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![[Post New]](/s/i/i.gif) 2011/06/27 06:00:53
Subject: Do Necron tomb spyders get an extra attack for claws?
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Numberless Necron Warrior
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In the Necron codex it says the tomb spyders and flayed ones have claws as wepons. Does this count as a cc weapon as i am asuming?
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"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
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![[Post New]](/s/i/i.gif) 2011/06/27 06:12:26
Subject: Do Necron tomb spyders get an extra attack for claws?
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[MOD]
Making Stuff
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It counts as a close combat weapon. So no, they don't get an extra attack, as you need two CCWs for that.
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![[Post New]](/s/i/i.gif) 2011/06/27 06:18:35
Subject: Re:Do Necron tomb spyders get an extra attack for claws?
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Numberless Necron Warrior
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Oh, forgot about that.
But why does the tomb spyder lose an attack if it takes the partial projector instead of claws, if claws dont give him an extra attack?
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"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
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![[Post New]](/s/i/i.gif) 2011/06/27 07:08:15
Subject: Re:Do Necron tomb spyders get an extra attack for claws?
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Freaky Flayed One
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...Because the number of attacks from claws is given in his statline?
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![[Post New]](/s/i/i.gif) 2011/06/27 12:47:30
Subject: Do Necron tomb spyders get an extra attack for claws?
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Huge Hierodule
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As above.
Plus tomb spyders are only BS 2 in the first place...keep the claws on them.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/06/27 15:50:02
Subject: Re:Do Necron tomb spyders get an extra attack for claws?
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Elite Tyranid Warrior
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It's because his +1A is already in his stat line.
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- 3000+
- 2000+
Ogres - 3500+
Protectorate of Menoth - 100+ |
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![[Post New]](/s/i/i.gif) 2011/06/27 23:11:52
Subject: Do Necron tomb spyders get an extra attack for claws?
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Fresh-Faced New User
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I was wondering about the wraith. It states barbed tail and claws, Does this count as two close combat weapons so you get +1A.
I Play this as i don't get the extra attack but was wondering if i did since in the codex it lists two weapons?
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![[Post New]](/s/i/i.gif) 2011/06/28 00:07:47
Subject: Do Necron tomb spyders get an extra attack for claws?
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Huge Hierodule
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As far as I've been able to surmise, the necron codex statlines all incorporate the total number of attacks per model, since the wargear isn't exchangable.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/06/28 08:26:03
Subject: Do Necron tomb spyders get an extra attack for claws?
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Decrepit Dakkanaut
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LEvity - neither is a1 handed close combat weapon, so you dont get any extra attacks
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![[Post New]](/s/i/i.gif) 2011/06/28 09:52:24
Subject: Do Necron tomb spyders get an extra attack for claws?
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Fresh-Faced New User
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Yeah completely what i thought and how i play it. Just noticed the 2 weapons listed and wondered what others thought. cheers
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![[Post New]](/s/i/i.gif) 2011/06/29 04:56:09
Subject: Re:Do Necron tomb spyders get an extra attack for claws?
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Last Remaining Whole C'Tan
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The wraith question has been asked a bit and the general consensus is that the claws and tails, as Insaniak said about the Spyder, count as a weapon, singular.
Now, the real question is, why don't they count as power weapons? You leave a robot claw on a robot, it's not a power weapon, you cut it off and wear it as a marine, and it's a power weapon.
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This message was edited 1 time. Last update was at 2011/06/29 04:57:43
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/06/29 09:52:19
Subject: Re:Do Necron tomb spyders get an extra attack for claws?
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Ferocious Black Templar Castellan
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Ouze wrote:The wraith question has been asked a bit and the general consensus is that the claws and tails, as Insaniak said about the Spyder, count as a weapon, singular.
Now, the real question is, why don't they count as power weapons? You leave a robot claw on a robot, it's not a power weapon, you cut it off and wear it as a marine, and it's a power weapon.
Lightning Claw =/= Robot Claw.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/06/29 17:03:27
Subject: Do Necron tomb spyders get an extra attack for claws?
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Insect-Infested Nurgle Chaos Lord
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Wraiths don't have power weapons because back in the day almost no-one did. They were rare and special.
Now every Spud and his cow has a power weapon
Wraiths could really use either power weapons or Rending. I think Rending would fit them better
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/29 21:48:28
Subject: Do Necron tomb spyders get an extra attack for claws?
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Loyal Necron Lychguard
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tetrisphreak wrote:As above.
Plus tomb spyders are only BS 2 in the first place...keep the claws on them.
