xalvissx wrote:
fallinq wrote:I kind of feel like the generic civilian units should be Initiative 2. They're just a bunch of scared, defenseless losers waiting to get slaughtered, but as it is they strike first in
CC against Necrons and Tau. Tau civilians won't be faster than Fire Warriors, and it also works for Imperium civilians, who would quite likely be malnourished factory workers, or just numb with fear. Sure, the baseline "human" has 3's on the statline, but that's for a trained soldier.
Sounds reasonable

however, I don't actually have the athority to edit it, you know

also, if human civilians have Initiative 2, what Initiative score should a Tau civilian have ? Going any lower and I think it is getting somewhat strange, as Initiative 1 is too low for even a race with poor eyesight and is panicking.
Tau Civies would have the same Initiative is human ones (I2). The generic civilians could be human or Tau from my understanding, right? Tau take better care of their civilians. Besides, the point is less that civilians need to be slower than their basic troops and more that civilians shouldn't be sucker punching Necrons out with their fists before the Necrons get to hit back.