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Made in gb
Death-Dealing Dark Angels Devastator







Hey all...
Ive being playing 1500pt games with my dark angel for a while now (on and off) and would appreciate it if i could get a little help tweeking a couple of lists ive been trying out....

I know whats missing but dont seem to be able to get them into my lists....
Any help is appreciated

The list i tend to use is something like this (Not exact since im at work)

HQ

Belial - TH & SS

Ezekiel

Troops

CC Terminators - TH & SS (x5, 1 unit)

CC Terminators - TH & SS (x5, 1 unit)

Elites

Company Vetern Squad (x9)
with - x9 SS, x3 TH

Scout Snipers ( x10, 1 unit, Combat Squad )

Dreadnought wth multi melta and flamer

Heavy Support

Land Raider Crusader

Vindicator

Vindicator


This is roughly what i took in my last game against a tyanid army my friend was playing. Not a friendly list ):

the general idea of this list (although it doesnt really work effectively) is to have belial and a unit of terminators in the land raider hunting down the nasties in the army, prefereably getting the charge for the +1 attack bonus ( this gives 4 attacks each to the termies as the have the company banner adding another +1 attack)
The veterans.... hmmmmm. Tbh i dont know why ive taken such an expensive unit. a normal unit could sheils exekiel against shooting. although this unit does do well. i split it into 2 units of 5 (unit 1: ezekiel, 3 veterans and 1 veteran SS TH. unit2: 3 veterans and 2 SS TH)
they survive for quite some time and can bring on some pain if used right. but this doesnt make up for the points cost. They run around in a rhino.
The dreadnought is there to hold up his gaunt. it charges the unit of 30 gaunts he takes and they cant do a thing to hurt me. this takes the attention of one of his monstorous creatures for one turn, 2 if im lucky.
The scouts are there as they are wounding a monstorous creature on 4s from a safe enough distance. i tend to split these into combat squads of 5 to vary the shooting.
The vindicators speak for themselves. THEY ARE MEAN MACHINES designed to bring on the pain
I usually forget to use ezekiels psychic abilities cos i get caught up in the CC and just forget :(

Well thats generally my army.... lacking a bit.

any help would be appreciated please

Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts

Sammael would happy slap Belial  
   
Made in gb
Daring Dark Eldar Raider Rider




leeds

First of all, Welcome To Dakka!

You sink a hell of alot of points into those vets, and though having 3+ all the time is nice.. its not going to make its points.

The termies in the land raider are a good idea but probably not for 1500 games, simply because its 1/3 of your force. im sure others wil disagree with em but from what ive seen they just dont perform.

You need some land speeders for some mobile gunning power, some assault cannons and meltas and your off for a nice tank hunting squad.

snipers are nice but tend to not perform, they are good in certain situations but i wouldnt put alot of hope in them.

maybe try some tactical squads in rinos with a few special weps (flamers meltas) and see if it makes a diff for you.

I wonder if there is another word for "thesaurus"

2000 points
- 2000 points
- daemons 2000 points
In the making
Warriors of chaos (in the making)
 
   
Made in gb
Death-Dealing Dark Angels Devastator





Oh .... and if anyone has suggestions for a 2000 - 3000 point list based on what i like to play please could you suggest them and ill point a new list and post it

Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts

Sammael would happy slap Belial  
   
Made in us
Stealthy Dark Angels Scout with Shotgun





Quick thoughts:

- As a fellow DW player... I don't understand the vets with TH/SS...I'd go for terminators
- We are the only that can mix and match assault and shooty terminators... use that to your advantage, specially for wound allocation
- Our TH/SS are horrible: 4++ in CC only... when our normal inv save is 5++... 1 per squad is usually more than enough.
- Footslogging melta dread = 2 turns out of range plus 1 single shot... seldomly worth its points.
- Snipers are ok, but you don't use their BS4 and they don't count as troops, so they don't capture. Probably 1x5 snipers is enough for the role you want them for.
- Our librarians are not precisely the sharpest tool...if you really want one for its hood, I'd take the cheapest one.

Hope it helps

In the grim dark present, there is only REVENUE! 
   
