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![[Post New]](/s/i/i.gif) 2011/03/19 01:30:37
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Mounted Kroot Tracker
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'When an Inquisitorial Henchmen Warband containing one or more Jokaero is deployed, roll a D6 on the following chart. Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first.'
D6 roll of 6+ 'The Works: Roll twice more on the table and apply both results. Each upgrade can only be applied once- ignore duplicate results (including duplicate rolls of 6).'
So if you have 6 or more Jokaero in the unit, you will always be rolling a 6 or higher, and thus can't get an ability for the unit.
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This message was edited 1 time. Last update was at 2011/03/19 01:31:58
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![[Post New]](/s/i/i.gif) 2011/03/19 01:39:17
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Infiltrating Moblot
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'The works' doesn't indicate any bonus for addtional Jokaero to the subsequent roll, so RAW I don't see the issue.
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![[Post New]](/s/i/i.gif) 2011/03/19 01:39:42
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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That is correct. A +5 to the roll ensures that you will only ever roll 6, and once you roll two 6s the ability stops. Automatically Appended Next Post: Achilles wrote:'The works' doesn't indicate any bonus for addtional Jokaero to the subsequent roll, so RAW I don't see the issue.
'Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first.'
'Each time you roll'
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This message was edited 4 times. Last update was at 2011/03/19 01:40:47
ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2011/03/19 02:35:43
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Lord Commander in a Plush Chair
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The Real Question is how the Final Dex is worded for Customization (6+) result:
If it is listed with a re-roll Doubles then you will never be able to start the game.
If you just "Ignore" doubles than 6 or more Jokero = No customization ever, 5+ Jokero means you only get an ability on a roll of 1(but you get 2 chances).
Basically only 2-3 jokero/unit will be worthwhile, depending on wording it may be detrimental.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/03/19 03:02:19
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Annoyed Blood Angel Devastator
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That many monkeys together just ends up with poop being flung around... Fair enough that they don't get upgrades.
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Gwar! wrote:IGNORE MEEEE!
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![[Post New]](/s/i/i.gif) 2011/03/19 03:20:30
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Twalks wrote:That many monkeys together just ends up with poop being flung around... Fair enough that they don't get upgrades.
+1 internets to you sir
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/03/19 06:35:00
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Decrepit Dakkanaut
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The final dex is "Ignore"
Yes, 5+ jokaero is not a great combination....
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![[Post New]](/s/i/i.gif) 2011/03/19 06:40:18
Subject: Re:6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Obergefreiter
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Jokaero are back? That's awesome!
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It was my Avatar first, AF stoled it. |
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![[Post New]](/s/i/i.gif) 2011/03/21 02:27:15
Subject: Re:6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Sneaky Kommando
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Yeah the dex says" Each time you roll add +1 to the result....."
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![[Post New]](/s/i/i.gif) 2011/03/21 03:38:01
Subject: Re:6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Fixture of Dakka
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5 or more Jokaero means no special abilities. Since every roll is a 6, and you ignore duplicates.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/03/21 05:41:19
Subject: Re:6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Speedy Swiftclaw Biker
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Maybe im giving the writer too much credit, but it may be a means of balancing out the inconceivable customization and having a whole squad of 6+ lascannon/melta/heavy flamers
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![[Post New]](/s/i/i.gif) 2011/03/21 07:49:43
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Longtime Dakkanaut
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One doesn't consider the modfication to the rolls to determine if they are duplicate.
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2011/03/21 11:23:36
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Lord Commander in a Plush Chair
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Darkness: 5 Jokero can roll a 1 and score a result of 5; this means that if your first roll is a 1, you still have to roll at least 1 more time(if not 2); if you do not roll a 1(on the die); then you never get a benefit.
