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Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

There's a thread in news and rumors but as this is more speculative about what like to see et al, lets leave open.

This message was edited 1 time. Last update was at 2010/09/14 16:00:15


-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in gb
Noble of the Alter Kindred




United Kingdom

Secondly, how there could be no intermingling of certain choices if you were running specific armies. Wych armies can't have Haemonoculi for example. It'll be nice to be able to mix it up instead of having thses kinds of restrictions. And more fluff is definately 'required'.


I don't understand why a Wych led arrmy can't take certain units and vice versa.
This is something I need to have explained please.
Again, not aware of anyone else having these restrictions but as per, willing to learn.

This message was edited 1 time. Last update was at 2010/09/14 16:08:52


 
   
Made in us
[MOD]
Solahma






RVA

Vigilance is the price of quality content.

   
Made in us
Longtime Dakkanaut





Chibi Bodge-Battle wrote:
Secondly, how there could be no intermingling of certain choices if you were running specific armies. Wych armies can't have Haemonoculi for example. It'll be nice to be able to mix it up instead of having thses kinds of restrictions. And more fluff is definately 'required'.


I don't understand why a Wych led arrmy can't take certain units and vice versa.
This is something I need to have explained please.
Again, not aware of anyone else having these restrictions but as per, willing to learn.



I'll have to look it up as ...well, it's been a very long time since I've changed my army's list. Actually I can say with certainty I haven't changed my army list in 8 years. I'll find what I'm thinking of here and post it.

Ahh, there it is in the sidebar by the HQ choices: Wych Cults can not use Haemonoculi, Grotesques and Talos. Why they did this, I can not say...

For more speculation:
I'd like to see a large 'barge' Heavy platform. Maybe a Slave Barge but slow moving, combing the battlefield with lots of support weaponry and a devastating long range weapon.

This message was edited 3 times. Last update was at 2010/09/14 16:26:39


 
   
Made in us
Regular Dakkanaut




Salem, Oregon USA

Hopefully they'll make Night Shields obscuring, as their description indicates.

The pellet with the poison's in the vessel with the pestle.
The chalice from the palace has the brew that is true. 
   
Made in us
Longtime Dakkanaut





Durzod wrote:Hopefully they'll make Night Shields obscuring, as their description indicates.


I was just thinking that as well.
   
Made in au
Sinewy Scourge




Downunder

Obscuring and +6" to distance? That would be really nice to see.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
 
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