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![[Post New]](/s/i/i.gif) 2011/01/03 09:41:03
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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First List For Competitive 1500 Point Games. Any Tips On How To Improve, Thanks
HQ:
Shas'o Firestorm 132
Plasma Rifle, Missile Pod, Shield Generator, H/W Multi Tracker
Bodyguard Team: 184
Plasma Rifles, Fusion Blasters, Shields, H/W Multi trackers
Ethereal 60
Honour Blade
Troops:
12 Fire Warriors 160
Shas'ui, Marker Drone
11 Fire Warriors 235
Ethereal Guard, Devilfish, Disruption Pod, Flechette, Multi Tracker
12 Fire Warriors 160
Shas'ui, Marker Drone
21 Kroot 169
16 Carnivores inc Shaper, 5 Hunds
Heavy Support:
3 Broadsides 225
Multi Trackers
Hammerhead 175
Railgun, Burst Cannons, Multi Tracker, Disruption Pod, Flechette
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This message was edited 1 time. Last update was at 2011/01/03 09:41:49
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![[Post New]](/s/i/i.gif) 2011/01/03 09:55:39
Subject: 1500 Point Tau Army
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Guard Heavy Weapon Crewman
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I really think you could make better use of that 169 points your spending on kroot. Maybe you could get a squad of stealth suits because they are amazing.
Other than that good list mate.
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![[Post New]](/s/i/i.gif) 2011/01/03 10:08:20
Subject: 1500 Point Tau Army
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Scarred Ultramarine Tyrannic War Veteran
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stealth suits are not that good I heared.. but I'm no T'au player so don't listen to me..
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![[Post New]](/s/i/i.gif) 2011/01/03 10:32:50
Subject: 1500 Point Tau Army
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Powerful Pegasus Knight
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I see 3 glaring wrongs in your list: #1: No crisis, or rather, only three of them. In 1,5k you should atleast aim for 7ish, and for lords sake, fill the elite slots before taking the bodyguards. #2: Ethereal. He might get some use, but frankly, if he dies you're doomed. Also, his bodyguard isn't a troop choice per se, but in the same HQ slot ashe is in. #3: Fire warriors. Tau field silly firepower, but this doesn't come from firewarriors. This comes from crisis, broadsides and hammerheads. Also, marker drones aren't really good. You could buy the leader a marker light and stay with that. So what I would do would be the following: Drop the bodyguard all together. Heck for 2 points more than that unit you could get a 3 man fireknife unit, which is more survivable, shootier and just plain better. Drop the 'O to an 'El with targetting array and drop the shield generator. Bam, 35p saved for a minor minor loss is survivability. Gone with the etheral and his bodyguard. But I guess you want to keep fire warriors (got a lot of them?) So I'd do this then: Drop the marker drones to add a markerlight on the teamleaders, you save 40p and lose 2 pulse rifles. That is a good deal! Kroot...you can get something better, yes. That is 2 units of 10 kroots with 3 hounds. Bubblewrap ftw. As you're very static you'll need that. Broadsides could need shield drones, and multitrackers are frankly not that good. You're either popping tanks or you're firing at small guys. In either way, a target lock would be better. Hammerhead is fine. For the points you save? Add Crisis and possibly another railhead (though 5 railguns in 1,5k might be overkill)
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This message was edited 1 time. Last update was at 2011/01/03 11:18:18
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![[Post New]](/s/i/i.gif) 2011/01/03 11:09:19
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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Can't The Ethereal Warriors Hold Objectives Then?
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![[Post New]](/s/i/i.gif) 2011/01/03 11:17:40
Subject: 1500 Point Tau Army
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Powerful Pegasus Knight
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Nope. As they don't take up a troop slot thaey aren't troops, so can't hold any objectives.
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![[Post New]](/s/i/i.gif) 2011/01/03 11:59:44
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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Also I could give my firewarrior leader a hw Multi tracker so he could fire both if it is needed?
