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![[Post New]](/s/i/i.gif) 2010/10/01 05:45:54
Subject: Are Plaguemaw Catapults Worth It?
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Boosting Space Marine Biker
Aurora, CO.
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I killed a 30 man stormvermin unit using the dreaded 13th. Such a good spell.
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10'000 years ago, Terra was under siege. The Sons of Rogal Dorn stood firm at the gate, never letting an inch slip away so long as we drew breath. We were killed in droves defending the Emperor and his Imperium, and we killed many in turn. We defended the Emperor and his Imperium, and this is what it means to be a Fist
2500 worth - W114/D28/L70
The Baleful Soul - 2000 worth -W21/D5/L4
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![[Post New]](/s/i/i.gif) 2010/10/01 14:09:40
Subject: Are Plaguemaw Catapults Worth It?
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Fixture of Dakka
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4d6 = 30? Thats pretty amazing rolling...
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/10/01 14:51:13
Subject: Are Plaguemaw Catapults Worth It?
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Cosmic Joe
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I don't think he meant it as having happened in a single phase.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2011/01/30 07:44:20
Subject: Are Plaguemaw Catapults Worth It?
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Regular Dakkanaut
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I like the look of the catapult but have not seen it in action yet. It will wound on 5+ ffor most things but remember, 6's wound anything now. No longer do you hav to guess range. It has a 2 in 6 chance of landing exactly where you want it and a decent chance of scattering onto something else.
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Record:
8th edition:
Tyranids: 5-4-3
Orks: 4-2-1
5th edition
Orks:18-5-1
Tyranids: 17-10-4
6th edition
Tyranids: 6-4-1
Orks: 3-1-0 |
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![[Post New]](/s/i/i.gif) 2011/02/03 06:44:43
Subject: Are Plaguemaw Catapults Worth It?
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Evasive Eshin Assassin
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Mathematically, I think the Catapult and the Cannon are on more or less equal grounds. If the Cannon performs better, I could only guess that it's because people are favoring some units over others (higher T, basically).
The cannon hits a fair number of guys at a random S(average 6). The catapult hits a TON of guys at a low S. Knights. Goblins. Other Skaven. And those stupid, stupid, stupid 3+ Tzeentch Chosen (more hits=more forced Ward saves...?).
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