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Is there any Interest for attempting a World Wide Dakka Campaign??  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Shas'la with Pulse Carbine






You both understand perfectly As a matter of fact motyak i believe ill go with your idea for the tau fluff to boot... im a huge farsight loyalist anyway
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

He is THE cool Tau

Shadowsun has coolness factor too, though

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Huzzah I'm helpful

Also include Tau chasing him to bring him to justice. Therefore Tau can fight Tau, Tau can fight anybody (either for land or in the pursuit of justice)

This message was edited 1 time. Last update was at 2012/08/11 07:06:43


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in ca
Nasty Nob






I'm interested in playing, and if there isn't much else coming forward in my area, organizing a bit.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Rough Rider with Boomstick




Places

I'd Be up for Mission Development , but i'm Deployed right now so could only get on when im at Base

Motto of the Imperial Guard " If its worth bringing one its worth bringing three"
y

 
   
Made in us
Hurr! Ogryn Bone 'Ead!





On Nimbosa, cramming as many guardsmen into troop carriers as possible.

I'll be able to play a few games and post the results (with some fluff of course) online for the campaign.

Bludbaff wrote:
 xSPYXEx wrote:
How many Imperial Guardsmen does it take to get to the center of a tootsie pop?

FIX BAYONETS

[url=http://www.dakkadakka.com/dakkaforum/posts/list/0/469742.page]

[/url] . 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

http://www.dakkadakka.com/dakkaforum/posts/list/461742.page

I tried to make one but no-one was interested...

Then I got berated for thinking of the idea which has now put me off making campaigns...

Anyway Il read up on the rules on this thread and see what happens I would like to join but depends on the timing

Well how do I sign up for this?

This message was edited 3 times. Last update was at 2012/08/12 14:59:18


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in ca
Bane Lord Tartar Sauce




I'm not sure how busy I'll be and I might not even be able to get a single game in, but if I'm able I'd submit results for the campaign, and occasionally give out some advice if asked for on the forums.

Also, I know this might be a little late in the game, but what about doing things similarly to the Fall of Medusa V campaign, where each codex had its own agenda to follow, with some factions having more closely linked agendas than others, and then overall having it contribute to a larger narrative based on their successes and failures. Depending on how the fluff is set up, you could also record the victories of two specific factions against each other in determining what the result of some action is. For example, let's say that that there is an ancient Daemon artifact hidden in a certain sector. Chaos could want to capture the artifact to either release it or use it, and Eldar would want to capture it to reseal or destroy it, and results in that specific matchup could influence the narrative and effect future special missions.

Also, assuming the campaign takes place in a space system or subsector, here are some reasons for each codex faction to be there.

Chaos Daemons: Tzeentch has decided that he wants a specific world in this sector as his own. In order to achieve that goal, he convinced the other chaos gods to wage war on the sector together, and that while they may keep whatever spoils they take, that specific world and its populace is his and his alone.
Chaos Marines: After discovering the plans the Gods had for this sector, renegade marines from across space flocked into the region, to wage war in the name of their gods, to reap the spoils of battle, or just to cause the Imperium as much pain as possible. Note that in order to accommodate renegade guard and traitorous codex space marines, those factions also count as the Chaos Marine Faction.
Eldar: Eldar maiden worlds are at risk as a result of this incursion. Additionally, there are key artifacts and webway potals for the Eldar to secure. Finally, they look to weaken every other faction for their own benefit.
Dark Eldar: The dark eldar are involved for two purposes, slaves to fend of Slaneesh, and to help protect the Maiden Eldar (they may be backwards snobs, but they are 'family' after all, and they might need to sacrifice them to she who thirsts one day).
Space Marines: The space marines are there largely for one reason, the same reason they show up anywhere, to fight the enemies of the Imperium, whomever they may be. This may however, bring them into conflict with other IOM factions, either because they are falsely accused of being traitors, they both need the same resource for different purposes, or perhaps they just feel that they are in the way of them doing their job.
Grey Knights: The Grey Knights were summoned to deal with the taint of chaos, wherever they may be. To best fight chaos, they will do whatever it takes, including attacking non-tainted factions, or even Imperial factions.
Dark Angels: There are numerous fallen in the sector. Additionally, there are artifacts in the area which are of great importance to the chapter, such as ancient weapons, standard templates, and possibly even lores relating to the fallen. Acquisition of chapter secrets comes before all else, even the fallen, given how damning some of them are.
Imperial Guard: The little guys here. While most other factions are trying to kill everybody, they are just concerned with keeping themselves and their civilians alive, and will defend them to the death, even if it means attacking a SM company so that they can access a starport for evac.
Tyranids: They want to eat everything. Its that simple. When have the Tyranids ever not just wanted to eat everything?
Necrons: Ancient tombworld full of soldiers and ancient weaponry and artifacts make for appeasing targets. Trazyn the Infinite has eyes on particular pieces for his gallery, so has gathered a coalition of Necron forces to strike against worlds so that he can take his pick of the rarities (which is all of them).
Sisters of Battle: A cannoness has seen a vision from the Emperor that a dark relic exists in these world that will bring a great darkness to the Imperium, and they wish to capture it before it is able to do so.

I would not be offended if you rejected everything I have to say, but if at least one of those points interests you a little bit, I'm glad I helped in whatever way I could.
   
Made in us
Shas'la with Pulse Carbine






Signs up are up, expect more info soon In the meantime interested parties should check out the sign up thread here: http://www.dakkadakka.com/dakkaforum/posts/list/469742.page
   
 
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