My list:
pStryker
-Ironclad
-Charger
Journeyman Warcaster
Gun Mages with
UA
-Jack Marshalled Hunter
Minimum Trenchers
Minimum Stormlances
Eli's Circle:
eKrueger
-Megalith
-Warpwolf Stalker
-Gorax
Full Tharn Bloodtrackers with Nuala
Shifting Stones with Stone Keeper
Black
Thrullg
Eli wanted to get some scenario play in. I've only played scenario once; so I agreed. We rolled up Distraction. Diagonal deployment with two objective, the one to the player's right being that player's objective. The objective is to control your objective while maintaining control of your deployment...if I recall correctly.
Eli set up all back in cover. His bloodtrackers preyed the Hunter.
The cottage in my deployment was a bit of a thorn in my side. My thought was to move Stryker's battlegroup up to hold the objective. The trenchers were to hold the middle. The 'lances, gun mages, and junior were going to move to Eli's objective. Smartest plan in the world...maybe not. I've been reading up on Circle, but not enough at this point.
Turn 1: Megalith tramples straight across. The Stalker runs between his objective and the trenchers. The shifting stones moved to the objective.
I moved Stryker's battlegroup according to plan, with Snipe on the Charger. The 'lances ran to try to form a pincer with the gunmages. The trenchers shifted toward my objective to work against the blood trackers. I forgot about their stealth, so not the brightest move.
Turn 2: Megalith uses Telekinesis on the Hunter, setting him up to be snacked on by the Stalker. The blood trackers charge the trenchers to keep them in melee. The Black Clad shifts over.
The 'lances and Gun Mages make take shots at the Black Clad to no avail. Stryker's battle group joins the trenchers in beating down the blood trackers. Stryker pops his feat, I'm getting good at remembering to do this. Score a point for my Cygnar generalship.
Turn 3: The stormlances, being out of Stryker's control range, don't get the
ARM boost. The Stalker and Black Clad made short work of the 'lances, causing the survivor to run. The Gun Mages go down to two. The blood trackers bounce off the trenchers.

The Stormlance charges the Stalker, after the mages take a couple of shots at it. The trenchers take the objective, and the Ironclad attempts to get the Megalith's attention.
This ends up not being enough. Megalith gets into my deployment area, and I have no one there to challenge him. Game over.