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Made in us
Numberless Necron Warrior





The pearl

In the Necron codex it says the tomb spyders and flayed ones have claws as wepons. Does this count as a cc weapon as i am asuming?

"May God have mercy upon my enemies, because I won't."
-General George Patton

The Greater Good says you must die.

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Made in au
[MOD]
Making Stuff






Under the couch

It counts as a close combat weapon. So no, they don't get an extra attack, as you need two CCWs for that.

 
   
Made in us
Numberless Necron Warrior





The pearl

Oh, forgot about that.
But why does the tomb spyder lose an attack if it takes the partial projector instead of claws, if claws dont give him an extra attack?

"May God have mercy upon my enemies, because I won't."
-General George Patton

The Greater Good says you must die.

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Made in us
Freaky Flayed One





...Because the number of attacks from claws is given in his statline?
   
Made in us
Huge Hierodule





Louisiana

As above.

Plus tomb spyders are only BS 2 in the first place...keep the claws on them.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Elite Tyranid Warrior






It's because his +1A is already in his stat line.

- 3000+
- 2000+

Ogres - 3500+

Protectorate of Menoth - 100+ 
   
Made in gb
Fresh-Faced New User




I was wondering about the wraith. It states barbed tail and claws, Does this count as two close combat weapons so you get +1A.

I Play this as i don't get the extra attack but was wondering if i did since in the codex it lists two weapons?
   
Made in us
Huge Hierodule





Louisiana

As far as I've been able to surmise, the necron codex statlines all incorporate the total number of attacks per model, since the wargear isn't exchangable.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gb
Decrepit Dakkanaut




LEvity - neither is a1 handed close combat weapon, so you dont get any extra attacks
   
Made in gb
Fresh-Faced New User




Yeah completely what i thought and how i play it. Just noticed the 2 weapons listed and wondered what others thought. cheers
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

The wraith question has been asked a bit and the general consensus is that the claws and tails, as Insaniak said about the Spyder, count as a weapon, singular.

Now, the real question is, why don't they count as power weapons? You leave a robot claw on a robot, it's not a power weapon, you cut it off and wear it as a marine, and it's a power weapon.

This message was edited 1 time. Last update was at 2011/06/29 04:57:43


 lord_blackfang wrote:
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Made in se
Ferocious Black Templar Castellan






Sweden

Ouze wrote:The wraith question has been asked a bit and the general consensus is that the claws and tails, as Insaniak said about the Spyder, count as a weapon, singular.

Now, the real question is, why don't they count as power weapons? You leave a robot claw on a robot, it's not a power weapon, you cut it off and wear it as a marine, and it's a power weapon.


Lightning Claw =/= Robot Claw.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Wraiths don't have power weapons because back in the day almost no-one did. They were rare and special.

Now every Spud and his cow has a power weapon

Wraiths could really use either power weapons or Rending. I think Rending would fit them better

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Loyal Necron Lychguard






tetrisphreak wrote:As above.

Plus tomb spyders are only BS 2 in the first place...keep the claws on them.


LoL they're WS2 also so you might as well lose 1 CC attack to gain 3 Str5 AP 3 assault attacks.
   
Made in gb
Pyro Pilot of a Triach Stalker






Norwich

Kevin949 wrote:
tetrisphreak wrote:As above.

Plus tomb spyders are only BS 2 in the first place...keep the claws on them.


LoL they're WS2 also so you might as well lose 1 CC attack to gain 3 Str5 AP 3 assault attacks.


This is why I don't take spyders.

I prefer monoliths



 
   
Made in us
Loyal Necron Lychguard






Ya, for the most part they're a huge disappointment.
   
Made in us
Numberless Necron Warrior





The pearl

well for me it was either tomb spyders or heavy destroyers to help with vehicles. Spyders dont need WS for vehicles and they get 2D6 +6, plus they have the special rule so when a whole squad is wiped out they can still have WBB rolls if within 12''. Over all i thought they were more of a grab then heavy destroyers

"May God have mercy upon my enemies, because I won't."
-General George Patton

The Greater Good says you must die.

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4k  
   
Made in us
Loyal Necron Lychguard






Nova nick wrote:well for me it was either tomb spyders or heavy destroyers to help with vehicles. Spyders dont need WS for vehicles and they get 2D6 +6, plus they have the special rule so when a whole squad is wiped out they can still have WBB rolls if within 12''. Over all i thought they were more of a grab then heavy destroyers


No, they have a rule that lets a squad roll WBB if they're not within 6" of another similar unit but are within 12" of a spyder and there "must" be another unit of the same type on the board.
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Pretty sure that's what he meant, but didn't spell out

I rather like Spyders, even if the model is a fugly be-hotch to assemble.

They aren't fantastic, but i have a bit of a soft spot for them. Same goes for scarab swarms Maybe I just like mechanical bugs

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Loyal Necron Lychguard






Ascalam wrote:Pretty sure that's what he meant, but didn't spell out

I rather like Spyders, even if the model is a fugly be-hotch to assemble.

They aren't fantastic, but i have a bit of a soft spot for them. Same goes for scarab swarms Maybe I just like mechanical bugs


Just don't want a passerby to get the wrong idea.

   
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Making Stuff






Under the couch

Ascalam wrote:Wraiths don't have power weapons because back in the day almost no-one did. They were rare and special.

Now every Spud and his cow has a power weapon

To be fair, back in 'the day' everyone had access to different types of close combat weapons, and very few models were restricted to hitting at their own base strength.

Then 3rd edition simplified the way close combat weapons worked, and restricted options to basic units... and everyone spent the entire edition complaining that this unit or that unit didn't have access to power weapons or invulnerable saves. And so they slowly started working their way in as codexes were revised.


It's all part of the great circle dance that is Warhammer 40K.

 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Too true. I remember those days with lack of fondness, ruleswise..

That said, none of the CC oriented non-hq Necron units had any access to any kind of weapon beyond basic CC weapons (unless you count the gauss fields upgrade) except for the Pariahs, which weren't great then, and really aren't now.. Necrons hate tech upgrades, which just seems wrong to me. Maybe they were designed by Atari

These days power weapons are everywhere, which has made WBB harder to achieve (not overly fussed) but has also made Necron CC units a joke for damage output against an armoured foe compared to comparable pts cost assault units.

Hopefully a shiny new codex will fix this. I'm not asking the moon, but something in the codex that's mounted on a non-hq Necron that at least rends, let alone ignores armour saves, would be nice...




The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
 
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