LIST:
1) Tactical Marine Squad (180 Pts)
+Flamer
+
MM
+Combi-Melta
2) Tactical Marine Squad (205 Pts)
+Flamer
+Lascannon
+Combi-Melta
+Teleporter Beacon
3) Rhino's (60x2) (120 Pts)
+Extra armor
+Storm bolter
4) Scout Squadron(10) (170 Pts)
+Snipers(x10)
+Heavy Bolter(w/Hellfire Rounds)
+Camo Cloaks (x10)
5) Captain (115 Pts)
+Boltgun
+Powersword
6) Land Raider Redeemer (275 Pts)
+Multimelta
+Extra armour
+Stormbolter
7) Marneus Calgar (265 Pts)
+Armour of Antilochus(w/teleporter)
8) Command Squad (115+? Pts)
+???
(So far it's 1445 points, however, in reality I can reduce it by as much as 100-150 points if need be)
Okay, so, here's my plan, I intend to use Calgar in the Command Squad instead of the captain to get him
FNP, so, although I know this may seem a bit ridiculous, and yes, in case you were wondering, this is my first army. I was wondering what I should outfit the command squad with, futhermore, I will be using that
LRR in there somewhere, since it is already painted etc
lol, I intend to use it to transport some termies with
TH +
SS in larger games etc. However, since I am limited to like 1500-1600 pts, I decided that Marneus Calgar + Command Squad would be just as tough if not more effective than the terminators and it would also be better at doing assault and also shooting, and
FNP would
def. make them a pain in the arse for people to deal with. Also, I figured that the command squad would be more versatile and wouldn't, in and of itself, be dependant on Calgar, although Calgar on them, and thus, I would be able to switch to another hero etc. if need be. Also, I felt as though, especially with all the vehicles etc. running around, a really tough squad of
BA's like this could take down even
LR's. However, it seems as though the Command Squads are so versatile that I have no clue what to do with them.

Advice would thus be great.
However, I would also like to explain why, for some random reason I'm using a lascannon, and my possible idea of making only one of the rhino's have the extra armor and storm bolter. This Rhino will be transporting the lascannon squad, which, I intend to drop on top of an objective, pop smoke, and then speed into the enemy, make some dangerous terrain/block them, and then shoot off lascannon shots at incoming enemies, yet still maintain the ability to fight off hordes by using the flamer, however, I was wondering, if I should throw these guys into the
LRR and put Calgar and the
BA's into a drop pod or something like that, mainly, I want to know what sort of transport should be used for my objective holders, and what should I use for Calgar&Company, also, what should I do with those scouts? I understand that they should outflank etc, but I want to know, just for y'alls experience, what the optimal method for playing sniper scouts would be, please help, thanks
Automatically Appended Next Post:
Also, I was wondering, if at all possible, someone could point out what they think the greatest weakest my army is, what list you think would easily beat me, and then post said list so I could play test against it and try to improve my army via trail and error.