Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/12/22 05:48:15
Subject: Big mek KFF while in a vehicle...
|
 |
Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
|
I need something cleared up for me, if I put my KFF big mek inside a trukk with some boyz, does the KFF still work?
or do I need him to be on foot for the KFF to work?
|
750 points
1000 Points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/22 05:55:32
Subject: Big mek KFF while in a vehicle...
|
 |
[MOD]
Making Stuff
|
It still works. You measure the KFF area of effect from the hull of the vehicle, as per the Transport rules for measuring with embarked models.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/22 05:56:50
Subject: Big mek KFF while in a vehicle...
|
 |
Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
|
Thanks Insaniak!
|
750 points
1000 Points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/22 09:15:32
Subject: Big mek KFF while in a vehicle...
|
 |
Decrepit Dakkanaut
|
Page 66, from memory, tells you how ot measure distances for embarked units
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/22 12:34:51
Subject: Big mek KFF while in a vehicle...
|
 |
Growlin' Guntrukk Driver with Killacannon
|
It is a fairly common tactic to put a KFF in a battle wagon and roll with 4+ cover for an armored assault. It greatly increases the footprint of the KFF while also protecting the big mek more, too!
-cgmckenzie
|
1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/22 19:10:26
Subject: Big mek KFF while in a vehicle...
|
 |
Lesser Daemon of Chaos
ATL, GA
|
Stinkin' blasted orks and your superadvanced force field technology..
|
"Better have one flexible neck to be making that shot," Bob said.
"You only assume the Balefire is coming out of his mouth, Bob. In my world, the Heldrake is pooping daemonic fire on your troops as it jets away from their mangled and now burning corpses." -John
-----
CSM: Black Legion
6th Edition Scores:
15 : 0 : 2 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/22 19:14:50
Subject: Big mek KFF while in a vehicle...
|
 |
Dakka Veteran
|
Don't forget the Superadvanced 6+ armor save for Ork without Eavy Armor, Mega armor or an Ard Boy.  It all balances out in the end.
|
This message was edited 1 time. Last update was at 2011/12/22 19:15:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/23 06:08:29
Subject: Big mek KFF while in a vehicle...
|
 |
Insect-Infested Nurgle Chaos Lord
|
T-Shirt armour FTW!
Orks have always had a knack for forcefields. It's one way to keep the air in on space hulks with big holes in them
|
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/23 11:21:36
Subject: Big mek KFF while in a vehicle...
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
Boss GreenNutz wrote:Don't forget the Superadvanced 6+ armor save for Ork without Eavy Armor, Mega armor or an Ard Boy.  It all balances out in the end.
'ard boyz are boyz with 'eavy armor /nitpick
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/23 14:52:05
Subject: Big mek KFF while in a vehicle...
|
 |
Decrepit Dakkanaut
|
And remember that vehicles have a 4+ cover save from the KFF instead of the infantry 5+ cover save. (vehicles count as 'obscured' by it).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/24 15:40:39
Subject: Big mek KFF while in a vehicle...
|
 |
Lord of the Fleet
|
It's not quite as clear cut as that.
Being obscured doesn't grant an automatic 4+ (like a lot of people think). If a vehicle is obscured it may take a cover save "exactly like a non-vehicle model would do against a wound (for example, a save of 5+ for a hedge, 4+ for a building, 3+ for a fortification and so on)" P62
It then goes on to say "If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex"
The problem is that some people feel that the wording of the KFF rule is such that it does specify a 5+ save for vehicles but it's pretty vague wording.
Most people do seem to go with 4+ but it's something to be aware of if you play Orks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/24 15:48:18
Subject: Big mek KFF while in a vehicle...
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
You realize that the most recent ork FAQ entirely eradicated that argument?
Vehicles within 6" get a 4+ cover save, without doubt.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/24 16:17:35
Subject: Big mek KFF while in a vehicle...
|
 |
Captain of the Forlorn Hope
|
Yea the rules boyz at GW went against themselves on this one.
The FAQ does say that the KFF gives a 4+ to vehicles.
However the following is correct in all other cases.
Scott-S6 wrote:Being obscured doesn't grant an automatic 4+ (like a lot of people think). If a vehicle is obscured it may take a cover save "exactly like a non-vehicle model would do against a wound (for example, a save of 5+ for a hedge, 4+ for a building, 3+ for a fortification and so on)" P62
It then goes on to say "If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex"
|
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/24 16:33:35
Subject: Big mek KFF while in a vehicle...
|
 |
Mekboy Hammerin' Somethin'
Kansas City, Missouri
|
*Walks through a haunted graveyard seeing the KFF zombies rise from their graves*
AHHHH! BACK BACK! *Waving a FAQ and FIRE at them while running for his life*
not again!!!!!
|
" I don't lead da Waagh I build it! " - Big-Mek Wurrzog
List of Da Propahly Zogged!!!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 06:11:10
Subject: Big mek KFF while in a vehicle...
|
 |
Land Raider Pilot on Cruise Control
|
Scott-S6 wrote:It's not quite as clear cut as that.
