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Made in us
Automated Rubric Marine of Tzeentch






I want to try out a list with very little magic. I generally only play with a Lvl4 sorcerer, so this should be interesting.

Chaos Lord
Mark of Khorne, Juggernaught, Armor of Destiny, Dawnstone, Sword of Might, Shield, Diabolical Splendor
415 Points

Exalted Hero
BSB, Mark of Tzeentch, Talisman of Endurance, Enchanted Shield, Biting Blade
200 Points

Sorcerer
Level 2, Mark of Tzeentch, Dispell Scroll, Golden Eye of Tzeentch, Disc of Tzeentch, 3rd Eye of Tzeentch
235 Points

Sorcerer
Level 2, Mark of Tzeentch, Feedback Scroll
190 Points

17xChaos Warriors
Halberds, Shields, Mark of Tzeentch, Full Command, Banner of Rage
374 Points

17xChaos Warriors
Shields, Mark of Tzeentch, Full Command, Razor Banner
367 Points

42xMarauders
Great Weapons, Full Command, Mark of Khorne
260 Points

5xChaos Knights
Mark of Tzeentch, Musician, Standard, Banner of +5 ward agaisnt shooting(sry, can't remember the name)
295 Points

4xChaos Ogres
Great Weapons, Chaos Armor
180 Points

2496 Points

Seems pretty beatstike with some decent magic offence/defence. Any thoughts?
   
Made in us
40kenthus






Chicago, IL

How does the Feedback scroll work for you? Seems to be a bit of a long shot to kill the wizard off - and it still lets the spell through.

Terrain, Modeling and More... Chicago Terrain Factory
 
   
Made in ca
Tail-spinning Tomb Blade Pilot





Mississauga

Well, with just the 2 level 2's he knows that he won't be dispelling everything that the opponent might cast. The idea is that if your opponent has a level 2 who tosses 4 or 5 dice at a spell, you can maybe kill them with it.

I am not fond of the Tzeentch mark on the Chaos Knights. As far as I remember, it gives you a 6+ ward save, which would give them a 4+ ward against shooting. Their armour will protect them from nearly all shooting with the exception of things that do not allow armour saves. However, USUALLY those things penetrate ranks. A bolt thrower, a cannonball etc. At most, they will kill 1 knight per shot. Even a stone thrower will only have S value high enough to penetrate 1 knights armour.

I just see you getting far more out of a Mark of Khorne, than the Tzeentch mark. 1 extra attack on the knights is really scary.

One other potential change could be dropping the sorc with the feedback scroll and finding a way to get a few more points to take a Hellcannon.


2,500 - Discipline. Duty. Unyielding Will.
2,000 - He alone has the Emperor's soul in his blood.
2,500 - Order. Unity. Obedience.

 
   
Made in gb
Purposeful Hammerhead Pilot





I agree with Lehnerr; give the knights Mark of Khorne. Maybe do the same with th warriors or maybe give them, Mark of Nurgle, making them much harder to kill. If you can, get a hellcannon.
   
 
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