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Made in us
Regular Dakkanaut




I don't have my brb at the moment and I'm in the middle of a... debate. Raveners subject to feed ib. BA dread with blood talons 14" to my left. Dev squad 15" forward.

Can I move 1" left to satisfy rage, then run and assult the dev squad?

I searched for this but couldn't find it

Thanks!!
   
Made in us
Fixture of Dakka





Chicago

You must move your full movement towards the Dread. You can't move 1" intentionally (although, if you're in difficult terrain and only get 1" movement, then that'd be ok).

If you choose to run, you must also run towards the closest visible unit. In this case, also the Dread (unless you manage to kill the dread from a different unit's shooting).

You could multi-assault both units if they're close enough, but from your description, I doubt it.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

No, because you must move as fast as possible towards nearest unit.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
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2,500pts 
   
Made in us
Fixture of Dakka





Chicago

Also, I should point out that Raveners don't appear to have fleet (I'm not completely familiar with Nids, so please correct me if they have an upgrade I'm not aware of).

So, you can't run and then assault.


Edit: I've been corrected, see below.

This message was edited 1 time. Last update was at 2011/03/18 18:00:57


6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




Raveners have fleet as they are Beasts.

You are not forced to assault any one unit, Rage only makes you move as fast as possible in one direction.
   
Made in us
Regular Dakkanaut




Grakmar wrote:Also, I should point out that Raveners don't appear to have fleet (I'm not completely familiar with Nids, so please correct me if they have an upgrade I'm not aware of).

So, you can't run and then assault.


Raveners are beasts they have fleet and 12" charge. I didn't think rage said you must move your ffull movement. Just move tword(sp) the nearest enemy in the movement phase.
   
Made in us
Fixture of Dakka





Chicago

nosferatu1001 wrote:Raveners have fleet as they are Beasts.

Yonush wrote:Raveners are beasts they have fleet and 12" charge.

Thanks for the correction! I never play with beasts, so I wasn't familiar with the rules. Learn something new every day.

Yonush wrote:I didn't think rage said you must move your ffull movement. Just move tword(sp) the nearest enemy in the movement phase.


p76 BGB: "In the movement phase, units subject to rage must always move as fast as possible towards the closest visible enemy."

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in us
Regular Dakkanaut




Bah. I owe a cheeseburger now
   
Made in us
Fixture of Dakka





Please note that you don't have to move every model in the unit towards the closest enemy to the unit. You can move only one guy directly at the closest target, then chain out the rest behind him.

That might let you multi-assault if you had enough Raveners.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Regular Dakkanaut




How in the great googlie mooglie would that work... let's say I have 9 raveners and I roll hight enought to multi assilt two groups 15" frrom each other.. id be so out of coheasion after pile in's it'd be silly!
   
Made in us
Regular Dakkanaut





Darkness ---- You have to move as fast as possible (ie. max movement) toward the nearest enemy. The squad is effected as a whole. not just one guy. That means the whole squad is going to have to move max distance at the closest enemy model. If you run its the same thing. In assault you can charge anyone you choose, providing your in range for the charge.
   
Made in us
Fixture of Dakka





Camarodragon wrote:Darkness ---- You have to move as fast as possible (ie. max movement) toward the nearest enemy. The squad is effected as a whole. not just one guy. That means the whole squad is going to have to move max distance at the closest enemy model

That's not correct. Please see this forum about it. You don't have to move every model its maximum move towards the nearest target.


Automatically Appended Next Post:
Yonush wrote:How in the great googlie mooglie would that work... let's say I have 9 raveners and I roll hight enought to multi assilt two groups 15" frrom each other.. id be so out of coheasion after pile in's it'd be silly!

Well, you can't leave coherency. I was just saying it was possible.

This message was edited 1 time. Last update was at 2011/03/19 06:14:32


"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Yonush wrote:How in the great googlie mooglie would that work... let's say I have 9 raveners and I roll hight enought to multi assilt two groups 15" frrom each other.. id be so out of coheasion after pile in's it'd be silly!


You cannot move out of coherency. If you cannot complete a movement without moving your squad out of coherency, you cannot make that move.

Camarodragon wrote:Darkness ---- You have to move as fast as possible (ie. max movement) toward the nearest enemy. The squad is effected as a whole. not just one guy. That means the whole squad is going to have to move max distance at the closest enemy model. If you run its the same thing. In assault you can charge anyone you choose, providing your in range for the charge.


Warhammer 40,000 Rulebook, page 3 wrote:
When measuring the distances between two units, use the closest models as your reference points...So, for example, if any model in a unit is within 2" of an enemy unit/model, the unit is said to be within 2" of that enemy unit/model.

This message was edited 1 time. Last update was at 2011/03/19 06:27:48


 
   
 
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