Being obscured doesn't grant an automatic 4+ (like a lot of people think). If a vehicle is obscured it may take a cover save "exactly like a non-vehicle model would do against a wound (for example, a save of 5+ for a hedge, 4+ for a building, 3+ for a fortification and so on)" P62
It then goes on to say "If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex"
The problem is that some people feel that the wording of the KFF rule is such that it does specify a 5+ save for vehicles but it's pretty vague wording.
Most people do seem to go with 4+ but it's something to be aware of if you play Orks.
I still don't understand how people considered this remotely vague in the first place.
"If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex"
Considering that a KFF is a piece of wargear that confers obscured to vehicles, it flat out says it gets a 4+. (See: "this is a 4+ save" above)
Anyone who argues was just mad that the melta shot didn't blow up the Battlewagon.
Yes, it was beaten to death, but still irritating nonetheless. Thank Gork and Mork that there was a FAQ to clear up the "confusion" :/
|
::1750:: Deathwatch |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 06:35:53
Subject: Big mek KFF while in a vehicle...
|
 |
[MOD]
Making Stuff
|
Dodgywop wrote:I still don't understand how people considered this remotely vague in the first place.
"If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex"
Considering that a KFF is a piece of wargear that confers obscured to vehicles, it flat out says it gets a 4+. (See: "this is a 4+ save" above)
Scott-S6 just pointed out why people argued the other way: the 4+ only applies where the codex doesn't specify otherwise... and the codex does specify otherwise. GW chose to ignore this and FAQ it into a 4+ cover save for no apparent reason.
Anyone who argues was just mad that the melta shot didn't blow up the Battlewagon.
I argued against the 4+ fairly extensively up until the FAQ was released. I play Orks.
It's worth keeping in mind in these sort of discussions that not everybody is arguing in order to gain some sort of advantage for themselves. For a lot of us, the motivation is simply promoting a better understanding of the rules, both for ourselves and for others.
|
This message was edited 1 time. Last update was at 2011/12/28 06:37:06
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 06:35:57
Subject: Big mek KFF while in a vehicle...
|
 |
Captain of the Forlorn Hope
|
Dodgywop wrote: I still don't understand how people considered this remotely vague in the first place. "If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex" Considering that a KFF is a piece of wargear that confers obscured to vehicles, it flat out says it gets a 4+. (See: "this is a 4+ save" above) The Issue was that the KFF specifies a 5+ save in the Ork Codex.
|
This message was edited 1 time. Last update was at 2011/12/28 06:36:14
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 06:42:53
Subject: Big mek KFF while in a vehicle...
|
 |
Insect-Infested Nurgle Chaos Lord
|
At least they finally put that one to bed.
Just poor GW ruleswriting as usual, blown out of proportion/over literalized as usual..
|
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 06:49:49
Subject: Big mek KFF while in a vehicle...
|
 |
Land Raider Pilot on Cruise Control
|
DeathReaper wrote:Dodgywop wrote:
I still don't understand how people considered this remotely vague in the first place.
"If a special rule or a piece of wargear confers to a vehicle the ability of being obscured even in the open, this is a 4+ save unless specified otherwise in the Codex"
Considering that a KFF is a piece of wargear that confers obscured to vehicles, it flat out says it gets a 4+. (See: "this is a 4+ save" above)
The Issue was that the KFF specifies a 5+ save in the Ork Codex.
Really? Pg. 34 where it says "Vehicles within 6" count as being obscured" is what really made it compelling IMO.
|
::1750:: Deathwatch |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 06:52:49
Subject: Big mek KFF while in a vehicle...
|
 |
[MOD]
Making Stuff
|
Dodgywop wrote:Really? Pg. 34 where it says "Vehicles within 6" count as being obscured" is what really made it compelling IMO.
Which means it gets 4+ cover save unless the codex specifies otherwise. Which it does.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 07:21:35
Subject: Re:Big mek KFF while in a vehicle...
|
 |
Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
|
Kustom Force Field: Meks will build or scavenge powerful force fields with which to protect their warty hides. A kustom force field gives all units within 6" of the mek a cover save of 5+. Vehicles within 6" are treated as obscure targets. The force field has no effect in assault
No where in their does it say that vehicles get a 5+ save, it just says their obscured. The main rulebook says that all obscured targets are 4+ cover save, unless stated otherwise in the codex. Seeing as though "Units" (infantry) and "Vehicles" are separated in the KFF entry, it's safe to say it's a 4+ cover save, that and the FAQ cleared this up.
|
750 points
1000 Points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/28 07:32:01
Subject: Re:Big mek KFF while in a vehicle...
|
 |
[MOD]
Making Stuff
|
bombboy1252 wrote: No where in their does it say that vehicles get a 5+ save, it just says their obscured.
You quoted the part that says that all units get a 5+ save...
But we really don't need to hash this all out again. The FAQ has set how GW think it should be played, which is good enough for most people. If anyone really feels nostalgic for the 4+ vs 5+ arguments, the threads are still there if you want to dig them out and read the whole sorry mess once again,
|
This message was edited 1 time. Last update was at 2011/12/28 07:32:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/12/29 18:49:53
Subject: Re:Big mek KFF while in a vehicle...
|
 |
Yellin' Yoof on a Scooter
|
Woooootz KFF!!!!
|
|
|
 |
 |
|