LoL they're WS2 also so you might as well lose 1 CC attack to gain 3 Str5 AP 3 assault attacks.
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![[Post New]](/s/i/i.gif) 2011/06/30 13:07:40
Subject: Do Necron tomb spyders get an extra attack for claws?
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Pyro Pilot of a Triach Stalker
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Kevin949 wrote:tetrisphreak wrote:As above.
Plus tomb spyders are only BS 2 in the first place...keep the claws on them.
LoL they're WS2 also so you might as well lose 1 CC attack to gain 3 Str5 AP 3 assault attacks.
This is why I don't take spyders.
I prefer monoliths
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![[Post New]](/s/i/i.gif) 2011/06/30 16:11:26
Subject: Do Necron tomb spyders get an extra attack for claws?
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Loyal Necron Lychguard
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Ya, for the most part they're a huge disappointment.
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![[Post New]](/s/i/i.gif) 2011/06/30 17:13:09
Subject: Do Necron tomb spyders get an extra attack for claws?
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Numberless Necron Warrior
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well for me it was either tomb spyders or heavy destroyers to help with vehicles. Spyders dont need WS for vehicles and they get 2D6 +6, plus they have the special rule so when a whole squad is wiped out they can still have WBB rolls if within 12''. Over all i thought they were more of a grab then heavy destroyers
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"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
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![[Post New]](/s/i/i.gif) 2011/06/30 18:15:10
Subject: Do Necron tomb spyders get an extra attack for claws?
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Loyal Necron Lychguard
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Nova nick wrote:well for me it was either tomb spyders or heavy destroyers to help with vehicles. Spyders dont need WS for vehicles and they get 2D6 +6, plus they have the special rule so when a whole squad is wiped out they can still have WBB rolls if within 12''. Over all i thought they were more of a grab then heavy destroyers
No, they have a rule that lets a squad roll WBB if they're not within 6" of another similar unit but are within 12" of a spyder and there "must" be another unit of the same type on the board.
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![[Post New]](/s/i/i.gif) 2011/06/30 19:01:33
Subject: Do Necron tomb spyders get an extra attack for claws?
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Insect-Infested Nurgle Chaos Lord
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Pretty sure that's what he meant, but didn't spell out
I rather like Spyders, even if the model is a fugly be-hotch to assemble.
They aren't fantastic, but i have a bit of a soft spot for them. Same goes for scarab swarms  Maybe I just like mechanical bugs
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/30 20:19:17
Subject: Do Necron tomb spyders get an extra attack for claws?
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Loyal Necron Lychguard
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Ascalam wrote:Pretty sure that's what he meant, but didn't spell out
I rather like Spyders, even if the model is a fugly be-hotch to assemble.
They aren't fantastic, but i have a bit of a soft spot for them. Same goes for scarab swarms  Maybe I just like mechanical bugs 
Just don't want a passerby to get the wrong idea.
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![[Post New]](/s/i/i.gif) 2011/06/30 20:24:13
Subject: Do Necron tomb spyders get an extra attack for claws?
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[MOD]
Making Stuff
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Ascalam wrote:Wraiths don't have power weapons because back in the day almost no-one did. They were rare and special.
Now every Spud and his cow has a power weapon 
To be fair, back in 'the day' everyone had access to different types of close combat weapons, and very few models were restricted to hitting at their own base strength.
Then 3rd edition simplified the way close combat weapons worked, and restricted options to basic units... and everyone spent the entire edition complaining that this unit or that unit didn't have access to power weapons or invulnerable saves. And so they slowly started working their way in as codexes were revised.
It's all part of the great circle dance that is Warhammer 40K.
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![[Post New]](/s/i/i.gif) 2011/06/30 21:54:05
Subject: Do Necron tomb spyders get an extra attack for claws?
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Insect-Infested Nurgle Chaos Lord
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Too true. I remember those days with lack of fondness, ruleswise..
That said, none of the CC oriented non- hq Necron units had any access to any kind of weapon beyond basic CC weapons (unless you count the gauss fields upgrade) except for the Pariahs, which weren't great then, and really aren't now.. Necrons hate tech upgrades, which just seems wrong to me. Maybe they were designed by Atari
These days power weapons are everywhere, which has made WBB harder to achieve (not overly fussed) but has also made Necron CC units a joke for damage output against an armoured foe compared to comparable pts cost assault units.
Hopefully a shiny new codex will fix this. I'm not asking the moon, but something in the codex that's mounted on a non- hq Necron that at least rends, let alone ignores armour saves, would be nice...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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