Chris; according to Whom? "Each Time" is pretty clear wording that... Well, each time you roll on the table you add the modifier.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/03/21 12:33:05
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Longtime Dakkanaut
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You roll the die, do you have a duplicate roll y/n? Then add the modifier. This is actually a moot point however as 'The works' doesn't tell us to apply any modifiers... just to roll 'twice more on the table' not 'roll a D6 on the following chart and add +! to the....'
Anyone want to try and tackle why chart was switched to table?
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2011/03/21 13:23:37
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Lord Commander in a Plush Chair
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"The works" tells us to roll 2 more times on the chart/table; the multiple Jokero Rule tells us that each time we roll on the Chart the modifier is applied. There would be no reason for the "each time" should it not apply to the works because you would only ever roll on the chart once/game. And each game(outside of a tourney) May have a different list, with different numbers of jokero in the unit(Based on Points, tactical development with the army, new purchased models, etc).
Rolls in all cases(can be evidenced with re-rolls) include any modifers. You are also ignoring duplicate results, not duplicate rolls, so your statement is fallacious twice(that the roll is compared before applying the modifier, and that the final result + modifier value would matter for ignoring the result in any case of 6+; that is to say a 7 and an 8 or 9 are at all different for determining whether you ignore the result at all)
As far as why the term changes between the rules; that is easily explained: GW and consitancy in terms go together like oil and water; we have seen/dealt with this for a couple decades now.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/03/21 13:35:36
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Longtime Dakkanaut
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How does (loose quote) 'roll on the table below and apply a X+ modfier' translate the modifier to 'roll on the table again'? (Oli, water, I want reasons not blame casting  )
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This message was edited 1 time. Last update was at 2011/03/21 13:37:26
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2011/03/21 13:50:43
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Lord Commander in a Plush Chair
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the Exact Quote is at the Top of this page(that is from the Final Dex BTW not the Leaked Playtest one, which lacks the "Each Time").
The Rule tells you to roll on the Table/Chart, then seperately tells you : "Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first.'
As you are rolling 2 more times(having achieved a 6+ on the first roll, after the modifier) each of those rolls are also going to have the modifier applied.
Furthermore; the +1/extra Jokero is never specified as being for the first roll to begin with(the Each Time is obviously for Clarity), only in reference to rolling on the chart, which would itself have a possible meaning of anytime you roll, or only for the initial role(the original wording from the play test copy could be argued in your favor, the added "Each Time" clarifies that any time you are rolling ion that chart, for any reason, you add the modifier).
The Oil/Water comparison was not Blame casting, it is a Valid Reason. Just like if someone were to witness a blind man trip over an obvious obstruction and asked a fellow witness to the event why he did that, the second witness would reply: "Because he is Blind".
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/03/21 13:58:03
Subject: 6 or more Jokaero in the same unit = no Inconceivable Customisation ability?
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Longtime Dakkanaut
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Kommissar Kel wrote:the Exact Quote is at the Top of this page(that is from the Final Dex BTW not the Leaked Playtest one, which lacks the "Each Time"). The Rule tells you to roll on the Table/Chart, then seperately tells you : "Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first.' As you are rolling 2 more times(having achieved a 6+ on the first roll, after the modifier) each of those rolls are also going to have the modifier applied. Furthermore; the +1/extra Jokero is never specified as being for the first roll to begin with(the Each Time is obviously for Clarity), only in reference to rolling on the chart, which would itself have a possible meaning of anytime you roll, or only for the initial role(the original wording from the play test copy could be argued in your favor, the added "Each Time" clarifies that any time you are rolling ion that chart, for any reason, you add the modifier). The Oil/Water comparison was not Blame casting, it is a Valid Reason. Just like if someone were to witness a blind man trip over an obvious obstruction and asked a fellow witness to the event why he did that, the second witness would reply: "Because he is Blind". Well then, one is buggered. I imagine 2 Jaks being the most common choice. Bah, surely he's not deaf too and would have heard the first man
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This message was edited 1 time. Last update was at 2011/03/21 13:58:56
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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