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Made in nz
Confident Halberdier




New Zealand

Be warned that I am a complete noob to WHFB so bear with me.

Across the internet I've been looking at Empire strategies written for 7th edition and all seem to agree that the Engy is somewhat useless addition to your army.

Has this changed in 8th edition? Specifically I'm looking at the Master Engineer with the Hochland long range rifle. Is he worth using?

DR:80+SGM--B--I+Pwhfb10#+D+A+/cWD366R++T(T)DM+

Averland 13th Expeditionary Brigade - 2250 points (under construction) 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Many I've spoken too think he's worth it now. As written, he seems to be able to stand within 3" of multiple artillery pieces and lend aid to whichever needs it most. I think he certainly seems more handy now as a result.

I think the hochland route ends up being not as good a deal though. He can only fire that rifle if he hasn't used his special ability, and you also probably want him out of sight of the enemy since he can't actually join the war machines now.

If you want to be able to snipe things, there are other routes. For some reason you can get as good BS on a hand-gunner champ, and better on an outrider champ. Multiples getting buffed by prayers of sigmar for hit and wound re-rolls can help pick off wizards and the like.

RZ

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Longtime Dakkanaut




I think one of the main things a Master Engineer gained is that only their "points" are in direct competition with other characters. Last edition in, say, 2K points, you were sacrificing something to fit in a Master Engineer. This edition, you aren't necessarily.

I'd say they're worth it if you're doing a gunline, but only about one to two (depending on how many War Machines you take). On average, a single Engineer can handle (and fit) around 2-3 War Machines a turn without the whole line blowing apart. Two of them works for an entire gunline, and shouldn't take up more than about 20% of your Hero points at whichever level you're using.

Of course, if you're not taking a gunline, it's a much less useful purchase. I've seen Engineer w/ Pigeon Bombs in a building be put to good use, though. If the bird kamikazes, you're only hitting 3-4 models on average instead of the full template on a unit.
   
Made in us
Nasty Nob






Joplin, Missouri

Master Engineer is absolutely worth it. At 1500+pts an Engineer manning a Cannon and a Mortar should be a mandatory selection. The Engineer should be kept cheap, but if you're going to give him a weapon, give him Pigeon Bombs. The games I've played with this combo "the firebase" they were fantastic.

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
Made in us
Fixture of Dakka





Steelcity

Id say theyre one character you always need to take if your army includes 3 cannons and/or mortars. One engineer will cover virtually all misfire results which basically means you wont misfire, thats huge

You'll probably get 1 misfire every 2 turns, and he negates 1 every turn.. Good job

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
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Made in nz
Confident Halberdier




New Zealand

So I guess the repeater handgun is the best Engineer to use?


Shame. I really liked the look of the Sniper Engineer :(

DR:80+SGM--B--I+Pwhfb10#+D+A+/cWD366R++T(T)DM+

Averland 13th Expeditionary Brigade - 2250 points (under construction) 
   
Made in us
Dakka Veteran




I don't take any weapons at all on my master engineer. And I use him to buff the helblaster. A helblaster that can re roll its misfire each turn (about 50% chance to get one) has a decent shot at going the whole game without exploding. And zeke is right.... if your cannon is also nearby, and the helblaster manages to get through without misfiring, you can use him to adjust your cannon shot. for 65 points, a steal. Should be taken.

Manchu wrote:It's a lie, K_K, pure Imperial propaganda. Where's the Talon of Horus, huh? Plus everyone knows the Imperium planned and carried out the invasion of Cadia itself. Bin Abaddon was just a convenient scapegoat.
 
   
Made in us
Dakka Veteran




Los Angeles, CA

The ability to chose which warmachine to help AFTER seeing the misfires rolled is huge. He is definitely worth if with a helblaster or two other warmachines.


Call me The Master of Strategy

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