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Made in us
Fresh-Faced New User




Buffalo Grove

I have always liked the idea of playing Tau but I have never got around to it. I came up with this list and I wanted to know what Tau experts would think of it. I tested it out against blood angels and it did fantastic!!!!

Ethereal 50 pts

Crisis Battle Suit 43
twin linked fusion blaster

Crisis Battle Suit 43
twin linked fusion blaster

Crisis Battle Suit 43
twin linked fusion blaster

10 Fire Warriors (1 leader) 125
Marker Light Drone
hard wired target lock

10 Fire Warriors (1 leader) 125
Marker Light Drone
hard wired target lock

10 Fire Warriors (1 leader) 125
Marker Light Drone
hard wired target lock

10 Fire Warriors (1 leader) 125
Marker Light Drone
hard wired target lock

10 Fire Warriors (1 leader) 125
Marker Light Drone
hard wired target lock

6 Path Finders 72
Devil Fish with Disruption Pod 85

6 Path Finders 72
Devil Fish with Disruption Pod 85

6 Path Finders 72
Devil Fish with Disruption Pod 85

Skyray 140
burst canons
disruption pod

Skyray 140
burst canons
disruption pod

Skyray 140
burst canons
disruption pod

There is still 155 pts left not sure what to get..

The basic idea is take as many seeker missiles as I can probably put some on the devilfish too!!

Then take a crap load of markerlights

Then fill out the res with infantry that are some of the best shooting troops in the game strength 5 30" is good.

The suits are in the list to only kill armor 14 land raider type units that my seekers can't handle deep strike and shoot the things down.

I have no delusions about the list it won't beat nob bikers, thunderwolf spam, or any alpha list but I think I would do well for Tau at least in a tourney.

I am excited to use it in the future and make it better

   
Made in us
Fixture of Dakka





Los Angeles

First, you are required to have an HQ suit. So you'll need to promote one of your suits to Shas'el.
B-rad wrote:I have always liked the idea of playing Tau but I have never got around to it. I came up with this list and I wanted to know what Tau experts would think of it. I tested it out against blood angels and it did fantastic!!!!
How competent was the BA player? From having my rear end handed to me by different BA armies, I don't understand how this did so well.

B-rad wrote:Ethereal
Toss him.
B-rad wrote:Crisis Battle Suit twin linked fusion blaster
Did you deep strike all of these?
B-rad wrote:Skyray burst canons disruption pod
Each ought to have a MT so it can move and shoot as a Fast Vehicle.

B-rad wrote:There is still 155 pts left not sure what to get..
More Crisis Suits.

B-rad wrote:The suits are in the list to only kill armor 14 land raider type units that my seekers can't handle deep strike and shoot the things down.
Did they last after bagging the LR?

B-rad wrote: but I think I would do well for Tau at least in a tourney. I am excited to use it in the future and make it better
When you look at the other lists on dakka or the advice on AdvancedTauTactica.com, you'll get an idea of where to improve.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

+1 to everything Brother Erekose says.

Beyond that, marker drones are 30 pts. I would suggest getting more pathfinders and less marker drones. Really, almost three pathfinders to one markerdrone? I don't see much question about it (granted having markerdrones with your units gives you more ML flexibility with targets.)

You would actually have quite well over 155 pts. left if you take out the etherial, and shield drones, and get more pathfinders... about... 283

Your troop points are off btw...

Each fire warrior unit would be:

10 Fire Warriors - 100
Shas'ui + Marker Drone + Target Lock - 45

That comes out to 145, not 125. I think you are getting confused with the markerlight for your Shas'ui, and then Marker Drones. A ML for your Shas'ui would be fine, but I would suggest a MT instead of TL for him then, coming out to 125 a unit.

So actually, if you keep the Markerlight and put a multi-tracker on your fire warrior units... you would have... 205 pts. remaining.

You need to have a shas'o, as BE says, but I think it would be effective (or just cool, not sure how it would work out) to have 5 Warfishes. Even for 1850, that is a lot of armor for Tau, and a whole lot of fire-power, though enemy armor would be a difficulty.

EDIT - Also, your crisis suits are illegal, you must use three hardpoints per a battlesuit, and a TL weapon only counts as two.



EDITx2:

Actually, reviewing your army, I think you should get rid of a unit of firewarriors. At 2000, I would say this, but you need more points for battlesuits.

