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Made in us
Pyromaniac Hellhound Pilot






Your list was ok but Jy you know its not top 8 worthy, am I right?
Made in us
Pyromaniac Hellhound Pilot






Your list has nothing to do with drone factory, your list mainly uses the riptide wing am I wrong?

Yes, the piranha formation has its purposes in that list but its mainly use for utility. People have been complaining about all the str 5 shots and drones that list doesnt do that!

People are afraid of the formation because its another form of spam and average players cant deal with spam! This formation is feared because of the potential to spam something and that doesnt make it broken.
Made in us
Pyromaniac Hellhound Pilot






Jy so a whitescar gladius strike force with gravcannons can only kill one riptide a turn, are you being realistic! Having 6-8 gravcannons on 4 riptides because your in range turn 1 because of scout and only 1 die!

Drones are bad speed bumps if you shoot the drones kill 2-3 of them you now have room to charge both the riptide and the drone unit you than force a ld 5-6 test on a riptide because you kill 3-4 drones in cc.

Also this illusion you are creating about not hurting the piranhas is false! If you have interceptor you can use it on the drones that the piranhas created, what happens when a burstide uses interceptor on a 6 man drone unit? So you cant hurt the piranhas but they have contributed nothing if you kill the drones and the piranhas left the field.

This message was edited 2 times. Last update was at 2016/02/11 08:31:03


 
Made in us
Pyromaniac Hellhound Pilot






 jy2 wrote:
 CKO wrote:
Jy so a whitescar gladius strike force with gravcannons can only kill one riptide a turn, are you being realistic!

Also if they bubble wrap a riptide with drones you shoot the drones kill 2-3 of them, charge both the riptide and the drone unit and force a ld 5-6 test on a riptide because you kill 3-4 drones in cc. As a speed bump they are risky with tau.

I believe I mentioned an army with average to above-average firepower. The White Scars Battle Company isn't such an army. Rather, it is an extreme alpha-strike army. Against such a list (and against other very strong alpha-strike armies), you need to vary your tactics. Against such an army that is going first, you might want to consider putting all of your riptides in reserves and deploying smaller units that can hide behind BLOS terrain. It really depends.

With regards to bubble-wrapping, you've got to do it in layers. In my games, by the time my WK's were close enough to assault, my opponent's main offensive units were wrapped in drones 2-3 units deep. It is not as easy to deal with those, especially when you are running more of an assault Eldar army (5 WK's....duh!) rather than a shooty one.






Automatically Appended Next Post:
 CKO wrote:

Also this illusion you are creating about not hurting the piranhas is false! If you have interceptor you can use it on the drones that the piranhas created, what happens when a burstide uses interceptor on a 6 man drone unit? So you cant hurt the piranhas but they have contributed nothing if you kill the drones and the piranhas left the field.

Sorry, but I didn't play Tau vs Tau. I don't have Interceptor. But even if I was running Tau with Interceptor, targeting the drones means that I will lose out on my shooting next turn! I'd rather shoot on my turn and use my Markerlights than intercept on his turn without the aid of Markerlights.



You didn't have cheap scatter lasers, death spinners, or ally venoms to kill enough drones so that you could charge? You have a 12 movement combine with your other shooting you should be able to charge, I don't know how that is possible sounds like you were out played.

The point is a lot of people say you cant even use interceptor against it but you can use interceptor against the drones and the units will most likely die.

Made in us
Pyromaniac Hellhound Pilot






If you play in ITC its time to vote on this formation!

https://docs.google.com/forms/d/1vtp6zikYXgaMJr3M7-ESFs5yH_zMDPJQ19BhsiYImS4/viewform

This message was edited 1 time. Last update was at 2016/02/23 06:49:30


 
 
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