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![[Post New]](/s/i/i.gif) 2007/02/01 09:58:36
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Confident Marauder Chieftain
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It pretty much depends on what kind of tank busting you've got in your army, now doesn't it? S7 shooting - can't touch the LR, glances Tau skimmers on a 6, glances Eldar skimmers on a 5+ S8 shooting - glances the LR on a 6, glances Tau skimmers on a 5+, glances Eldar skimmers on a 4+ S9 shooting - glances the LR on a 5 and pens on a 6, glances Tau on 4+ and Eldar on 3+ S10 shooting - glances the LR on a 4 and pens on 5+, Tau 3+, Eldar 2+ Meltas pen LR's pretty easily in close, but they also glance the skimmers very easy. It's what you get for getting them in close enough to do the job. Assault Cannon need to roll a 6 followed by a 3+ to pen the LR, on an unlucky 1 nothing happens and on a 2 you just glance. That first 6 is all you need to glance the skimmers. Yes, the skimmers are hard to take down and get VPs out of - but they're pretty easy to shake/stun and ignore each turn. If the player has that many VPs tied up in those skimmers then shutting them down is usually a quick way to negate his/her long-ranged firepower. Have you tried a skimmer heavy Eldar or Tau list before? Yeah, they're powerful, but I don't feel they're any more powerful than what most other lists can (and often do) field.
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![[Post New]](/s/i/i.gif) 2007/02/03 09:06:37
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Unbalanced Fanatic
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Kwade... Start the Reactor.....
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The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi |
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![[Post New]](/s/i/i.gif) 2007/02/07 02:45:44
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Confident Marauder Chieftain
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Apparently the reactor had a malfunction...
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![[Post New]](/s/i/i.gif) 2007/02/08 00:07:05
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Master Sergeant
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Posted By Voodoo Boyz on 02/01/2007 7:09 AM You've got to be kidding me. You know why a Hammerhead or Falcon is more resilient than a Land Raider? You can penetrate the Landraider, played properly you have a very low chance to penetrate the Hammerhead and in many games you can never penetrate a Falcon under the new rules. You can argue all you want but the maths doesn't lie. Provided you have the same S weapon, you have exactly the same chance of destroying a fully-loaded Hammerhead that moved more than 6" as you do a Land Raider. And, to repeat myself, that's only if you compare the Land Raider to a Hammerhead, if the Hammerhead moves, and if the Hammerhead gets hit in the front armour. Under any other circumstances, the Land Raider is incredibly more resilient. Melta weapons are, of course, a different prospect. And note, I am not commenting on Eldar vehicles, just Tau vehicles.
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Green Blow Fly wrote:Arseholes need to be kept in check. They do exist and play 40k.
Ironically, they do. So do cheats. |
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![[Post New]](/s/i/i.gif) 2007/02/08 11:20:21
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Dakka Veteran
Troll country
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- I am the troll... feed me!
- 5th place w. 13th Company at Adepticon 2007 Championship Tourney
- I love Angela Imrie!!!
http://40kwreckingcrew.com/phpBB2/index.php
97% |
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![[Post New]](/s/i/i.gif) 2007/02/09 06:12:31
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Longtime Dakkanaut
Brotherhood of Blood
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Qoute: Eldar Skimmers on the other hand are complete Uh oh! Bad word!. The fact that it's 2D6 take the lowest & the fact that you can't keep them from moving and thus be penetrated, you're looking at the most resilient tanks in the game. The fact that the Eldar player just locked up 600VP's of his army that you can likely never ever touch is just Goodness gracious me, plane and simple. The best you can do is dedicate as little firepower to them as possible to keep them shaken all game and then use the rest of your firepower to kill the other parts of his army. I Agree. Not with the verbage but with the content. Three Falcons kitted and cargo inside are almost gauranteed VP's. you need to also factor in thier high mobility. The statement that you can keep them ineffective the whole game by stunning them doesn't hold true unless your playing on a board with no terrain. Stunned Falcons can move 24' behind cover, next turn moves out and shoots. At the very least you should be shooting every other turn. Hard not to claim victories in tournaments in the last turn with such mobility. Most effective way I have seen to take out Falcons is Terms with tankhunter D.striking and hitting rear armor with Donk. cannons. All factors considered though this is generally rare and not always optimal.
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![[Post New]](/s/i/i.gif) 2007/02/11 03:03:07
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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[DCM]
Tilter at Windmills
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Try playing it. Seriously. Falcons are great for grabbing objectives and carrying Fire Dragons and Harlies, but BS3 and poor AP makes their firepower mediocre. VP denial only goes so far when 600pts of your army can only kill anything on three turns out of six.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2007/02/12 05:00:04
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Khorne Veteran Marine with Chain-Axe
Kutztown, PA
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Honestly I don't really have much trouble contending with skimmers. Or big ground tanks for that matter. I always expect at least a few mechanized nasties and prepare. It is all a law of averages... same principal as killing marines enough rolls equals death. Well, that and the dice gods being on your side.... Aztralwolf
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David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.
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![[Post New]](/s/i/i.gif) 2007/02/12 09:06:50
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Unbalanced Fanatic
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Shooty marine armies do very well against mechanized enemies if they have enough infantry. I've found that the way to play Mech Eldar is to have a lot of long range anti-tank, and then shuriken cannons and embarked troops that can deal with dug in infantry up close. If the tanks can be shot up then the rest of the infanty can be dealt with piece by piece. A solid wall of enemy firepower can stop Mech armies, but close combat forces and armor heavy armies tend to get picked apart. I agree with Mannahin about the 3 Falcon list. It is great for VP denial, but it can't do much damage and each Falcon can't be depended on to accomplish much without risking it in a direct attack (which stops being about VP denial as the troops disembark). That is why I use Fire Prisms more often than the 3 Falcons, They are about as tough and the points for internal infantry can be spent elsewhere.
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The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi |
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![[Post New]](/s/i/i.gif) 2007/02/12 09:38:49
Subject: RE: 1850 Eldar vs. Tau - Alpha Cleanse
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Regular Dakkanaut
Orlando, Florida
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I find 2 falcons & a prism to work pretty well in a mech list. Prisms are great now but the falcon still wins out for it's ability to deliver cargo to target on the round that it is shaken..... Lazarus.
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