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![[Post New]](/s/i/i.gif) 2011/01/03 12:08:42
Subject: 1500 Point Tau Army
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Powerful Pegasus Knight
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Uhhm, there is some debate due to the wording on the multi-tracker. It allows the bearer to fire 2 battlesuit systems, but I doubt anyone would disallow it. So yeah, Multitracker/Markerlight (and possibly gundrone if you want to reach the 13 models) are all better than the single marker drone. EDIT: Note however that the markerdrone is networked, so you can use it's marker for the unit itself, you can't do that with the leader's markerlight.
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This message was edited 3 times. Last update was at 2011/01/03 14:22:22
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![[Post New]](/s/i/i.gif) 2011/01/03 13:19:50
Subject: Re:1500 Point Tau Army
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Tough-as-Nails Ork Boy
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I agree with all Oscarius sayed
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![[Post New]](/s/i/i.gif) 2011/01/03 18:16:42
Subject: 1500 Point Tau Army
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Fixture of Dakka
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GoDz BuZzSaW wrote:Shas'o FirestormPlasma Rifle, Missile Pod, Shield Generator, H/W Multi Tracker
Minor quibble: PR/ MP is a FireKnife. BC/ MP is the FireStorm.  Regarding the Shield Gen ... GoDz BuZzSaW wrote:Bodyguard Team: Plasma Rifles, Fusion Blasters, Shields, H/W Multi trackers
1. In general, Shield Gens are not as useful as Shield Drones. Whatever hits a Crisis Suit with AP3 or better is also likely to be STR8 or better and failing that save, means Instant Death. For both the HQ and these suits, equip 'em with Shield Drones for an Invulnerable Save. Let the frisbee die.
2. Split off every suit as its own Elite slot. You might just want to split up their fire power.
GoDz BuZzSaW wrote:Ethereal Honour Blade
The *only* vaguely viable use is to field him with a big Broadside unit to give it Fearless. Dump him.
GoDz BuZzSaW wrote:12 Fire Warriors Shas'ui, Marker Drone
11 Fire Warriors 235 Ethereal Guard,
This was addressed by the other posters. Just make 'em FWs.
GoDz BuZzSaW wrote:Devilfish, Disruption Pod, Flechette, Multi Tracker
The MT is not worth having the 2 GDs fire their sorry guns. Save points and just go DisPod. Flechettes? Eh.
GoDz BuZzSaW wrote:3 Broadsides Multi Trackers
The RGs are geared to pop tanks and SMS is for troops, making the MT the least useful upgrade. Go A.s.s. or Target Array.
Overall, the list with just 4 suits is okay at 1500, you just need to tweak the wargear.
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This message was edited 1 time. Last update was at 2011/01/03 18:18:44
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/01/03 18:27:00
Subject: 1500 Point Tau Army
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Human Auxiliary to the Empire
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Brothererekose wrote: GoDz BuZzSaW wrote:Devilfish, Disruption Pod, Flechette, Multi Tracker
The MT is not worth having the 2 GDs fire their sorry guns. Save points and just go DisPod. 
But then if you loose the MT you won't be able to fire Burst Canon (or GDs btw) when moving 12 inches which is what you want to be doing all the time...just drop flechette.
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This message was edited 3 times. Last update was at 2011/01/03 18:31:03
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![[Post New]](/s/i/i.gif) 2011/01/03 20:32:03
Subject: 1500 Point Tau Army
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Fixture of Dakka
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Brothererekose wrote:The MT is not worth having the 2 GDs fire their sorry guns. Save points and just go DisPod. 
Malthus wrote:But then if you loose the MT you won't be able to fire Burst Canon (or GDs btw) when moving 12 inches which is what you want to be doing all the time...just drop flechette.
I've got used to moving Combat Speed with Warfish and Railheads and therefore don't think about Cruising Speed. Eh.
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This message was edited 1 time. Last update was at 2011/01/03 20:33:17
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/01/06 16:15:41
Subject: Re:1500 Point Tau Army
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Trustworthy Shas'vre
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My New List, I took into account most things and here it is (gotta keep the shields, soz)
HQ:
Shas'o ...... 132
Plasma Rifle, Missile Pod, Shield, HW Multi Tracker
Bodyguard 176
Plasma Rifles, Burst Cannons, Shields, HW Multi Trackers
Troops:
12 Fire Warriors 160
Shas'ui, Marker Drone
12 Fire Warriors 160
Shas'ui, Marker Drone
12 Fire Warriors 205
Devilfish, Disruption Pod
15 Kroot 126
Inc Shaper
Elites:
3 Crisis 150
Fusion Blasters, Burst Cannons, Multi Trackers
Heavy:
3 Broadsides 225
Target Locks
Hammerhead 165
Railgun, BC's, Multi Tracker, Disruption Pod
Is that good enough for a game?
