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Made in us
Boom! Leman Russ Commander





United States

i have a tournament coming up in october. its a 2k army

i have an IG army i wish to use. here is everything i have. what do you think would be the best things for me to bring.
The 32nd Turok Assault Force, the “hot-shots” (with catachin Allies)
Imperial Guard army

HQ
Lord Major-Colonel Draken “dark-eyed” Chamberlain.
CCS with PW, BP, MB, Medic, Banner, Vox, Sniper, Carapace armor, krak grenades, 2 bodyguards, astropath, ordinance, fleet- 267

Noble Repersentive Vald Lasgard
CCS with PW, Boltgun, MB, standard, ML, krak Gs, Astropath, 2 bodyguards

Priest-45

Elites
Ogryn Squad
6 ogyrns-250

Storm Trooper Squad
10 men with PW and flamer-180

Troops
Captain Greezen of 10th Catachin
PCS with PW, MB, commissar (PW), standard, vox, medic, sniper, krak grenades- 140

2x troop squad
10 men with PW, MB, flamer, vox, krak grenades- 85

Fire Support Squad
3 missile launchers-90

Veteran Squad- Catachin
one free shotgun, 2 Snipers, flamer, HB-95
(i know the flamer doesnt make sense here it just is on the Golithe (msp) and those models are the ones i use for the vet squad.)

Veteran Squad One
PW, Plasma Pistol, vox, flamer, HF, carapace amror, demo-180

x2 Veteran Squad
PF, vox, Plasma, Melta, GL, demo, carapace-180

Fast
Rough Riders
5 riders with GL, and MB

total is 2049.

i also have 5 chimeras with HB, HF setup. i also have a great many models which can be used as inquisitors. and i have a autocannon team and lascannon team assembled and painted but dont have a place for them yet.


i was thinking of having my vets in chimeras with the stormtroopers in a chimera outflanking. then maybe mob the two regular troop squads if i have point space for them.

what do you think?
if you think i need to add something to the army let me know since i have time to buy, glue and paint a few things, but i can prob only add one thing to the army since i have schoolwork and marine swapping to do as well.

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Ogryn and Storm Troopers are too overpriced, and thus reduce the amount of firepower the rest of your army can bring.

You really need to focus the weapons on your units. Having mixed weapons in a unit can *sometimes* be helpful, but only if it's something like a CCS with 3 meltas and a flamer.

Sniper rifles are pretty much useless no matter what unit they're in.

Your list is pretty horrible. As far as having stormtroopers outflanking in a chimera, that can sometimes be useful, but only if they have good weapons (double melta), so they can engage a target of opportunity when they arrive. I'd still leave them behind though.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Boom! Leman Russ Commander





United States

haha thanks for the feedback, i usually play causal games, so like i know my list isnt great .

most of the weapon choices are just what i have lying around or what i wanted to paint without any thought on what would be good playing-wise. so if you have an idea of how to improve my army tell me cuz its only now i want to try to make better constructed armies instead of just working with whatever i think looks cool or i want to paint.


i always find stormtroopers to be great with AP3 lasguns and i think meltas would make them better.

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

The problem with storm troopers is that they're 16 points per model, and the AP3 lasguns are still only str 3.

If you look at a Vet squad with three plasma guns, you're looking at close to 4 dead marines just from the special weapons. That doesn't take the possible lasgun fire into account.

8 Storm Troopers costs about the same, and is 16 shots, 10ish hits, and likely 3 dead marines from their AP3 lasguns. However, those lasguns don't do much to monstrous creatures or vehicles, certainly not enough for the high price tag.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Boom! Leman Russ Commander





United States

i was thinking four chimeras with 2x melta 1x flamer vets. with a command squad and the rest of my army blob squads. what does that sound like.

and it makes sense what you were saying about stormtroopers.

im okay with ripping apart those units and resetting them up.

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

2 melta guns just aren't reliable enough. I'd do vets with 3 meltas, and if you have CCS you can do 3 meltas and a flamer, or 3 meltas and a heavy flamer if you have the points.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Boom! Leman Russ Commander





United States

really, i was thinking of three melta but was scared of hoard armies so thought the other flamer would be helpful. i can see how three meltas would be better thou.

are banners and medics and stuff good in a CCS i assumed not, but i enjoyed modelling them which is why i have them.

