uploaded some pictures of the models i made for mordheim. their made out of models i never use in
40k .
the orc boss:
the orc shaman (simply a
40k weirdboy. he doesnt have any futureistic stuff on him and im gonna make the wheel look like a rock):
one of the grots fell off when i removed him from the round base
without the electricity ball
the orc big 'un:
i simply made the shield out of a spare glyph and a base
2 ogre hired swords (one for a player at the turnament if he needs one and one for myseovf
) :
goblin manned guardpost. i simply couldnt resist
lol i just saw that i forgot the ball and wire at the buttom of the shamans staff.