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Made in gb
Blood-Raging Khorne Berserker





London

Can a super-heavy shoot an ordnance weapon and other weapons in the same turn? in the brb ordnance disallows the shooting of any other weapons. However, in the Apoc rulebook it states "Super-heavy vehicles may fire all of their weapons, regardless of how far they moved".

Does this include ordnance?

Thanks

Lunarman

Chaos Space Marines, The Skull Guard: 4500pts
Fists of Dorn: 1500pts
Wood Elves, Awakened of Spring: 3425pts  
   
Made in bg
Cosmic Joe





Bulgaria

Back in 4th you couldn't even shoot ordnance when you moved and still superheavys shot all after moving.
So i think they can now.

This message was edited 1 time. Last update was at 2010/07/20 10:34:17



Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Hanging Out with Russ until Wolftime







It's Apoc! Make it up! :p

In all seriousness though, I would allow it, simply because it's silly for them not to be able to do so.

It's not clear either way.

This message was edited 1 time. Last update was at 2010/07/20 11:12:57


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Made in gb
Elite Tyranid Warrior





lunarman wrote:Can a super-heavy shoot an ordnance weapon and other weapons in the same turn? in the brb ordnance disallows the shooting of any other weapons. However, in the Apoc rulebook it states "Super-heavy vehicles may fire all of their weapons, regardless of how far they moved".

Does this include ordnance?


If that's all Apocaplypse has to say on the matter (fire all of their weapons regardless of speed), it doesn't overrule the standard no other weapons if you fire ordnance.

But it's Apocalypse, so do whatever.
   
Made in us
Storm Trooper with Maglight



Buffalo NY, USA

I think it is pretty clear because the origional BRB doesn't really mention super-heavy tanks in it under vehicle types, I know they existed in previous editions but they aren't mentioned in this specific editions BRB. As an expansion Apoc essentially added this type of vehicle to the 5th edition so the rules governing super-heavy tanks come exclusivley from the Apoc book. Additionally if codex's are seen as having the final word about the rules governing unit then the Apoc book should do the same with this vehicle type.

I would say yes they can fire ordinance like the others have said I just wanted to add justification to the argument.

ComputerGeek01 is more then just a name 
   
Made in gb
Blood-Raging Khorne Berserker





London

I agree, a super-heavy should be able to fire ordnance and more to boot!

Chaos Space Marines, The Skull Guard: 4500pts
Fists of Dorn: 1500pts
Wood Elves, Awakened of Spring: 3425pts  
   
Made in us
Longtime Dakkanaut





Washington DC

Correct me if I am wrong, but doesn't IAA2 Explicitly explain how this works in the "Apocalypse Rules Update" section. I am at work at the moment, but someone with a copy should be able to verify/disprove this hopefully.

Btw, I'm pretty sure (incase it wasn't clear above) that IAA2 DOES allow the shooting of Ordinance weaponry as well as every other type in the same turn.

It also states that AP1 applies to the Superheavy Damage Table (a rule some people do NOT follow for 'god-knows-why') as well as explains what happens when Thunderhammers/Ordinance weaponry hits a Superheavy vehicle.

This message was edited 1 time. Last update was at 2010/07/20 13:25:24


In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in gb
Elite Tyranid Warrior





It's in IA2.

Superheavies can fire ordnance and all other weapons on the move.
   
Made in gb
Decrepit Dakkanaut




Hoverboy - you're thinking of 3rd, sorry. In 4th you siimply scatered more if you moved.
   
Made in bg
Cosmic Joe





Bulgaria

nosferatu1001 wrote:Hoverboy - you're thinking of 3rd, sorry. In 4th you siimply scatered more if you moved.


Actually i'm just plain wrong since i started 40k at the end of 4th i never had the time to remember it properly


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Decrepit Dakkanaut




Well that WAS a rule in 3rd, so you were misremembering something you never knew in the first place

If you want "proof" the necron codex has it - the monoliths rule was to allow it to move and fire ordnance.
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

"super heavy vehicles may fire all of their weapons, regardless of how far they have moved. Each weapon may be fired at a different target (each target must be within the weapon's fire arc)"

pg92


So yeah, a super heavy can fire all it's weapons. There is no distinction between ordnance, ordnance barrage or D weapons.

Do you play 30k? It'd be a lot cooler if you did.  
   
 
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