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Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

yeah me AGAIN! Anyway my question is, for Shrouding it says you get stealth if you are not in cover you get a 6+, but seeing that you have a 6+ cover would stealth confer to this granting you a 5+ cover save??

Same list, different army

6th Edition W 32 L 7 D:3 
   
Made in gb
Decrepit Dakkanaut




Normally Stealth, in the open, gives you no benefit. Shrouding gives you a 6+ when normally you would have none, and it states that you get this "instead" - which in context is instead of the Stealth rule
   
Made in us
Ship's Officer





Reading, UK

necronsftw wrote:yeah me AGAIN! Anyway my question is, for Shrouding it says you get stealth if you are not in cover you get a 6+, but seeing that you have a 6+ cover would stealth confer to this granting you a 5+ cover save??
If I understand you correctly, no.

If you are already in cover, Stealth will give you +1 to your cover save (usually making it a 3+). Shrouding grants you Stealth so it works exactly the same way.

If you are in open terrain with no cover save, Shrouding gives you a special 6+ cover save that you would not ordinarily be allowed to take. (This does not benefit twice from Stealth and become a 5+ if that's what you're asking.)

DoW

"War. War never changes." - Fallout

4000pts
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Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lost in the Warp....

OK thanks for the clear up

Same list, different army

6th Edition W 32 L 7 D:3 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

however, GKs in the open could Go to Ground for a 5+ in the open(6+ normally plus Stealth)

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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