Here's a list I've been working on;
150 - Duke Sliscus
125 - 2 Haemonculi, one with liquefier, one with casket of flensing and animus vitae
146 - 3 Trueborn w/ blasters, Venom with extra
SC
146 - 3 Trueborn w/ blasters, Venom with extra
SC
142 - 8 Warriors, no upgrades, Raider with
FF
200 - 9 Wyches, razor flails, hekatrix w/ agonizer, Raider with
FF
220 - 10 Wracks, 2 liquifiers, acothyst w/ agonizer, Raider with
FF
135 - 5 Wyches, shardnet impailer, haywire grenades, Venom with extra
SC
135 - 5 Wyches, shardnet impailer, haywire grenades, Venom with extra
SC
156 - 6 Reavers with 2 heat lances
125 - Ravager with
NS and
FF
125 - Ravager with
NS and
FF
195 - Voidraven with
NS,
FF, and 3 shatterfield missiles
2000
Everything can deep strike (not actually sure if jetbikes can, but if not they can turboboost on). Duke and the CoF haemie go with warriors, other one goes with wyches, so most of my army starts with a pain token, and theres a 1/3 chance that the duke, the wyches, and the bikes will start with their own. Blaster trueborn and the duke's warriors can disembark after they deep strike, so they'll be able to shoot at whatever i want them to shoot at. 5 man wyche squads serve a few purposes; hunting stationary or slow tanks, tying up dreadnaughts, or just adding some oomph to a combat. Most importantly, they are willing to hang back and claim objectives, especially if they come on late. I could drop the voidraven to a 3rd ravager and get 70 points to spend, but the voidraven seems fun