Switch Theme:

What's next for Mechadrome?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
[MOD]
Friendly Peat Beast






The Great Marsh

Yeah that makes sense, just figured I'd mention it . Sounds like we might finally see Adeptus Titanicus models later this month at AdeptiCon, so you should know soon whether it's too small a scale for you to match.

Check out the ModCube webstore! http://www.modcube.com

 
   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

I've been waiting for it to come back for a long time.

It's getting hard to save money to make cool new models when people keep making cool new models I need to buy :(

   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

Some new developments developing! going to be getting the light, medium and heavy mechs drawn up for Team Bushido. Here is a rough sketch for all 3 that I just got. Now he's going to go back and refine and finish up each one. I like how they're still kinda anime looking, but still big and bulky like a mech should be.



I'll post the finished pics when I get em

This message was edited 1 time. Last update was at 2017/05/16 11:45:15


   
Made in au
[MOD]
Et formare caput!






Over there...

Woah, those are a bit nuts. Very cool - will be interesting to see how they turn out.

   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

Yeah those are just rough sketches, the final art will be much more refined. Looking forward to see what he comes up with

   
Made in us
[MOD]
Friendly Peat Beast






The Great Marsh

They look cool! That pic is making the thread scroll sideways like crazy, though

Check out the ModCube webstore! http://www.modcube.com

 
   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

Fixed the image size

I'm still really torn on the model scale. I have a feeling that if I really love the look of all the new mechs I'm gonna want to have big ones to play with. But the only way to make the game affordable at 30mm is to have more of an emphasis on troops or small drones. So now I've been wondering if maybe we could stick with 30mm, and the starter sets would have maybe 1 light mech and a little squadron of 3 drones?

   
Made in us
[MOD]
Friendly Peat Beast






The Great Marsh

I really think a game called "Mechadrome" has to focus on mechs (not "troops"), but including smaller drones is a very cool idea! They'd need to be awesome, and have a well defined purpose in game (scouting for the slower mech - a la Tau markerlights maybe?). But I like that idea much better than troops

Check out the ModCube webstore! http://www.modcube.com

 
   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

Yeah I just think at 30mm the models will be so much cooler. Also I honestly don't think there's a lot of Mechadrome players out there right now, but there were a few that went all in for the first campaign and even if it's just a few I don't want them to feel like they're getting screwed if we suddenly change the scale and make their old models obsolete. I'd feel a little pissy if I were them. So I think adding in some smaller units to make some more affordable starter sets is the way to go.

but by troops I don't mean imperial guard guys with rifles or even sci fi armored guys like Infinity's minis.. troops would be guys in really heavy armor, at least the size of a GW terminator.. or probably more like these guys from Puppets War

So I'm thinking maying a starter set would be something like 2-3 armored guys or driods/drones, and 1 dreadnought-sized mech.

A shame they have to be expensive resin though.. I wish I could do them in real plastic but that's just not gonna happen unless I win the lottery :(

   
Made in us
[DCM]
Infiltrating Prowler





Portland, OR

I don't think I backed but I wanted too... can't remember what was going on at that time though. I think it may have been the price point at that time.

Does it help to reduce costs by doing a mix of resin and metal? I've noticed that larger resin vehicle kits tend to do a mix. Weapons, weapon mounts, turrets etc are metal while the initial frame/body is resin.

I think I flip flop between liking the aesthetics but most of future scifi games I have, are not as bulky mecha. But I can't really turn away from mecha. I mean robots, mecha!

I think you should do a homage to USA vs Japan Robot Battle, by having a USA MegaBot and Japan Kuratas. ^_^

 
   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

Yeah it wasn't really much of a game back then, and the prices were high but actually not high enough.. costs went through the roof when it came time for production, but I powered through it and get all the models done, but never had to the funds to keep going afterwards. I want to basically do a reboot now almost from the ground up. Even the models I did make will be getting redone and hopefully more posable, but still look the same in the end. The bodies are like all 1 piece right now so I'm going to have my sculptor chop them up a little so they will cast better. The mechs do actually have metal weapons, and I think that's what messed things up for me since I needed so many molds. Some of them were so big and clunky that resin was actually cheaper.

So what I'd like to do now is for each team there would be a main mech body, and then you apply different weapon combos for different types.. kinda like how warmachine uses the same body for a bunch of different warjacks. So there will be the one main body, and then I'd like to have more universal weapons so a lascannon always looks like a lascannon and there will be weapon sprues that can be shared among all of the other teams' mechs. And then I could also sell those weapon sprues separately too for folks that want more options.

Rules wise the game plays exactly the same as Blackwater Gulch, with the added rules for vehicles and heavy weapons. All my games use the same rules So you will have a pilot stat card and a mech stat card, you can put any pilot you want in any mech you want, so you can come up with cool combos based on a pilots skills and what a mech can do.

So I think what I'd do for a starter set is something like 1 mech with squad of 3 drones, so you would get a mech body with 1 weapon sprue either ranged or assault depending on the team. But buying a mech solo model you'd get both weapon sprues. Then I'd have team decks with different pilot and mech loadout cards.

Either way it's still a long ways off though. Lots of work to do Pretty much going to be doing it all on the side since BWG is the main focus right now.

   
 
Forum Index » Gangfight Games
Go to: