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Made in gb
Spawn of Chaos





So the main idea of this list is to try and hit my opponent guerilla style to allow the bulk of the army to move up relatively unopposed. It worked well in a game against a dred mob list, but I've had to make some changes since. Let me know what you think, any advice is more than welcome!

HQ

Chaos Lord - Terminator Armour, Mark of Khorne, Twin Lightning Claws - 140 pts


Elites

Chosen x5 - Meltaguns, Melta bombs, Icon of Chaos Glory - 175 pts

Chosen x 5 - Meltaguns, Melta bombs, Icon of Chaos Glory - 175 pts

Terminators x 3 - Mark of Tzeentch, Combi-Meltas, Power Weapon, Powerfist, Chainfist - 165 pts


Troops

Khorne Beserkers x10 - Personal Icon - 215 pts

w. Rhino - Daemonic Possession - 55 pts

CSM x10 - Aspiring Champion w. Powerfist, Meltagun, Flamer, Icon of Chaos Glory - 205 pts

CSM x 5 - Mark of Nurgle - 125


Heavy Support

Vindicator - Daemonic Possession - 145 pts

Predator - Autocannon, Heavy Bolters - 100 pts


So that's it, I quite like it, I would however like to find 10 points to change the power weapon in the termies to another powerfist, can anybody see anywhere to find them?

Cheers Dakka

Sioni The Chin
   
Made in us
Hellacious Havoc






I would keep it as a power weapon. Chaos terminators have the advantage over normal terminators that we have I4 base power weapons instead of I1.

The only problem I have with this list is that the other two troop squads need rhinos, and that mark of nurgle is extremely expensive for a 5 man squad

Ave Dominus Nox.
Night Lords, Host of the Tumultuous Storm.

 
   
Made in gb
Tower of Power






Cannock

Problem you've got is lack of transports and too much wargear.

Chosen are cheap mass meltas so a icon probably isn't needed, I know they have infilitrate, but you probably won't get into melta range and if you do it will be a single shooting phase only before they die. They need a Rhino for protection.

CSM aren't setup good. Got a melta for anti tank and flamer for anti troop which makes one weapon redundancy depending what you're shooting at. Give them the same special weapons and a Rhino. Ditch the Champion as adds nothing to the unit and too expensive, that power fist is costing 55 points in total.

Unit of 5 CSM are a waste. Need sorting out.

Vindicators and Predators come in pairs to pick one and stick with it.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Slaanesh Veteran Marine with Tentacles





Mpls, MN

Why do you have 5 CSM w/ MoN when 5 ACTUAL PM would be cheaper?

I'm not a fan of Chaos Lords, but thats just me. I don't like a 40 pt icon on a 3 man Termi squads, but thats also just me. I think there are a few places in this list where you've over spent.

I'd also switch the HBs on the Pred to Lascannons. The only long range Anti tank weapon you have is 1 Autocannon. I get that you have 10 Melta Guns starting out 12-18" away. But I don't have much faith in the survival rate of those squads.

And switch the CSM to one role or another, don't mix and match special weapons.

REPENT for tommorrow you DIE!!!!

Chaos


I am Red/Black
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Made in se
Dakka Veteran




I would start with switching the lord's terminator armour for wings. It's just massively better.

Elite section looks fundamentally alright to me but you've got some crap in there. Chosen don't need icons unless you've got daemons, and you really don't need tzeentch on the termies.

Bille Joe really hit the nail on the head with your 5CSM. A small camping squad for home objectives can be useful but drop the mark or absolutely get plague marines because they are better in every way at this. You don't have to model them as puke if you don't want to.

Your big csm squad will work better with a rhino, if only just to get them into midfield. Berzerker rhino seriously doesn't need possession. It's 5pts over extra armour and it lets you SHOOT a BOLTER. Personally I wouldn't take extra armour either but it's at least less wasteful.

I see a case for lascannon sponsons on your pred, since it will likely find itself shooting at a lot of vehicles. Honestly I'd take another over the vindicator, which is a very effective terror unit/fire magnet, but more at home in a list with enough rhino hulls to keep it in cover 100% of the time.

Oh boy, I guess you only asked about that one power fist. Me, I'd keep the PW as it's free and nice to have. Maybe even keep two and roll with a single chainfist.
   
Made in gb
Spawn of Chaos





Excellent suggestions, cheers guys! I'll just run down the suggestions

More transports - definately, unfortunately I've only got 1 rhino so far, so the list is just made up of the models i own, but yes, more transports for sure.

The icons on the chosen - they were put in there to act as deepstrike icons for the termicide squad, not sure if their survivability makes it worthwhile, depends how lucky I get with reserve rolls I guess.

The Termies - the mark of tzeentch is left over from a battle against SoB, lots of power weapons. I had a bigger squad too. Against the dred mob list, yeah, waste of points. Keep the power weapon? Cool.

The 10 man squad - Champ with the power fist was very handy, I was in combat with Orks that had invun. saves and feel no pain so the powerfist was definately helpful if a little expensive. The melta and flamer were a result of trying to cover all bases, there were foot slogging orks, and trukk boys.

The 5 man squad - the bane of my life, I just never know what to do with them, they were definately resilient though, took two rounds of hits from a squad of 5 burner boys and not one died. But yeah, I just dont know what to do with them. PM would be good. When I get hold of another Rhino, dropping the MoN gives me points for that.

The Vindicator - I would love to run 2 of these. Love em.

The Predator - Just not sure, expensive Lascannons, but taking them would definately give some better longrange anti-tank, should I be unlucky with the chosen and termicide squads.


All in all guys, definately got a lot to think about, a few little options to change for sure, need to get hold of a couple of rhinos, but having read the feedback I'd say I'm happy with it generally, once the changes are made.

Thanks alot for all the suggestions

Sioni The Chin
   
 
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