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![[Post New]](/s/i/i.gif) 2011/01/06 16:34:41
Subject: 1500 Point Tau Army
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Possessed Khorne Marine Covered in Spikes
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I would loose the kroot and have more devilfisheses, but thats just me. Oh and i wouldnt bother with the hammer head BC's
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This message was edited 1 time. Last update was at 2011/01/06 16:35:16
Did you know? Every sunday from 12 to 5 pm you can get a carvery for £6.95 at the pudding and pye.
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![[Post New]](/s/i/i.gif) 2011/01/06 17:01:40
Subject: 1500 Point Tau Army
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Powerful Chaos Warrior
Reading, UK
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Oh and i wouldnt bother with the hammer head BC's
you have to have a secondary system iirc and they are the cheapest.
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This message was edited 1 time. Last update was at 2011/01/06 17:02:17
ULTRAMARINES LIVE LONGER WITH CALGAR!
Blood Angels-2000pts
Tau-1000pts
Empre: 2400pts
Warriors of Chaos: 2000pts
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![[Post New]](/s/i/i.gif) 2011/01/06 17:13:49
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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Deathbysoup wrote:
Oh and i wouldnt bother with the hammer head BC's
you have to have a secondary system iirc and they are the cheapest.
Not to mention 6 s5 shots aren't at all that bad. Really, I think they are the best secondary system by a long shot.
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Goliath wrote: Whichever they are, I'm not on the Reich ones, clearly. |
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![[Post New]](/s/i/i.gif) 2011/01/06 17:30:21
Subject: 1500 Point Tau Army
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Water-Caste Negotiator
Pennsylvania, USA
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In addition to what has been said before:
The FWs could really use Devilfish. Even if this means dropping a squad (which I think you could do) and just getting one with a Disruption Pod, it will help tremendously. FWs out in the open die, even if you or your opponent look at them the wrong way, they'll die.
I would drop the shaper with the kroot, too. It's way too expensive of an upgrade. You could get 3 more kroot or kroot hounds for the same price. Also I would include a few kroot hounds in your squad. They hit at initiative 5 with 2 attacks, plus they can absorb some of the wounds so that your kroot can hit back after Initiative 4-5 models attack.
The crisis suits are unfocused. The Fusion Blaster is anti-tank and the Burst Cannons are anit-infantry. I would either switch the Fusion Blaster to a Missile Pod or switch the Burst Cannon to a Missile Pod or Plasma Rifle, depending on what you're looking for. If you're looking for anti tank, MEQ, or monstrous creature, go with the FB/PR combo. If you're looking for versatility, MP/PR is your best bet. A good anti-infantry load-out, if that's what you're looking for, is MP/ BC. The 3rd hard-point for any of these should be a multi-tracker.
Heavy support looks good. Maybe switch the Target Lock for either ASS (in case of DoW or if your broadsides need to regain line of sight) or Targeting Array. Also, a team leader with shield drones will come in VERY handy. You could give him a HW Target Lock, too, to split your fire.
I run 3 railguns in my 1500 list and it seems to do okay. You could probably afford to drop a broadside, but I would understand why you wouldn't. They're pretty amazing, hahaha.
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Bork'an Sept - 1750
Hive Fleet Behemoth - 2000
Blood Angels - 2000 |
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![[Post New]](/s/i/i.gif) 2011/01/06 18:31:39
Subject: Re:1500 Point Tau Army
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Fixture of Dakka
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GoDz BuZzSaW wrote: .... s (gotta keep the shields, soz)
Compare the price of the Shield Gen and a Shield Drone ... which gets you an extra wound, too. It is by far the better option.
GoDz BuZzSaW wrote:3 Broadsides - Target Locks
Even Twin-Linked BS3 is not reliable. I'd go Target Arrays, but you've already ignored this advice.
