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Made in us
Fresh-Faced New User




This has always bothered me.

It is the fire point ruls that limits shooting from vehciles depending on how far they move.

As far as I can tell, open topped vehicles do not have firepoints.
This first line under open topped transports states
"Open-topped vehicles do not have specific fire points."
Then goes on to say that all models and fire out of the vehicle.

Plus in vehicle rules in codexs, firepoints are not listed under open topped vehicles. So if they don't have them, how can they follow the rule?
   
Made in gb
Decrepit Dakkanaut




The only way to know how to fire out of vehicles is to use the fire point rules. It is the only permission you gave to fire.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

As Nos said. If you ignore the fire point rules, you have no permission to fire out at all.

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Made in au
[MOD]
Making Stuff






Under the couch

trichloro wrote:As far as I can tell, open topped vehicles do not have firepoints.
This first line under open topped transports states
"Open-topped vehicles do not have specific fire points."

Note that it says that they don't have 'specific' fire points, not that they don't use the fire point rules.

All that essentially does is remove the requirement to have a specific fire point when determining the unit's shooting. It doesn't say to ignore the rest of the fire point rules, so you don't. As the others said, if you ignore the fire point rules entirely, your unit can't shoot from the vehicle, since that's where it gives you permission to do so in the first place.

 
   
Made in us
Fresh-Faced New User




But I think it does bypass the fire point rule. as the whole rule is:

"Open-topped vehicles do not have specific fire points.
Instead, all passengers in an open-topped vehicle may
fire. measuring range and line of sight from the hull of
the vehicle."

There is the clause stating they can fire out.

I know I will probably lose this argument, but it is just the way I read it. Oh well... just wanted to put it out there.
   
Made in au
[MOD]
Making Stuff






Under the couch

trichloro wrote:But I think it does bypass the fire point rule. as the whole rule is:

"Open-topped vehicles do not have specific fire points.
Instead, all passengers in an open-topped vehicle may
fire. measuring range and line of sight from the hull of
the vehicle."

There is the clause stating they can fire out.


...which, as I just pointed out, doesn't tell you to ignore the fire points rules entirely... It just tells you that the fire points on an open-topped vehicle are not in specific, fixed locations.

If I have no specific spot to sleep in, it doesn't mean I don't sleep. It means I sleep wherever I please.

 
   
Made in us
Imperial Recruit in Training




Norfolk, VA

erm... posted... and recanted..

This message was edited 1 time. Last update was at 2011/04/28 00:23:05


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Made in us
Longtime Dakkanaut






Dallas Texas

Bloodhorror wrote:6" = radier can shoot and warriors can shoot
12" = Radier Can shoot and Warriors can get out, shoot and/or Assualt
18+" = Your Screwed


this

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Made in us
Dakka Veteran





nosferatu1001 wrote:Defiler


Technically, no, but that is because one of its weapons is ordnance. If you have a second weapon on it, you wouldn't be able to fire both (but this has to do with ordnance rules, not movement rules, so you still had the right thought).

Biotox wrote:
fast vehicles that move at cruising speed may fire a single weapon (plus all defensive weapons, just like other types of vehicles moving at combat speed)


......

So, wouldn't a 'Fast' vehicle count Cruising speed as Combat speed when it comes to firing? Wouldn't that allow the units inside to shoot their weapons too? I figured that was the point of the vehicle being 'Fast.'



I bolded the important part. The rules allow fast vehicles that "move at cruising speed" to fire differently. This means that you have to actually move at cruising speed in order for that to happen. If you move at cruising speed, then the passengers can't fire.
   
Made in au
Grovelin' Grot





Orock wrote:Mabye he got his rules mixed up, for example, until reading this thread I thought I could move 12 and still have the passengers shoot aka my burna boyz. But I am thinking of 3rd and 4th ed rules, and have thus made a boo boo.


mmm well this is how I play it as well but with tank busters ....move 12 and then shoot and never before been told I cant as it is fast open topped

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Because there are only about two fast open topped transport vehicles and people usually don't care about rules not concerning their army

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
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Made in gb
Decrepit Dakkanaut




Or they can remember 4th ed, when everyone could move 12" and fire out.

5th ed explicitly changed this rule. NOONE can move over 6" (7" for orks, but thats because they have faith in red) and still fire out.

Edit - someran, that was actually me addressing "Defiler37" point, not saying a defiler was a specific case

This message was edited 1 time. Last update was at 2011/04/28 09:38:52


 
   
 
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