Switch Theme:

Energizer Vs Shadow Bind  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Wraith






Milton, WI

So we had a eDenny Vs eIrusk game last night.
Couple things came up.

If a model is affected by Shadow Bind, can it move with Energizer? We played yes.
Shadow bind says a model cannot advance during its activation.
Energizer is advancing during Irusk's activation, not the Warjack's.
Were we correct?

Also. Do spells such as Venom count for a Bokur's Shieldguard?

For those wondering, eDenny got pasted by eIrusk, the only one left with a magic weapon when she was incorporeal.
He was sitting on 2 health with corrosion on him at the start of his turn.
His army also made over a dozen flipping tough rolls.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in us
Manhunter




Eastern PA

her feat doesnt say anything about during their activation, it just says when they advance. energizer says advance in its spell, so energizer would not work.

There ain't nearly enough Salvage in this thread!

DS:80+S++G+M++++B++I++pwmhd05+D++A++/fWD88R+++T(S)DM+

Catyrpelius wrote:War Machine is broken to the point of being balanced.

sourclams wrote:I play Warmahordes. It's simply a better game.


 
   
Made in us
Regular Dakkanaut




As studderingdave mentioned, nowhere in the description of Shadowbind does it say it only limits advancing during activation. So you can't energizer, can't overrun, enliven, etc. Well, technically you can, but you can only change facing.

It's noteworthy that Shadowbind only affects advancing, so other forms of movement still work. The model can still be moved by placement effects, pushes, slams, and the like.


As for the other question, Bokur is a shield guard and the description of shield guard states specifically that it can become the target of a ranged attack. Venom is not a ranged attack, nor is the continuous corrosion effect is causes.

wileythenord wrote:then Player-A ruined my entire life
 
   
Made in us
[MOD]
Madrak Ironhide







Shieldguard only reads ranged attacks. It couldn't block Venom.

This message was edited 1 time. Last update was at 2011/02/24 22:03:21


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Wraith






Milton, WI

We played the correct way with the Shieldguard.
Haven't played much in the last couple months so stuff gets rusty.

I must have mis-read something last night, because the Shadow Bind thing is pretty clear to me re-reading now.

Luckily it didn't decide the game.
A couple damage rolls on Irusk of 6 on 3d6 did that for me.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
 
Forum Index » Privateer Press Miniature Games (Warmachine & Hordes)
Go to: