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Made in us
Fresh-Faced New User




North Carolina

Working on a nice 1500 point army to face my friends. My chaos army is put on hold atm i plan on using my tau army next saturday, What do you think?

HQ:
+1 Commander
Shas'o
Airbursting Fragmentation Launcher
Cyclonic Ion Blaster
Shield Generator
Hard-Wired Drone Controller
Hard-Wired Multi-Tracker
Bonding Knife
Shield Drone(2)
Total: 170

Elite:
XV8 Crisis Battlesuit Team
Shas'ui(3)
Team Leader
Missile Pod(3)
Plasma Rifle(3)
Multi-Tracker(3)
Bonding Knife
Hard-Wired Drone Controller
Shield Drone(2)
Total: 226

Troops:
1+ Fire Warrior Team
Shas'la(11)
Shas'ui
Bonding Knife
Devilfish
Flechette Discharger
Total: 210

1+ Fire Warrior Team
Shas'la(11)
Shas'ui
Bonding Knife
Devilfish
Flechette Discharger
Total: 210

Kroot Karnivore Squad
Kroot(12)
Shaper
Pulse Rifle
Total: 117

Fast Attack:
Pathfinder Team
Shas'la(5)
Shas'ui
Bonding Knife
Devilfish
Disruption Pod
Flechette Discharger
Total: 182

Heavy Support:
XV88 Broadside Battlesuit Team
Shas'ui(2)
Team Leader
Bonding Knife
Advanced Stabilisation System(2)
Hard-Wired Drone Controller
Hard-Wired Multi-Tracker
Shield Drone(2)
Total: 205

Hammerhead Gunship
Hammerhead
Railgun
Burst Cannons
Disruption Pod
Flechette Discharger
Multi-Tracker
Target Lock
Total: 180

Total: 1500
   
Made in us
Fresh-Faced New User




North Carolina

Any comments suggestions? I can not believe the list is perfect in anyway shape or form.
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

You're correct, it isn't a perfect list.

Okay, starting at the top.

I would suggest revising your commander. He doesn't really need a shield generator with two shield drones. I would also downgrade him from shas'o to shas'el, and give him a trageting array to account for the loss in BS. It is more effective than just making him a full blown Shas'o.

Crisis Team looks fine, just slightly expensive.

Fletchette dischargers are incredibly worth it. Often your tank will be destroyed by ranged weapons, and Disruption Pods are by far more worth it. I would change the fletchette dischargers to d-pods.

Your pathfinders don't need their devilfish. Markerlights are heavy, and so if you are embarked in a devilfish, it will steal two turns of firing away from you. For that reason, give their devilfish to one of the fire warrior units, and get rid of the devilfish for one of the fire warrior units. (And I would suggest getting rid of the fletchette discharger)

Again, on your hammerhead, I would get rid of the Dischargers.

That should save enough enough points to give your devilfish Targeting Arrays, Multi-Trackers, and SMS.

 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in us
Fresh-Faced New User




North Carolina

Good Suggestions I would like to keep flechette dischargers due to always getting assaulted by nids and orks 2 of my main opponents. Have been debating the el i like to keep another devilfish for moving my kroot assuming they lose some models. Thanks for the input only recently been playing tau so all advice appreciated.
   
 
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