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

It really depends. If you have commissars in your platoons, you don't really need the banner. The medic can be useful if you're running Straken (to make the unit a bit more durable in CC) or if you're running plasma guns, but overall I wouldn't bring him either.

If you're scared of hordes, that's what you bring a hull heavy flamer on the chimera for.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Boom! Leman Russ Commander





United States

yea didnt think about all the HF the chimeras will be packing.


i think ill run melta vets, with a Hf on the CCS with melta too. what would be a good support element? that isnt a tank? haha. i dont know or think straken would be good without the cc specialists i would need. maybe a low point blob squad if i have points, cuz each vet squad will only be 100 w/o PW or PF, and then with that prob 110-125, and the chimera will be 50. so 4 squads is only about 700, what support elements would work to buff out those other points?

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Manticores, Hyrdas, Medusas, Vendettas, and hell-hound variants can all have their place.

Some russ variants can be OK as well, but you generally sacrifice pure damage-dealing capability for the AV14 on the front, or they come at a high price tag.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Dude, take the Commissar out of your PCS unless you what to get you Officer killed!
put him with a squad if you blob it with others(at least 1 more).
i hate to see Vets with Flamers/H Flamers. i don't like H Flamers(well nonvehicle ones) period.
i agree with getting the Stormies and Ogryns out. Vets do the ST's job better and cheaper, IMHO.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

wow, I'm kind of surprised that you were able to blow over 2000 points on roughly 90 infantry models.

Basically, you've got a 1,000 point or 1250 point list that you're desperately trying to bloat to 2000. This will only end poorly for you.

My suggestion would be to hand out meltabombs to eat up points, and to find ways to absorb the most number of points (in a reasonable fashion), with as few models as possible, so that you could bulk up your real forces with real stuff, rather than just waste. So, buying a couple of HLLC LRD's and assembling them over the next couple of months, or some vendettas for those vets sound like they're in order.

The more you can replace trash with good units, the more likely you will succeed at points levels for which your army was not designed.

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Made in gb
Lone Wolf Sentinel Pilot




England, UK

Wow. This list is awful! From a purely aesthetic and fluff-based perspective I can see it looking really nice on the table, but taken to a tournament it will get absoloutely eaten alive.

Firstly, the CCS are waaaaaaaay too bloated. It looks like you've tried to cram in every single upgrade in order to eat points up. I mean, 267points for a single squad?! You've lavished upgrades on a unit and not even bothered to give them a Chimera for protection. Same with the second CCS. On both accounts you haven't realised that the main advantages a CCS gives Guard are: four special weapons, BS4 and orders, in that order. Trim the fat dude!

And that statement can be attributed pretty much across the whole army. You've either bloated a unit up beyond all recognition, mixed weapons within a unit, selected the wrong weapon, or all of the above.

I would head over to the Articles sub-forum and have a read of the Codex breakdown thats over there. It'll give you a rough idea of what units are good and how best to run them.

Here's the link just to get you started: http://www.dakkadakka.com/wiki/en/Category:Imperial_Guard_Tactica

L. Wrex

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<Lycaeus Wrex> rolls 7 dice, 4+ to hit, Strength 6 against Armour 12...
* 0 out of 7 dice hit (4+) = (1,1,1,1,1,1,1) 
   
Made in us
Boom! Leman Russ Commander





United States

i know it will be eaten alive which is why i posted it. thanks for the feedback its really helpful! it is just a fluffy army i made for causal games, but i want to get started to play torties now so like want to make it stronger in that way.

@ Lycaeus Wrex: i do have chimeras, 5 of them, i just put different units in them depending on what units i'm using and what point limit i'm playing.

thanks for the link, going to read it now

i am thinking now of vets with meltas in chimeras, and maybe getting some heavy support tanks to help them out. i'll write up a new list soon. i have to see how many things i can get bought and painted before the tortie while still doing school work.

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
 
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