Made in gb
Death-Dealing Dark Angels Devastator





Thanks Tan

Ill have a look and see what i can do with the advise.
also its beens FAQ'd that we can use the normal space marine rules for out SS.
Ezekiel was in there just for an experiment with his psychic abbilitiy mind worm... i fancied giving it a shot. not very reliable though.
the vets were also an experiment. and although they did well....they didnt earn there points back :(

Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts

Sammael would happy slap Belial  
   
Made in us
Stealthy Dark Angels Scout with Shotgun





FAQ'd? Could you check, just in case... because I can't look up the FAQ now, but I'm pretty sure you only get 4++ and in CC.

Another thing is if your opponent "allows"... and to be honest, I'm not much into trusting my opponents kindness in a tournament

In the grim dark present, there is only REVENUE! 
   
Made in gb
Daring Dark Eldar Raider Rider




leeds

Yeh i just checked the FAQ I cant find the bit about Storm Shields.

Also space wolves can misc up termie units with guns and CC so Angels arent the only ones

In a toruney it would be down to the officer. though i assume he would say "in your codex it says 4++" but no worries ill still be letting you use 3+ because srsly the chapter thats meant to have "the terminator of terminators" has gimped shields? that makes no sence..

im sure when its re-released itll be 3+

This message was edited 1 time. Last update was at 2010/09/09 13:22:12


I wonder if there is another word for "thesaurus"

2000 points
- 2000 points
- daemons 2000 points
In the making
Warriors of chaos (in the making)
 
   
Made in us
Stealthy Dark Angels Scout with Shotgun





FAQ takes over codex that takes over BRB... right?

So if FAQ: DA says "storm shields for deathwing terminators are 3++ all around", nobody can scream at me.

I might be confused then, thought the ??May 2008 where the only FAQs for Dark Angels out there.

As for the mix terminators...don't know wolves well enough and most of the times I've only seen combi-guns (not "real" guns) so I didn't know that.

Edit: you changed your version, you naughty pup

This message was edited 1 time. Last update was at 2010/09/09 13:27:10


In the grim dark present, there is only REVENUE! 
   
Made in gb
Death-Dealing Dark Angels Devastator





My pal thelordoflife is posting a link for you mate

Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts

Sammael would happy slap Belial  
   
Made in gb
Daring Dark Eldar Raider Rider




leeds

The FAQ Reads As Follows.


Q. There are a number of cases where things
with the same name have different rules or
characteristics in Codex Space Marines and
Codex: Dark Angels, such as the different
transport capacity for the Land Raider. There are
also a number of new items of equipment in the
Space Marines Codex that are not this one.
Which version of the rules should I use, the latest
version, or the one in Codex: Dark Angels?
A. Strictly, you should always use the rules from
your own Codex, and this is the default solution
you must use if you and your opponent can’t
come up with a better one (you’ll find that this
might be the case in tournaments, for example!).
However, always keep in mind the foreword we
have written to all of the Errata and FAQ
documents, as well as ‘The Most Important Rule’
described on page 2 of the Warhammer 40,000
rulebook, which states ‘… it is important to
remember that the rules are just a framework to
create an enjoyable game.
Winning at any cost is less important than making
sure both players – not just the victor – have a
good time.’ On this basis if an opponent asks you
if it’s okay for them to use the latest version of
the rules for a piece of equipment, or if they can
use a new item from Codex: Space Marines in
their own army, then you should say ‘Yes, of
course you can!’ Please note that ‘The Most
Important Rule’ cuts both ways, and because of
this, if you feel that a piece of new equipment
might spoil the game for your opponent by giving
your own army an unfair advantage, then you are
honour-bound not to use it.
As you can see, the nature of the Most Important
Rule means that it’s impossible to give a black
and white answer to any question that may arise;
instead you and your opponent need to discuss
things and come up with the answer that makes both of you the happiest, keeping in mind that
having a good time is more important than
gaining a small in-game advantage. If for any
reason you can’t do this, then simply revert to the
default of using the rules from your own Codex.


