I knew this game was in trouble long before it came out: when they showed a few screens that looked virtually identical to Space Marine, but less developed and then switched gears to talking about the founder's editions, and the various cash shops, and microtransactions they had planned, and so on. I've never seen a developer talk as much about how they plan to monetize a game while talking and showing so little about actual gameplay or mechanics or anything at all.
It's like they spent all their time working on how to cash in on a successful game, and forgot that at some point they need to develop a successful game.
|