This message was edited 2 times. Last update was at 2011/01/06 03:12:28


 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in gb
Powerful Chaos Warrior



Reading, UK

I would change at least one of the Sky rays to a Railhead or a broadside team. Strength 10 ap 1 makes expensive AV14 tanks quiver with fear.

ULTRAMARINES LIVE LONGER WITH CALGAR!

Blood Angels-2000pts
Tau-1000pts
Empre: 2400pts
Warriors of Chaos: 2000pts

 
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

Deathbysoup wrote:I would change at least one of the Sky rays to a Railhead or a broadside team. Strength 10 ap 1 makes expensive AV14 tanks quiver with fear.


This list can work with the three skyrays though, and skryays can be really good for their points value. The skyrays can take out AV13 tanks, while the fusion blaster crisis suits will take out any AV14 that a skyray couldn't handle.

Also, if you deploy your skryays at opposite table corners, and the center of the table, you can see most an vehicles side armor, which greatly helps.

Str. 8 AP 1 Melta makes expensive tanks quiver with more fear.

 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in us
Guard Heavy Weapon Crewman





Kalamazoo, MI

S8 AP1 only makes me do the *evil eyebrow*

It has just under a 10% chance of a destroyed result per shot, and that is hitting on 2s.

It does have a 25% chance of ending in a damage result, so that is still a good 4 shots.

If you can get in melta range, that goes up a bit, about 30ish % each

This message was edited 1 time. Last update was at 2011/01/06 15:02:18


Imperial Guard, 501st Cadian Urban Assault Group: 5300 points
Imperial Fists: 1st and 3rd Companies 4100 points
Witch Hunters: Our Martyred Lady 700 Points  
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

TL Fusion Blaster:

.75 hit

7/12 pen
1/6 glance

1/2 destroy (pen)
1/6 destroy (glance)

Altogether:

.21875 + .02063 = .23957 destroyed results against AV 14


The railgun will do:

.75 hit

1/3 pen
1/6 glance

1/2 destroy (pen)
1/6 destroy (glance)

altogether:

.12500 + .02083 = .14583 destroyed results.

Not only is the TL fusion blaster suit cheaper, it has twice the chance of destroying (assuming melta range, which isn't incredibly difficult to attain anways)

A broadside costs 1.86 times that of a TL fusion suit, so effectively the ratios of effectiveness would be (assuming melta range):

3.056 :: 1

So overall, the TL fusion blaster (in melta range) is three times as effective as a broadside.

However, it is true you are extremely liable to die, but you will accomplish in one turn more than a broadside would accomplish in three.

EDIT - Actually, out of melta range the chances of destroying the vehicle is a %2 chance... which is quite frankly, pitiful, but still, inside melta range they are much more devastating.

This message was edited 1 time. Last update was at 2011/01/06 17:32:37


 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in us
Fresh-Faced New User




Buffalo Grove

I just wanna start off by thanking everyone for the feedback.

Is the markerlight that comes for 10 pts with the fire warrior team leader not the same as the marker drone? How are they different?

The suits are illegal i just don't know what else to give them they die right after taking out armor 14. TL fusion was all I wanted to get across.

I enjoy banter about the list but i would like to remind anyone that comments the list I am going for is a list with as many marker lights and seeker missiles as possible.

I like the idea with adding more pathfinders but they all fire one unit and I can only use so many markers on one unit most of the time but against nob bikers it would be great its a good suggestion.

I defiantly want the fire warriors to have a marker light ability and split the squads fire after shooting the markerlight.

The skyrays defiantly need multi trackers.

I don't want any more suits or any rail guns in the list its just not what I am going for. At a 2500 pts level I would through in that bad ass character suit guy with a bodyguard squad.

   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

One is used by your Team Leader, the other is this little floating machine that is carrying it.

If you want as many seekers as possible, put some on your d-fish! I would suggest getting rid of one fire warrior in each unit if you really want to pursue that.

 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in gb
Powerful Chaos Warrior



Reading, UK

i agree up close melta is more effective, but you dont want to have to be close, what ive learnt from playing with tau is you have to be very careful with unit/model positioning.

Strength 10 ap 1 from 72" range is a more attractive proposition. But then I play within the realms of "stand back and melt the enemy in the face" rather than "the enemies faces are close, melt them!"

ULTRAMARINES LIVE LONGER WITH CALGAR!

Blood Angels-2000pts
Tau-1000pts
Empre: 2400pts
Warriors of Chaos: 2000pts

 
   
 
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