So Technically.. its down to who your playing

And space wovles can take like heavy flamer/assault cannon so meh

I wonder if there is another word for "thesaurus"

2000 points
- 2000 points
- daemons 2000 points
In the making
Warriors of chaos (in the making)
 
   
Made in us
Stealthy Dark Angels Scout with Shotgun





So tournament enviroment: you only get 4++ in CC. Thanks for the FAQ

As for mixing terminators, I mean something like:

1 x sargent with storm bolter and power sword
1 x terminator with heavy flamer and power fist
1 x terminator with storm bolter and chain fist
1 x terminator with claws
1 x terminator with Thunder Hammer/ Storm Shield

That is my standard squad configuration, and goes for 225 points.

Could you build that config with wolves? And what would be the cost?

Edit: and please add the drop pod, since I believe you can't deep strike

This message was edited 1 time. Last update was at 2010/09/09 14:16:48


In the grim dark present, there is only REVENUE! 
   
Made in gb
Daring Dark Eldar Raider Rider




leeds

can you hell make stuff like that. actually come to think ofit you can, for 5 wolfguard termies with power wep and storm bolter its 165 points so combi weps are like what? 5-10 points each.. so yeh you could make a squad that would do the same for around the same points but we got counter-charge my termies all have TH/SS so im running a squad of termies that are 63 points each.. HA and thats just for pure Laughs as devs generally do most of the work for me.

back to the main point of this article though. i think that what you need is more infantry because your running around with like 25 men.. yeh they are strong but if i can put down that land raider and two vindicators (which i will) then your down by 500 points and your left with 20-25 men that are gunna strike last and just get mopped up by mass fire power. or massed attacks in the caser of orks/nids

I wonder if there is another word for "thesaurus"

2000 points
- 2000 points
- daemons 2000 points
In the making
Warriors of chaos (in the making)
 
   
Made in us
Stealthy Dark Angels Scout with Shotgun





Ok, lets not derail.

At 2k I carry Belial with banner and apo + 5 termi squads + LR + Vindicator+ Bolter Predator + 2 LS AC/HB.

Thats 26 terminators, 3 tanks and 2 skimmers... and believe me, it feels such a low body count...

This Sunday I have a tournament. If I remember, I'll take some pics and write some mini bat-rep.

In the grim dark present, there is only REVENUE! 
   
Made in gb
Death-Dealing Dark Angels Devastator





whats your general list tan?

if you were taking 1500 pts what would you take?

Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts

Sammael would happy slap Belial  
   
Made in us
Stealthy Dark Angels Scout with Shotgun





Keep in mind I always talk about Deathwing, which is a part of the Dark Angels

You can see my list above.

As for 1.5k... the problem with DW is that the expensive terminator squads take up MANY points. At "low" points, its hard to do well.

And even though this isn't tennis-hammer anymore (4th edition, sit back and shoot away), turn 1 shooting is still crucial... and we are quite bad in that sense.

However, I'd say that most DA players continue to go with the codex for the fluff or models... not because its a hard-list. So I'd say try and take the advantages.

A few examples:

- We have the only vehicles that score Yes, our LS can score... if taken properly. That is, in a 6 man bike squad and taking the over priced 100 points LS.

- Our apothecary is really nice. A model that fails a save roll? Just ignore that wound... 1 per turn. Cheesy side to that? I'll get my LR in cover, fail cover save, just ignore a penetrating hit This is VERY cheesy but 100% legal, as it says model, nos infantry or anything like that.

- Belial is pretty bad by himself: only WS/BS5, 3 wounds but no EW, 5++... but he's cheap and unlocks troops so... 5 scoring terminators units are sweet. However, they are small and will fall if dealt with properly (ie power weapons or a blob with power fist). Be conservative.

Since I don't pretend to know everything nor is this a tactica thread... I'd say that's about it.

At 1.5k... I'd suggest the same than 1k or 3k: take something you like and feel comfortable with... no sense in taking a named Librarian and not remembering using him

In the grim dark present, there is only REVENUE! 
   
Made in gb
Death-Dealing Dark Angels Devastator





Cheers Tan....

Ive never feilded that many terminators before :S

Let me know how the games goeswith then

Regards

Besper

Doublewing DA - 3000Pts
Eldar - 1000Pts
Blood Angels - 500Pts
Skaven - 2000Pts

Sammael would happy slap Belial  
   
 
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