GoDz BuZzSaW wrote:Hammerhead - Railgun, BCs, Multi Tracker, Disruption Pod
Target Locks make it so you can point the RG at a tank and use the BCs on infantry, really makes it pay off.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2011/01/06 18:33:24
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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In my experience of games the shaper has proved quite useful, shall I drop 3 kroot and add 3 hounds? and The Crisis can have mixed roles, I gave them BC's to give them lots of shots and the FB can take down SM's if they have to
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![[Post New]](/s/i/i.gif) 2011/01/06 18:44:15
Subject: Re:1500 Point Tau Army
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Trustworthy Shas'vre
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Brothererekose wrote:GoDz BuZzSaW wrote: .... s (gotta keep the shields, soz)
Compare the price of the Shield Gen and a Shield Drone ... which gets you an extra wound, too. It is by far the better option. GoDz BuZzSaW wrote:3 Broadsides - Target Locks
Even Twin-Linked BS3 is not reliable. I'd go Target Arrays, but you've already ignored this advice. GoDz BuZzSaW wrote:Hammerhead - Railgun, BCs, Multi Tracker, Disruption Pod
Target Locks make it so you can point the RG at a tank and use the BCs on infantry, really makes it pay off. Brother Erekose is correct. If you still want to split fire a little, you could make one broadside a team leader and then add a HW TL, so you still have some flexibility.
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This message was edited 1 time. Last update was at 2011/01/06 18:44:29
Goliath wrote: Whichever they are, I'm not on the Reich ones, clearly. |
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![[Post New]](/s/i/i.gif) 2011/01/06 20:12:03
Subject: 1500 Point Tau Army
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Water-Caste Negotiator
Pennsylvania, USA
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GoDz BuZzSaW wrote:In my experience of games the shaper has proved quite useful, shall I drop 3 kroot and add 3 hounds? and The Crisis can have mixed roles, I gave them BC's to give them lots of shots and the FB can take down SM's if they have to
Yeah, if you want to keep the shaper I'd do that. I haven't tried the shaper just because of the point sink, but the hounds definitely help.
And yes, the suits can have multiple roles, I've just found they're more effective if they have 1 role that they really excel at. I (finally) played my first game against marines the other day and you wouldn't believe what a plasma rifle will do to them, let alone 3 plasma rifles, all in rapid fire range. The BCs are really good for orks and nids, though, so if you play them a lot I'd recommend the BC/ MP combo.
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Bork'an Sept - 1750
Hive Fleet Behemoth - 2000
Blood Angels - 2000 |
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![[Post New]](/s/i/i.gif) 2011/01/15 19:42:00
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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I have 127 points if I drop the Kroot, Is there anything better to spend it on?
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![[Post New]](/s/i/i.gif) 2011/01/15 19:55:22
Subject: 1500 Point Tau Army
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Dakka Veteran
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1500 pt tau. rryann style.
shas'el-pr, mp, ta, hwmt, hwdc 1xsd
shas'vre x2 1 w/ pr, mp, ta, hwmt 1w/ pr, mp, ta, hwmt, hwdc 1x sd
1 xv8 tlfb, ta
1 xv8 tlfb, ta
2 xv8 tlfb, fl
fwx6 w/ warfish
fw x6 w/ warfish
fw x6 w/ warfish
hammerhead-ic,bc, goodies
hammerhead- ic, bc, goodies
3x broadsides, ta, teamleader, hwtl, hwdc 2xsd
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![[Post New]](/s/i/i.gif) 2011/01/15 20:15:50
Subject: 1500 Point Tau Army
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Giggling Nurgling
Norwich
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My brother plays tau, And we noticed one thing the shear shooting power they have,
If i was you id try push for as many fire warriors as possible.
hammer head with rail gun, "should" = one thing dead each time, unless your really unlucky with rolls
But dont use steath suits, He used them plenty of times and they never did any thing worth to mention.
xbelson x]
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Chaos Daemons   
1500 10% painted
xbelson x] |
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![[Post New]](/s/i/i.gif) 2011/01/16 09:50:21
Subject: 1500 Point Tau Army
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Trustworthy Shas'vre
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With the 127 points im not too sure whether to get more Crisis, Get Vespid Or Even Get 2 Piranhas
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