Switch Theme:

How do you play ruins?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Been Around the Block





So I just added ruins to my terrain collection. It is a basic ruins with 2 walls forming a right angle. I read in the cities of death codex that these ruins are treated like any difficult terrain and can be entered from any direction assuming the troops had wire cutters and metal melting acid. Does this mean that If my opponent has troops , lets just say , on the 2nd floor of a ruin and hes facing out at me, and I am on the other side of the wall of the ruin, that I can assault him , or would I have to go around to the open side of the ruin, and then assault up. All the pictures in the codex and rule book show figures assaulting from the open side. Thanks
   
Made in us
Zealous Sin-Eater



Chico, CA

Well you don't use City of Death rules for a normal 40K game. As for assualting you need to be able to get into base to base contact, if you can't then your can't assualt.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in gb
Decrepit Dakkanaut




Assuming you are using the 5th edition rulebook then the rules for ruins are included - pretty much the same as cities of death.

The default is that the terrain is difficult, and you can "move through" any walls, even if there is no obvious opening - the idea being that the ruin is an abstraction of what is really there (hence it is also Area terrain, not wysiwyg)

As such the default is you can enter from any side, and assault in from any side. The main restriction is that, in order to get into btb with a model on the first floor, you can be no more than 3" horizontally away. This is because each level is 3", and you count horizontal and vertical movement into your total movement.
   
Made in pl
Sniping Gŭiláng





Warsaw

Can you assault someone, you can't see? In other words, is LOS need to declare a charge?

"Any problem caused by a tank, can be solved by a tank." - Peter Griffin

 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Yes you can, and no it is not.

Page 33 does not restrict to units in LOS.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Kubik wrote:Can you assault someone, you can't see? In other words, is LOS need to declare a charge?


No, LOS is not needed to declare a charge. BRB pg 33

   
Made in us
Been Around the Block





So if i have a stone ruin with no windows , you're telling me you can just walk right through it because it is "difficult terrain" I just seems to me like you would have to go around the corner that is intact. Is there any situation where that would be correct. Couldn't you play it as impassible terrain and still receive a cover if you could see over the side of it. It says in the rules that some buildings can be more than one category of terrain, pg 13 of rule book, so does this mean they could be both impassable and difficult?

This message was edited 1 time. Last update was at 2010/11/09 21:54:11


 
   
Made in gb
Decrepit Dakkanaut




If you have, before the game, defined the ruin as having impassable walls - then no, you cannot walk through the walls.

The default, if you DONT discuss, is that you CAN walk through walls.
   
Made in au
[MOD]
Making Stuff






Under the couch

fixxxer76 wrote:So if i have a stone ruin with no windows , you're telling me you can just walk right through it because it is "difficult terrain" I just seems to me like you would have to go around the corner that is intact. Is there any situation where that would be correct.

The 'default' setting, that walls can be moved through at will, reflects the idea that the terrain piece is just a marker that denotes a specific type of terrain. While it still uses true LOS to be consistent with the rest of the game, the walls just say 'Here be Ruins' rather than 'This here specific wall is an actual barrier'...


Couldn't you play it as impassible terrain and still receive a cover if you could see over the side of it.

If you and your opponent choose to play that way, certainly. It's even mentioned as the alternate way to play it.


It says in the rules that some buildings can be more than one category of terrain, pg 13 of rule book, so does this mean they could be both impassable and difficult?

As it also says on page 13, that's just a summary. The actual rules are as listed in the Buildings and Ruins sections.

 
   
 
Forum Index » 40K You Make Da Call
Go to: