| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/06/02 13:06:54
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Hopefully Ill be seeing both of you guys there, Im looking forward to it.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/06/12 22:48:24
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
*Saving this from pg2 territory*
Here are the first pics of my new Hive Fleet Marrow, the Furiosa!
In the process of painting more:
3 Tyrants
3 Biovores
Another Tervigon
3 Mucloids
Malanthrope.
Excited to take these guys to Nova.
Any predictions on whether we will get a new codex before 2016?
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/06/21 17:53:29
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Many, many Flyrants with Devourers.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/06/22 23:33:04
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Questions worth asking: How on earth did he not get penalized for slow play (intentional or not) with that many models every single game?
Good for him pulling best bugs but if he did it by stopping games turn 3 to pull away on objectives then I'd be sad.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/06/29 18:45:10
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
I'm really enjoying my 3 Tyrant / Superbeast/ 2 Tervigon list, adding in the three individual Biovores really gives it a massive amount of flexibility (and reliability) over the Mawloc.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/07/17 12:31:16
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
All of this waiting on a second Tervigon (Two failed to arrive from ebay, plus no stores in the area have them except GW) has given me time to consider space fillers, and I'm pondering 4 Lictors to really make the list diverse. (This is my Nova tournament list)
Using CAD + Leviathan Detachment:
3x Flyrants with Devourers and electroshock
1x Superbeast Flyrant w/Reaper of Oblit, ScyTal, Regeneration, Adrenal Glands, Ymgarl Factor, Old Adversary, Electroshockgrubs
1x Malanthrope
1x Tervigon
30x Termagant
3x Biovores
4x Lictors
3x Mucolids
The Lictors have a lot of use in the Nova style missions, and they up my small unit count. No reserve manipulation lets them come in later to grab objectives per turn. Thoughts?
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/07/17 13:19:50
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
For survivability purposes?
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/07/25 12:08:54
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Sup dudes, working on list for Nova. I'm currently at 1785 with
Dual CAD:
3x Flyrants w/devs and electro
1x Superbeast w/RoO, scytal, regeneration, adrenal glands, old adversary, ymgarl factor, electro shock
Tervigon w/electro
30 Gants
2 Mucolids
Malanthrope
3 individual Biovores
3 Lictors
But what to do with the remaining 65? Part of me wants to work in two more biovores, so I have 5 bombing each round (Necrons have me gunshy) I can add a fourth lictor, or a ton of sporemines. Ideas on how to approach it?
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/07/25 20:16:17
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Not too sure other than the primer. Plenty of per round scoring opportunities a la maelstrom, so the DS lictors serve a purpose (as would DS obsec rippers).
Also, check out the awesome box my wife just made me for my bugs to go to Nova.
|
|
This message was edited 1 time. Last update was at 2015/07/25 20:19:06
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/07/29 21:48:05
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Google is your friend. (Seriously, google Tyranid Formation list and you get exactly that)
|
|
This message was edited 1 time. Last update was at 2015/07/29 21:49:06
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/08/01 13:38:16
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
So I've decided on my Nova list the only way I knew how: I bought something and refuse to spend any more money.
And its...Genestealers!
3x Flyrants w/devs and electro
1x Superbeast w/RoO, scytal adrenal glands, old adversary, ymgarl factor, electro shock
Tervigon w/electro
30 Gants
5x Genestealer Brood
5x Genestealer Brood
5x Genestealer Brood
Malanthrope
2 Biovores
2 Lictors
Going the TAC route, and will probably playing my Nova missions for turn by turn scoring when able. Infilitrating the stealers and maybe lictors, otherwise DS'ing them when they become available for objectiving claiming. Plus I enjoy the extra obsec. I dont have to worry about countering Wraithknights or Knights, so they have their uses.
Thats my idea anyway. Hopefully its a fun list to play with and against.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/08/31 16:46:05
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
I'll hopefully be ready, works been killing me and I am not energized to go at all. Nevertheless, working on a display board today.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/08/31 17:40:47
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Yea I'm digging the short drive there, thats for sure. What are you bringing, Jim?
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/08/31 17:56:03
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Sounds good man, I'll try to keep track of you as I've been reading your batreps for years.
I'm taking a gaks and giggles list and seeing how well I can do with it, Im not experienced enough to set sights on bigger goals just yet.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/03 17:51:41
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
The Hive is ready for tomorrow:
Heading down there in the early morning, wish them luck.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/04 08:43:20
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Ratius wrote:If your opponents are anyway sqeamish about insects, you're already +1 
Boy that would go a long way, then again I didnt include any spiders for my own benefit.
Wallur wrote:Man, I love the work you did with those tyranids... my only Gallery Vote was for those.
Much appreciated.
jy2 wrote:Good luck Iechine. See you tomorrow. I'm already sh*t-faced drunk today after the Invitational.
I lied to myself and said I wouldnt be today, we'll see what happens, haha.
FTGTEvan wrote:Lechine, those look awesome, looking forward to seeing them in person tomorrow.
Thanks man, come check them out.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/07 13:43:42
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
I got deeestroyed all weekend, I'll do a summary but I only went 2-4, dropped the last day like most people did and just hung out with my family at the event which was a lot of fun.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/08 13:28:26
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
krootman. wrote: Iechine wrote:I got deeestroyed all weekend, I'll do a summary but I only went 2-4, dropped the last day like most people did and just hung out with my family at the event which was a lot of fun.
Your family was wonderful, it was awesome meeting them.
Hey thanks man, glad I took your advice and chilled the last day.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/09 15:32:04
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
notbriang wrote:Sup Bugs.
Coming into my first major Tournament was an amazing experience. It was super cool meeting everyone at NOVA this year. For my first Tournament with a slightly modified Lictorshame Tyranid list, I went down a very sad 0-5 drop. I think with enough practice, I could have done a lot better, seeing as I spent the majority of August painting and not playing it all makes sense. I made it to Tier One painting, Second round judging, considering I spent the last four days before NOVA painting the majority of my army and I'm more of a painter than a player, I consider that super high praise and a MAJOR victory. Thanks to all of you for telling me how cool my army looked, it's nothing compared with Lechine's, but that's really what made my weekend.
@FTGT - Dope meeting you Evan, I hope we cross paths again soon.
@JY_2 - Thanks for schooling me with CentStar. I'll know a lot better next time I face it.
@Lechine - Thanks for sharing that army, they are simply my favorite looking Tyranids. They're so much cooler in person. I hope you find a better recipe for your wings than "plasticard and tears".
The three of you, if you ever find yourselves in the NYC area, feel free to PM me, look me up. I'd love to play some casuals at my FLGS and drink with you guys.
I appreciate it a lot man, I was blown away by how well my army was received at NOVA and it makes the effort and time spent on it worth it.
It was great hanging out with all of you, I've been posting here since I started 40k and Tyranids so it's always great to meet everyone in person.
Automatically Appended Next Post: NOVA left me wanting to try something new. I've essentially used the same list since Killadelphia. I told Jim at NOVA that I wasnt going to be buying anything new till a new dex, and I've already managed to fail at that by buying 15 Warriors off ebay to field this list.
Flyrant w/Reaper, ScyTal, Adrenal, Old Adversary Electroshock
Venomthrope
Venomthrope
Mucolid
Mucolid
3x Shrike w/Flesh Hooks, LW/ BS, ScyTal, Adrenal Glands
3x Shrike w/Flesh Hooks, LW/ BS, ScyTal, Adrenal Glands
3x Shrike w/Flesh Hooks, LW/ BS, ScyTal, Adrenal Glands
Flyrant w/ LW/ BS, ScyTal, Adrenal, Old Adversary Electroshock
Flyrant w/ LW/ BS, ScyTal, Adrenal, Old Adversary Electroshock
Mucolid
Mucolid
3x Shrike w/Flesh Hooks, LW/ BS, ScyTal, Adrenal Glands
3x Shrike w/Flesh Hooks, LW/ BS, ScyTal, Adrenal Glands
5x Spore Mines
Tyrants are responsible for 2+ threats and heavier vehicles, Shrikes gang up on everything else. I initially had Rending Claws on the shrikes as well, allowing them to also target 2+ armor and heavier AV, but that means less Shrikes and striking at I4. Venomthropes sprint into the center to give cover bubbles to the paper thin Shrike armor.
An alternative to this looks the same as a Leviathan, but 3 units of 5/4/4 shrikes. I think the MSU nature of this one works better, but what do you all think?
TL/DR, I'm sick of Dakkaflyrants and gants, running a wannabe Tyranidkin army.
|
|
This message was edited 1 time. Last update was at 2015/09/09 17:07:28
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/09 22:32:22
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
^ I may drop a Shrike unit for a Gargoyle squad and some rending claws. One thing that I enjoyed with my gants and I think will be more effective with the Gargoyles is constantly shifting bubble wraps to deny charges that I dont want (looking at you, White Scars).
Shrikes are an interesting unit. Six of them with LW/BS can cut down a Wraithknight with ease in one turn, yet they will struggle against a lot of common models.
I do like the Malanthrope, but with this army I see myself potentially splitting my deployment into corners instead of the traditional castling. I encountered so many drop pod Centurions that made that 3+ save not as desirable as two separate 5+'s , especially if spread across the board. I see needing my shrikes and tyrants to have venoms in ruins that they can get to throughout the game if they intend on staying alive.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/10 22:44:22
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
My Shrikes are going to be pretty pretty.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/11 17:54:30
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Jim said he probably would only do summaries for NOVA. I was going to do them but left my battery for Day 1. : /
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/13 11:09:23
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
Callylove wrote:I am playing a tournament in a month and half. The rules are 1500 points, Maelstrom of War-missions, no supplements, no Forge World and no allies what so ever. That means maximum two Hive Tyrants and no formations. Of course this is kind of "unfair" for some races, including Tyranids, but what is 40k without balance?!
So far I have come up with this. The list is at 1460 points. I am pretty satisfied with this list except for the lack of synapse. If my Hive Tyrants gets killed I will lose control of the rest of my army. Other than that I have pretty good survivability with five FMCs.
I am also considering a second Venomthrope for the cost of a Lictor and potentionally important Maelstrom points, as most well done armies can remove at least two Hive Tyrants turn one if the Venomthrope dies in the early shots.
Comments and critics are well accepted!
Hive Tyrant - Wings, Dual Devourers, Electroshock Grubs
Hive Tyrant - Wings, Dual Devourers, Electroshock Grubs
Lictor
Lictor
Venomthrope
3 Rippers - Deep Strike
3 Rippers - Deep Strike
Hive Crone
Hive Crone
Hive Crone
Mawloc
Mawloc
It is hard to do one CAD for bugs, but thats reasonably solid. I would drop one crone for another Mawloc and probably take two Venoms. (Anyone whos ever gone second VS a Tau broadside list knows why) Automatically Appended Next Post: So Im still theory crafting my all CC army, heres where they sit ATM:
Flyrant w/Reaper, Adrenal, Electroshock, Old Adversary, ScyTal
Venom
Venom
Mucolid
Mucolid
5x Shrike w/Adrenal, Flesh Hooks, Rending Claws
3x Shrike w/Adrenal, Flesh Hooks, LW/ BS
3x Shrike w/Adrenal, Flesh Hooks, LW/ BS
Flyrant w/ LW/ BS, Adrenal, Electroshock, Old Adversary, ScyTal
Flyrant w/ LW/ BS, Adrenal, Electroshock, Old Adversary, ScyTal
Mucolid
Mucolid
4x Shrike w/Adrenal, Flesh Hooks, LW/ BS
16x Gargoyles
Typically, deploy split. Gargoyles are mainly there for bubble wrap and to finesse a first turn charge to eat overwatch if anyone comes to close. Shrikes are murderous in close combat of course, but unless they get to initiate their charge from 2+ cover via Venoms then overwatch can actually be awfully effective against them. Tyrants will have to do the heavy lifting against flamer heavy armies like Salamanders and the Shrikes will have to charge second.
|
|
This message was edited 1 time. Last update was at 2015/09/13 11:15:35
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/17 18:19:25
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
3 Hive guard means only 3 shots hit, its just not worth it. Those points get you so much further with other options.
Which sucks, cause I think they look cool. They are great models.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/21 21:37:06
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
I think everyone is entitled to their opinion, but there is no comparing a Flyrant with Devourers to Tyranid Prime.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/22 11:27:21
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
I dont understand how you factor them as ' the unit with the highest reliability rate'.
AV12 has never been an issue, nor have skimmers, thats what electroshock grubs/devourers are for. Meanwhile, 1 Hive guard firing has only a 25% chance of glancing AV12, 3 Hive guard giving you 1.5 glances/pens. Really not impressive at all for a 165pt unit vs a Wave Serpent.
I want them to be good, they are simply mediocre at what they do and I'd rather fill those points with something more effective.
Automatically Appended Next Post: Take a Crone instead, its cheaper, far more mobile, harder to kill, its Vector strike will have a 50% chance of an AP2 glance or pen, then its flamer can have a 50% chance of getting through (the likely) rear armor 10, and both ignore cover.
|
|
This message was edited 1 time. Last update was at 2015/09/22 11:33:19
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/22 17:45:06
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
topaxygouroun i wrote: Iechine wrote:I dont understand how you factor them as ' the unit with the highest reliability rate'.
AV12 has never been an issue, nor have skimmers, thats what electroshock grubs/devourers are for. Meanwhile, 1 Hive guard firing has only a 25% chance of glancing AV12, 3 Hive guard giving you 1.5 glances/pens. Really not impressive at all for a 165pt unit vs a Wave Serpent.
I want them to be good, they are simply mediocre at what they do and I'd rather fill those points with something more effective.
Automatically Appended Next Post:
Take a Crone instead, its cheaper, far more mobile, harder to kill, its Vector strike will have a 50% chance of an AP2 glance or pen, then its flamer can have a 50% chance of getting through (the likely) rear armor 10, and both ignore cover.
Because reliability does not equal effectiveness. A mawloc is more effective. It also needs a roll to arrive and scatters quite a lot, which makes it less reliable. See the difference? Most units in the Tyranid codex might or might not do their thing. A Lictor might do its thing or it might die from a single krak missile. A zoanthrope might do its thing and blast things with lance though it is really really situational and there are so many dice rolls involved that it is not reliable. Same goes for a lot of different things in the army. The Hive guards to not belong there. Reason is that you will always know what to expect from hive guards. This is what reliability means. I never said they are good, in fact I specifically mentioned that 2 attacks at Bs 3 is nothing to write home about. But a Hive guard IS reliable. The way a flyrant is, the way a malanthrope is and the way a Tervigon isn't. A hive guard is reliable. It's as simple as that. Can't really get it more clear.
I've got you. Usually people use 'reliable' to mean a good thing, I didnt realize you meant the Hive Guard would reliably suck by comparison to other more effective units.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/27 14:33:10
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
For what its worth, my Killadelphia list had dual Tervigons (one HQ, one troop) and they were awesome. However, it was largely dependent on the matchup.
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/28 22:44:15
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
So Wife and I are pretty much decided we'll go to Mechanicon again this year. Its a 5 round GT that is self regulated and laid back. As an example last year no one brought Eldar, and you saw lists you'd rarely find out there.
So it sounds like my CC Tyranid list might be able to at least have fun. I've bought all the models and am working on getting them painted up. The mines are included to make a relatively Null deployment possible. Missions are pretty much eternal war and modified Maelstrom, nothing fancy.
Flyrant w/Electro, Adrenal Glands, Old Adversary, RoO (No Ymgarl this time)
Venomthrope
Venomthrope
10xHormagant
10xHormagant
3x Shrike w/ Adrenal Glands, Flesh Hooks, Rending Claws
3x Shrike w/ Adrenal Glands, Flesh Hooks, LW/BS
3x Shrike w/ Adrenal Glands, Flesh Hooks, LW/BS
Flyrant w/Electro, Adrenal Glands, Old Adversary, LW/BS
Flyrant w/Electro, Adrenal Glands, Old Adversary, LW/BS
Mucolid
Mucolid
3x Shrike w/ Adrenal Glands, Flesh Hooks, LW/BS
3x Spore Mines
3x Spore Mines
Stone Crusher Carnifex w/Bio Flail
Most of this army can deep strike and is fast enough to score. The Hormagants are there to eat overwatch on early T1/T2 charge situations for Shrikes. Malanthrope is awesome, but I took dual Venomthropes to have central nodes to hop in to for my Tyrants and Shrikes to get cover saves (thats about all the Shrikes have keeping them alive).
Stone Crusher is a distraction fex and a Drop pod killer, not to mention his Bioflail can let him punk a lot of different units with its Instant Death ability. Plus, he's cool.
Ideas/thoughts on running this?
|
|
|
 |
![[Post New]](/s/i/i.gif) 2015/09/30 19:52:11
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)
|
 |
Longtime Dakkanaut
|
jy2 wrote:
That list looks like it'll be a lot of fun to blast off the table. Good luck.
Haha, j.k. I don't believe in cc-bugs (at least not without a couple of dimachaerons), but I hope it goes well for you.
I feel you. But I've gotta do something to keep having fun, NOVA burned me out on the status quo of Codex Tyrant.
Ive gotta ask, why a 5+ save GW? It'd be a shame if a stiff breeze went towards these guys:
|
|
|
 |
|
|