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Made in us
Battlewagon Driver with Charged Engine






say I have a unit of 12 burnas in the shooting phase 6 of them fire their weapons and then the squad assaults. Are the group that fired and the group that can use their burnas as power weapons treated as separate groups for wound allocation

H.B.M.C. wrote:
"Balance, playtesting - a casual gamer craves not these things!" - Yoda, a casual gamer.
Three things matter in marksmanship -
location, location, location
MagickalMemories wrote:How about making another fist?
One can be, "Da Fist uv Mork" and the second can be, "Da Uvver Fist uv Mork."
Make a third, and it can be, "Da Uvver Uvver Fist uv Mork"
Eric
 
   
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Stealthy Space Wolves Scout



Rynn's World

youbedead wrote:say I have a unit of 12 burnas in the shooting phase 6 of them fire their weapons and then the squad assaults. Are the group that fired and the group that can use their burnas as power weapons treated as separate groups for wound allocation


I do not think you can treat them as separate groups ( they all still have Burnas ).To be able to do that,you will have to change some of them to Meks or change weapons on the boyz themselves.

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Made in za
Mutilatin' Mad Dok





I would say so. You have two different weapon qualities in there - the power weapon burnas (that did not fire), and the normal attacks from the burna boyz (who did fire). Some deny armour saves, others don't. Need to be rolled separately.
Owait, *wound allocation*. No, in that case, all the same group. Just note which wounds are Power Weapon wounds by using coloured dice when rolling to wound.

This message was edited 2 times. Last update was at 2011/06/11 11:56:05


 
   
Made in gb
Freaky Flayed One




Northern Hemisphere

I'm pretty sure if one burna fires his weapon, ALL of them fire their weapons. If one has a power weapon, they ALL have power weapons. Gotta say though I really hope I'm wrong cause that would be an awesome abuse of rules

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Painlord Titan Princeps of Slaanesh





Syracuse, NY

cyberscape7 wrote:I'm pretty sure if one burna fires his weapon, ALL of them fire their weapons. If one has a power weapon, they ALL have power weapons. Gotta say though I really hope I'm wrong cause that would be an awesome abuse of rules


You are incorrect you can choose to fire any number of Burnas, the ones that did not fire get to count their CC attacks as PW attacks as per the Burna rules. They do not count as different wound allocation groups, they are identically equipped.

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Decrepit Dakkanaut




cyberscape7 wrote:I'm pretty sure if one burna fires his weapon, ALL of them fire their weapons. If one has a power weapon, they ALL have power weapons. Gotta say though I really hope I'm wrong cause that would be an awesome abuse of rules

You're wrong, and it isnt abuse

Read the shooting rules, and note that members of a unit can elect NOT to fire.
   
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So you roll the save as a unit but then could just remove the models that already fired

H.B.M.C. wrote:
"Balance, playtesting - a casual gamer craves not these things!" - Yoda, a casual gamer.
Three things matter in marksmanship -
location, location, location
MagickalMemories wrote:How about making another fist?
One can be, "Da Fist uv Mork" and the second can be, "Da Uvver Fist uv Mork."
Make a third, and it can be, "Da Uvver Uvver Fist uv Mork"
Eric
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






youbedead wrote:So you roll the save as a unit but then could just remove the models that already fired

Exactly. Models are only different in game terms if their stat line or wargear differs. Nothing checks if they have any other differences(like used combi-weapons or fired burnaz). For those calling abuse, you usually can't shoot all 15 flamethrowers at a unit even if you wanted, simply because there isn't enough room for placing all templates without touching friendly models.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut




Unless youre in an open topped vehicle.

Then all the flamers come from one point. Nasty
   
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Ork Admiral Kroozin Da Kosmos on Da Hulk






You are highly unlikely to assault with more than one model after doing that

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Freaky Flayed One




Northern Hemisphere

nosferatu1001 wrote:
cyberscape7 wrote:I'm pretty sure if one burna fires his weapon, ALL of them fire their weapons. If one has a power weapon, they ALL have power weapons. Gotta say though I really hope I'm wrong cause that would be an awesome abuse of rules

You're wrong, and it isnt abuse

Read the shooting rules, and note that members of a unit can elect NOT to fire.


Fair enough. Always nice to learn something new This is going to make my orky games a lot funner

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Made in gb
Decrepit Dakkanaut




You'll find IG vet squads do it all the time - firing just the plasma to deny terminators / marines / etc any cover saves, while the rest of the unit hides round the side of the chimera.
   
 
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