Even with multi-wound Models you would have problems with route tests.
If your opponent focuses on just 2 models they could force you to take a route test very early in the game.
http://www.mordheimer.com/tactics/t_c_possessed.htm
While beastmen are beastly in
hth, theyre very expensive, and will still die like anything else under a hail of arrows.
Cultists seem more economical, and you can fit more in the list early on.
Great for meat-shield duty, or human wave assaults